正に知りたかったことwありがとうございます。
at 2009/10/02 12:52:36
by
thinktaro
boule étoilée
Papervision3dparticalsパーティクルが集まって球をつくる パーティクルがきらきら光る
キラキラ pv3d 球
ディスコディスコー
Papervision3D
きれい!!!!!
BitmapPapervision3Dスクリーンセイバーにしたい。
きらきら
たしかにソースのコンパクトさが参考になる
キラキラ
キラキラ
Papervision3DキラキラBeautifl逝きPixel3DにSaqoosha氏のキラキラロジックを追加。美しい&ソースが短い。
キラキラPixel3D! forked from: キラキラPixel3D!
- // forked from sake's キラキラPixel3D!
- /*
- お手軽キラキラPixel3D!
- キラキラ方法はこちらを使わせてもらいましたー:http://wonderfl.net/code/71344f9a655053d9f793a32c68f00921c67f1977
- */
- package
- {
- import flash.display.Bitmap;
- import flash.display.BitmapData;
- import flash.display.BlendMode;
- import flash.display.PixelSnapping;
- import flash.events.Event;
- import flash.geom.Matrix;
- import org.papervision3d.core.effects.utils.BitmapClearMode;
- import org.papervision3d.core.geom.Pixels;
- import org.papervision3d.core.geom.renderables.Pixel3D;
- import org.papervision3d.view.BasicView;
- import org.papervision3d.view.layer.BitmapEffectLayer;
- [SWF(width="465", height="465", backgroundColor="0x000000", frameRate="40")]
- public class Papervision3D_sample95 extends BasicView
- {
- private var pixels:Pixels;
- private var canvas:BitmapData;
- private var mtx:Matrix;
- public function Papervision3D_sample95()
- {
- super(0, 0, true, true);
- var layer:BitmapEffectLayer=new BitmapEffectLayer(viewport, 465, 465, true, 0, BitmapClearMode.CLEAR_PRE, true);
- layer.clearBeforeRender=true;
- viewport.containerSprite.addLayer(layer);
- camera.z=-500;
- pixels=new Pixels(layer);
- scene.addChild(pixels);
- for(var i:int=0; i < 5000; i++)
- {
- var theta1:Number=360 * Math.random() * Math.PI / 180;
- var theta2:Number=(180 * Math.random() - 90) * Math.PI / 180;
- var radius:Number=230;
- var xx:Number=radius * Math.cos(theta2) * Math.sin(theta1);
- var yy:Number=radius * Math.sin(theta2);
- var zz:Number=radius * Math.cos(theta2) * Math.cos(theta1);
- var p:Pixel3D=new Pixel3D((0xff << 24 | 0xff * Math.random() << 16 | 0xff * Math.random() << 8 | 0xff), xx, yy, zz);
- pixels.addPixel3D(p);
- }
- canvas=new BitmapData(465 / 4, 465 / 4, false, 0x000000);
- var bmp:Bitmap=new Bitmap(canvas, PixelSnapping.NEVER, true);
- bmp.scaleX=bmp.scaleY=4;
- bmp.smoothing=true;
- bmp.blendMode=BlendMode.ADD;
- addChild(bmp);
- mtx = new Matrix(0.25, 0, 0, 0.25);
- startRendering();
- addEventListener(Event.ENTER_FRAME, onFrame);
- }
- private function onFrame(e:Event):void
- {
- canvas.fillRect(canvas.rect, 0x000000);
- canvas.draw(viewport, mtx);
- pixels.rotationY+=0.5;
- pixels.rotationX+=0.5;
- }
- }
- }
キラキラPixel3D! forked from: キラキラPixel3D!
- // forked from sake's キラキラPixel3D!
- /*
- お手軽キラキラPixel3D!
- キラキラ方法はこちらを使わせてもらいましたー:http://wonderfl.net/code/71344f9a655053d9f793a32c68f00921c67f1977
- */
- package
- {
- import flash.display.Bitmap;
- import flash.display.BitmapData;
- import flash.display.BlendMode;
- import flash.display.PixelSnapping;
- import flash.events.Event;
- import flash.geom.Matrix;
- import org.papervision3d.core.effects.utils.BitmapClearMode;
- import org.papervision3d.core.geom.Pixels;
- import org.papervision3d.core.geom.renderables.Pixel3D;
- import org.papervision3d.view.BasicView;
- import org.papervision3d.view.layer.BitmapEffectLayer;
- [SWF(width="465", height="465", backgroundColor="0x000000", frameRate="40")]
- public class Papervision3D_sample95 extends BasicView
- {
- private var pixels:Pixels;
- private var canvas:BitmapData;
- private var mtx:Matrix;
- public function Papervision3D_sample95()
- {
- super(0, 0, true, true);
- var layer:BitmapEffectLayer=new BitmapEffectLayer(viewport, 465, 465, true, 0, BitmapClearMode.CLEAR_PRE, true);
- layer.clearBeforeRender=true;
- viewport.containerSprite.addLayer(layer);
- camera.z=-500;
- pixels=new Pixels(layer);
- scene.addChild(pixels);
- for(var i:int=0; i < 5000; i++)
- {
- var theta1:Number=360 * Math.random() * Math.PI / 180;
- var theta2:Number=(180 * Math.random() - 90) * Math.PI / 180;
- var radius:Number=230;
- var xx:Number=radius * Math.cos(theta2) * Math.sin(theta1);
- var yy:Number=radius * Math.sin(theta2);
- var zz:Number=radius * Math.cos(theta2) * Math.cos(theta1);
- var p:Pixel3D=new Pixel3D((0xff << 24 | 0xff * Math.random() << 16 | 0xff * Math.random() << 8 | 0xff), xx, yy, zz);
- pixels.addPixel3D(p);
- }
- canvas=new BitmapData(465 / 4, 465 / 4, false, 0x000000);
- var bmp:Bitmap=new Bitmap(canvas, PixelSnapping.NEVER, true);
- bmp.scaleX=bmp.scaleY=4;
- bmp.smoothing=true;
- bmp.blendMode=BlendMode.ADD;
- addChild(bmp);
- mtx = new Matrix(0.25, 0, 0, 0.25);
- startRendering();
- addEventListener(Event.ENTER_FRAME, onFrame);
- }
- private function onFrame(e:Event):void
- {
- canvas.fillRect(canvas.rect, 0x000000);
- canvas.draw(viewport, mtx);
- pixels.rotationY+=0.5;
- pixels.rotationX+=0.5;
- }
- }
- }
キラキラPixel3D! forked from: キラキラPixel3D!
- // forked from sake's キラキラPixel3D!
- /*
- お手軽キラキラPixel3D!
- キラキラ方法はこちらを使わせてもらいましたー:http://wonderfl.net/code/71344f9a655053d9f793a32c68f00921c67f1977
- */
- package
- {
- import flash.display.Bitmap;
- import flash.display.BitmapData;
- import flash.display.BlendMode;
- import flash.display.PixelSnapping;
- import flash.events.Event;
- import flash.geom.Matrix;
- import org.papervision3d.core.effects.utils.BitmapClearMode;
- import org.papervision3d.core.geom.Pixels;
- import org.papervision3d.core.geom.renderables.Pixel3D;
- import org.papervision3d.view.BasicView;
- import org.papervision3d.view.layer.BitmapEffectLayer;
- [SWF(width="465", height="465", backgroundColor="0x000000", frameRate="40")]
- public class Papervision3D_sample95 extends BasicView
- {
- private var pixels:Pixels;
- private var canvas:BitmapData;
- private var mtx:Matrix;
- public function Papervision3D_sample95()
- {
- super(0, 0, true, true);
- var layer:BitmapEffectLayer=new BitmapEffectLayer(viewport, 465, 465, true, 0, BitmapClearMode.CLEAR_PRE, true);
- layer.clearBeforeRender=true;
- viewport.containerSprite.addLayer(layer);
- camera.z=-500;
- pixels=new Pixels(layer);
- scene.addChild(pixels);
- for(var i:int=0; i < 5000; i++)
- {
- var theta1:Number=360 * Math.random() * Math.PI / 180;
- var theta2:Number=(180 * Math.random() - 90) * Math.PI / 180;
- var radius:Number=230;
- var xx:Number=radius * Math.cos(theta2) * Math.sin(theta1);
- var yy:Number=radius * Math.sin(theta2);
- var zz:Number=radius * Math.cos(theta2) * Math.cos(theta1);
- var p:Pixel3D=new Pixel3D((0xff << 24 | 0xff * Math.random() << 16 | 0xff * Math.random() << 8 | 0xff), xx, yy, zz);
- pixels.addPixel3D(p);
- }
- canvas=new BitmapData(465 / 4, 465 / 4, false, 0x000000);
- var bmp:Bitmap=new Bitmap(canvas, PixelSnapping.NEVER, true);
- bmp.scaleX=bmp.scaleY=4;
- bmp.smoothing=true;
- bmp.blendMode=BlendMode.ADD;
- addChild(bmp);
- mtx = new Matrix(0.25, 0, 0, 0.25);
- startRendering();
- addEventListener(Event.ENTER_FRAME, onFrame);
- }
- private function onFrame(e:Event):void
- {
- canvas.fillRect(canvas.rect, 0x000000);
- canvas.draw(viewport, mtx);
- pixels.rotationY+=0.5;
- pixels.rotationX+=0.5;
- }
- }
- }
キラキラPixel3D! forked from: キラキラPixel3D!
- // forked from sake's キラキラPixel3D!
- /*
- お手軽キラキラPixel3D!
- キラキラ方法はこちらを使わせてもらいましたー:http://wonderfl.net/code/71344f9a655053d9f793a32c68f00921c67f1977
- */
- package
- {
- import flash.display.Bitmap;
- import flash.display.BitmapData;
- import flash.display.BlendMode;
- import flash.display.PixelSnapping;
- import flash.events.Event;
- import flash.geom.Matrix;
- import org.papervision3d.core.effects.utils.BitmapClearMode;
- import org.papervision3d.core.geom.Pixels;
- import org.papervision3d.core.geom.renderables.Pixel3D;
- import org.papervision3d.view.BasicView;
- import org.papervision3d.view.layer.BitmapEffectLayer;
- [SWF(width="465", height="465", backgroundColor="0x000000", frameRate="40")]
- public class Papervision3D_sample95 extends BasicView
- {
- private var pixels:Pixels;
- private var canvas:BitmapData;
- private var mtx:Matrix;
- public function Papervision3D_sample95()
- {
- super(0, 0, true, true);
- var layer:BitmapEffectLayer=new BitmapEffectLayer(viewport, 465, 465, true, 0, BitmapClearMode.CLEAR_PRE, true);
- layer.clearBeforeRender=true;
- viewport.containerSprite.addLayer(layer);
- camera.z=-500;
- pixels=new Pixels(layer);
- scene.addChild(pixels);
- for(var i:int=0; i < 5000; i++)
- {
- var theta1:Number=360 * Math.random() * Math.PI / 180;
- var theta2:Number=(180 * Math.random() - 90) * Math.PI / 180;
- var radius:Number=230;
- var xx:Number=radius * Math.cos(theta2) * Math.sin(theta1);
- var yy:Number=radius * Math.sin(theta2);
- var zz:Number=radius * Math.cos(theta2) * Math.cos(theta1);
- var p:Pixel3D=new Pixel3D((0xff << 24 | 0xff * Math.random() << 16 | 0xff * Math.random() << 8 | 0xff), xx, yy, zz);
- pixels.addPixel3D(p);
- }
- canvas=new BitmapData(465 / 4, 465 / 4, false, 0x000000);
- var bmp:Bitmap=new Bitmap(canvas, PixelSnapping.NEVER, true);
- bmp.scaleX=bmp.scaleY=4;
- bmp.smoothing=true;
- bmp.blendMode=BlendMode.ADD;
- addChild(bmp);
- mtx = new Matrix(0.25, 0, 0, 0.25);
- startRendering();
- addEventListener(Event.ENTER_FRAME, onFrame);
- }
- private function onFrame(e:Event):void
- {
- canvas.fillRect(canvas.rect, 0x000000);
- canvas.draw(viewport, mtx);
- pixels.rotationY+=0.5;
- pixels.rotationX+=0.5;
- }
- }
- }
キラキラPixel3D! forked from: キラキラPixel3D!
- // forked from sake's キラキラPixel3D!
- /*
- お手軽キラキラPixel3D!
- キラキラ方法はこちらを使わせてもらいましたー:http://wonderfl.net/code/71344f9a655053d9f793a32c68f00921c67f1977
- */
- package
- {
- import flash.display.Bitmap;
- import flash.display.BitmapData;
- import flash.display.BlendMode;
- import flash.display.PixelSnapping;
- import flash.events.Event;
- import flash.geom.Matrix;
- import org.papervision3d.core.effects.utils.BitmapClearMode;
- import org.papervision3d.core.geom.Pixels;
- import org.papervision3d.core.geom.renderables.Pixel3D;
- import org.papervision3d.view.BasicView;
- import org.papervision3d.view.layer.BitmapEffectLayer;
- [SWF(width="465", height="465", backgroundColor="0x000000", frameRate="40")]
- public class Papervision3D_sample95 extends BasicView
- {
- private var pixels:Pixels;
- private var canvas:BitmapData;
- private var mtx:Matrix;
- public function Papervision3D_sample95()
- {
- super(0, 0, true, true);
- var layer:BitmapEffectLayer=new BitmapEffectLayer(viewport, 465, 465, true, 0, BitmapClearMode.CLEAR_PRE, true);
- layer.clearBeforeRender=true;
- // viewport.containerSprite.addLayer(layer);
- camera.z=-500;
- pixels=new Pixels(layer);
- scene.addChild(pixels);
- for(var i:int=0; i < 5000; i++)
- {
- var theta1:Number=360 * Math.random() * Math.PI / 180;
- var theta2:Number=(180 * Math.random() - 90) * Math.PI / 180;
- var radius:Number=230;
- var xx:Number=radius * Math.cos(theta2) * Math.sin(theta1);
- var yy:Number=radius * Math.sin(theta2);
- var zz:Number=radius * Math.cos(theta2) * Math.cos(theta1);
- var p:Pixel3D=new Pixel3D((0xff << 24 | 0xff * Math.random() << 16 | 0xff * Math.random() << 8 | 0xff), xx, yy, zz);
- pixels.addPixel3D(p);
- }
- canvas=new BitmapData(465 / 4, 465 / 4, false, 0x000000);
- var bmp:Bitmap=new Bitmap(canvas, PixelSnapping.NEVER, true);
- bmp.scaleX=bmp.scaleY=4;
- bmp.smoothing=true;
- bmp.blendMode=BlendMode.ADD;
- addChild(bmp);
- mtx = new Matrix(0.25, 0, 0, 0.25);
- startRendering();
- addEventListener(Event.ENTER_FRAME, onFrame);
- }
- private function onFrame(e:Event):void
- {
- canvas.fillRect(canvas.rect, 0x000000);
- canvas.draw(viewport, mtx);
- pixels.rotationY+=0.5;
- pixels.rotationX+=0.5;
- }
- }
- }
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