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code on 2008-12-17 forked from: code on 2008-12-17
- // forked from Laqu's code on 2008-12-17
- package
- {
- import flash.display.*;
- import flash.events.*;
- public class Math1 extends Sprite
- {
- private var maxNum:uint = 500;
- private var angle:Number = 0;
- private var v:Number = 0;
- private var radian:Number = 0;
- private var radius:Number = 150;
- public function Math1():void
- {
- init();
- }
- private function init():void
- {
- stage.frameRate=30;
- stage.scaleMode=StageScaleMode.NO_SCALE;
- stage.align=StageAlign.TOP_LEFT;
- stage.quality=StageQuality.LOW;
- for (var i:uint = 0; i < maxNum; i++)
- {
- v += 5;
- radian = v * Math.PI / 180;
- setCircle(radius * Math.cos(radian) +240,radius * Math.sin(radian) + 220);
- }
- }
- private function setCircle(x:Number,y:Number):void
- {
- var _x:Number = x;
- var _y:Number = y;
- var s:Sprite = new Sprite();
- addChild(s);
- s.x=_x;
- s.y=_y;
- var sp:Sprite=new Sprite();
- sp.graphics.beginFill(Math.random()*0xFFFFFF);
- sp.graphics.drawCircle(Math.random()*10-5,0,Math.random()*15);
- sp.graphics.endFill();
- s.addChild(sp);
- sp.alpha=Math.random();
- sp.blendMode=BlendMode.MULTIPLY;
- sp.addEventListener(Event.ENTER_FRAME,enterFrame);
- }
- private function enterFrame(e:Event):void
- {
- e.target.x = Math.cos(angle) * 5;
- e.target.y = Math.sin(angle) * 5;
- angle += 2;
- }
- }
- }
code on 2008-12-17 forked from: code on 2008-12-17
- // forked from Laqu's code on 2008-12-17
- package
- {
- import flash.display.*;
- import flash.events.*;
- public class Math1 extends Sprite
- {
- private var maxNum:uint = 500;
- private var angle:Number = 0;
- private var v:Number = 0;
- private var radian:Number = 0;
- private var radius:Number = 150;
- public function Math1():void
- {
- init();
- }
- private function init():void
- {
- stage.frameRate=30;
- stage.scaleMode=StageScaleMode.NO_SCALE;
- stage.align=StageAlign.TOP_LEFT;
- stage.quality=StageQuality.LOW;
- for (var i:uint = 0; i < maxNum; i++)
- {
- v += 5;
- radian = v * Math.PI / 180;
- setCircle(radius * Math.cos(radian) +240,radius * Math.sin(radian) + 220);
- }
- }
- private function setCircle(x:Number,y:Number):void
- {
- var _x:Number = x;
- var _y:Number = y;
- var s:Sprite = new Sprite();
- addChild(s);
- s.x=_x;
- s.y=_y;
- var sp:Sprite=new Sprite();
- sp.graphics.beginFill(Math.random()*0xFFFFFF);
- sp.graphics.drawCircle(Math.random()*10-5,0,Math.random()*15);
- sp.graphics.endFill();
- sp.width = 50;
- s.addChild(sp);
- sp.alpha=Math.random();
- sp.blendMode=BlendMode.MULTIPLY;
- sp.addEventListener(Event.ENTER_FRAME,enterFrame);
- }
- private function enterFrame(e:Event):void
- {
- e.target.x = Math.cos(angle) * 5;
- e.target.y = Math.sin(angle) * 5;
- angle += 2;
- }
- }
- }
code on 2008-12-17 forked from: code on 2008-12-17
- // forked from Laqu's code on 2008-12-17
- package
- {
- import flash.display.*;
- import flash.events.*;
- public class Math1 extends Sprite
- {
- private var maxNum:uint = 500;
- private var angle:Number = 0;
- private var v:Number = 0;
- private var radian:Number = 0;
- private var radius:Number = 150;
- public function Math1():void
- {
- init();
- }
- private function init():void
- {
- stage.frameRate=30;
- stage.scaleMode=StageScaleMode.NO_SCALE;
- stage.align=StageAlign.TOP_LEFT;
- stage.quality=StageQuality.LOW;
- for (var i:uint = 0; i < maxNum; i++)
- {
- v += 5;
- radian = v * Math.PI / 180;
- setCircle(radius * Math.cos(radian) +240,radius * Math.sin(radian) + 220);
- }
- }
- private function setCircle(x:Number,y:Number):void
- {
- var _x:Number = x;
- var _y:Number = y;
- var s:Sprite = new Sprite();
- addChild(s);
- s.x=_x;
- s.y=_y;
- var sp:Sprite=new Sprite();
- sp.graphics.beginFill(Math.random()*0xFFFFFF);
- sp.graphics.drawCircle(Math.random()*10-5,0,Math.random()*15);
- sp.graphics.endFill();
- s.addChild(sp);
- sp.alpha=Math.random();
- sp.blendMode=BlendMode.MULTIPLY;
- sp.addEventListener(Event.ENTER_FRAME,enterFrame);
- }
- private function enterFrame(e:Event):void
- {
- e.target.x = Math.cos(angle) * 5;
- e.target.y = Math.sin(angle) * 5;
- angle += 2;
- }
- }
- }
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