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NoiseMaker forked from: NoiseMaker
- // forked from kappaLab's NoiseMaker
- package
- {
- import flash.display.Sprite
- import flash.display.Shape
- import flash.events.Event;
- import flash.filters.BlurFilter;
- import flash.filters.GlowFilter;
- import flash.media.SoundMixer;
- import flash.utils.ByteArray;
- import flash.events.SampleDataEvent;
- import flash.events.TimerEvent;
- import flash.media.Sound;
- import flash.utils.Timer;
- [SWF(backgroundColor=0x000000, frameRate=60)]
- public class NoiseMaker extends Sprite
- {
- private var monitor:Vector.<Shape> = new Vector.<Shape>()
- public function NoiseMaker()
- {
- for (var i:int = 0; i < 256; i++)
- {
- var s:Shape = new Shape()
- s.graphics.beginFill(0xFFFFFF * Math.random());
- s.graphics.drawCircle(0, 0, 20)
- //s.x = Math.sin(i) * (stage.stageWidth/2) + stage.stageWidth/2;
- //s.y = Math.cos(i) * stage.stageHeight/2 + stage.stageHeight/2;
- s.x = stage.stageWidth * i / 256
- s.y = stage.stageHeight/2
- monitor.push(s)
- addChild(s)
- }
- addEventListener(Event.ENTER_FRAME, onEnterFrame);
- filters = [new BlurFilter(5, 5)]
- var count:int = 0
- function setVol():void
- {
- count++
- if (count > 240) {
- count = 1
- }
- if (count < 20) return;
- if (count % 20 == 0) {
- volB = 2
- }
- if (count % 20 == 1
- || count % 20 == 2
- || count % 20 == 3
- || count % 20 == 4
- || count % 20 == 5
- || count % 20 == 6) {
- if(Math.random() > .5)
- volB2 = 2
- }
- if (count < 40) return;
- if (count % 40 == 0) {
- volP = 1
- }
- if (count % 40 == 5) {
- volP2 = 1
- volN = 1
- }
- if (count % 40 == 5
- || count % 40 == 6
- || count % 40 == 7
- || count % 40 == 8
- || count % 40 == 9
- || count % 40 == 10) {
- if(Math.random() > .5)
- volN = 2
- }
- if (count < 120) return;
- if (count % 120 == 0) {
- volK2 = 1
- }
- if (count % 120 == 11
- || count % 120 == 12
- || count % 120 == 13
- || count % 120 == 14
- || count % 120 == 15
- || count % 120 == 16) {
- if(Math.random() > .3)
- volK = 1
- }
- if (count % 120 == 11
- || count % 120 == 12
- || count % 120 == 13
- || count % 120 == 14
- || count % 120 == 15
- || count % 120 == 16) {
- if(Math.random() > .1)
- volK3 = 1
- }
- if (count % 120 == 14
- || count % 120 == 15
- || count % 120 == 16
- || count % 120 == 17
- || count % 120 == 18
- || count % 120 == 19) {
- if(Math.random() > .1)
- volK2 = 1
- volP = 1
- }
- }
- var volB:Number = 0
- var volB2:Number = 0
- var volK:Number = 0
- var volR:Number = 0
- var volP:Number = 0
- var volP2:Number = 0
- var volN:Number = 0
- var volN2:Number = 0
- var volK2:Number = 0
- var volK3:Number = 0
- var mySound:Sound = new Sound();
- function gen(e:SampleDataEvent):void {
- setVol()
- for ( var c:int = 0; c < 2048; c++ ) {
- var i:Number = Number(c + e.position)
- var arr:Vector.<Number> = new Vector.<Number>()
- var bass:Number = 0;
- volB += (0 - volB) * .0001;
- bass = sine(i,60);
- bass *= volB
- arr.push(bass)
- var bass2:Number = 0;
- volB2 += (0 - volB2) * .0008;
- bass2 = sine(i,20) ;
- bass2 *= volB2;
- arr.push(bass2)
- var kick:Number = 0;
- volK += (0 - volK) * .0001;
- kick = triangle(i, 60);
- kick = (kick < .1)?0:kick;
- kick *= (volK > .5)?1:volK;
- arr.push(kick)
- var kick2:Number = 0;
- volK2 += (0 - volK2) * .0008;
- kick2 = square(i, .5) + square(i-1, 5) + noise();
- kick2 *= volK2
- arr.push(kick2)
- var kick3:Number = 0;
- volK3 += (0 - volK3) * .0006;
- kick3 = triangle(i, 2) + square(i,1)
- kick3 *= volK3
- arr.push(kick3)
- var piano:Number = 0;
- volP += (0 - volP) * .0001;
- piano = sine(i,2.5)
- piano *= volP
- arr.push(piano)
- var piano2:Number = 0;
- volP2 += (0 - volP2) * .0001;
- piano2 = sine(i,2.75)
- piano2 *= volP2
- arr.push(piano2)
- var nis:Number = 0
- volN += (0 - volN) * .0005;
- nis = noise()
- nis *= volN;
- arr.push(nis)
- var nis2:Number = 0
- volN2 += (0 - volN2) * .001 ;
- nis2 = noise() + square(i,.5)
- nis2 *= volN2;
- arr.push(nis2)
- var smpl:Number = 0
- for each (var p:Number in arr) {
- smpl += p
- }
- e.data.writeFloat(smpl);
- e.data.writeFloat(smpl);
- }
- }
- mySound.addEventListener(SampleDataEvent.SAMPLE_DATA,gen);
- mySound.play();
- }
- private function onEnterFrame(e:Event):void
- {
- var bytes:ByteArray = new ByteArray();
- SoundMixer.computeSpectrum(bytes, false, 0);
- if (bytes.length == 1) return
- //trace(bytes.readFloat())
- bytes.position = 0
- for (var i:int = 0; i < 256 ; i++ ){
- var sample:Number = bytes.readFloat()
- monitor[i].scaleX = sample * 1
- monitor[i].scaleY = sample * 1
- }
- }
- private function sine(i:Number,f:Number):Number
- {
- var smpl:Number = Math.sin(i / Math.PI / f);
- return smpl
- }
- private function square(i:Number, f:Number):Number
- {
- var smpl:Number = Math.sin(i/Math.PI/f);
- smpl = (smpl > 0)?1: -1;
- return smpl
- }
- private function saw(i:Number,f:Number):Number
- {
- f *= 25
- var smpl:Number = 1 - (i % f) / f * 2;
- return smpl
- }
- private function triangle(i:Number,f:Number):Number
- {
- f *= 25
- var smpl:Number =Math.abs(((i) % f) / f - .5) * 4 - 1;
- return smpl
- }
- private function noise():Number
- {
- return Math.random() * 2 - 1;
- }
- }
- }
NoiseMaker forked from: NoiseMaker
- // forked from kappaLab's NoiseMaker
- package
- {
- import flash.display.Sprite
- import flash.display.Shape
- import flash.events.Event;
- import flash.filters.BlurFilter;
- import flash.filters.GlowFilter;
- import flash.media.SoundMixer;
- import flash.utils.ByteArray;
- import flash.events.SampleDataEvent;
- import flash.events.TimerEvent;
- import flash.media.Sound;
- import flash.utils.Timer;
- [SWF(backgroundColor=0x000000, frameRate=60)]
- public class NoiseMaker extends Sprite
- {
- private var monitor:Vector.<Shape> = new Vector.<Shape>()
- public function NoiseMaker()
- {
- for (var i:int = 0; i < 256; i++)
- {
- var s:Shape = new Shape()
- s.graphics.beginFill(0xFFFFFF * Math.random());
- s.graphics.drawCircle(0, 0, 20)
- //s.x = Math.sin(i) * (stage.stageWidth/2) + stage.stageWidth/2;
- //s.y = Math.cos(i) * stage.stageHeight/2 + stage.stageHeight/2;
- s.x = stage.stageWidth * i / 256
- s.y = stage.stageHeight/2
- monitor.push(s)
- addChild(s)
- }
- addEventListener(Event.ENTER_FRAME, onEnterFrame);
- filters = [new BlurFilter(5, 5)]
- var count:int = 0
- function setVol():void
- {
- count++
- if (count > 240) {
- count = 1
- }
- if (count < 20) return;
- if (count % 20 == 0) {
- volB = 2
- }
- if (count % 20 == 1
- || count % 20 == 2
- || count % 20 == 3
- || count % 20 == 4
- || count % 20 == 5
- || count % 20 == 6) {
- if(Math.random() > .5)
- volB2 = 2
- }
- if (count < 40) return;
- if (count % 40 == 0) {
- volP = 1
- }
- if (count % 40 == 5) {
- volP2 = 1
- volN = 1
- }
- if (count % 40 == 5
- || count % 40 == 6
- || count % 40 == 7
- || count % 40 == 8
- || count % 40 == 9
- || count % 40 == 10) {
- if(Math.random() > .5)
- volN = 2
- }
- if (count < 120) return;
- if (count % 120 == 0) {
- volK2 = 1
- }
- if (count % 120 == 11
- || count % 120 == 12
- || count % 120 == 13
- || count % 120 == 14
- || count % 120 == 15
- || count % 120 == 16) {
- if(Math.random() > .3)
- volK = 1
- }
- if (count % 120 == 11
- || count % 120 == 12
- || count % 120 == 13
- || count % 120 == 14
- || count % 120 == 15
- || count % 120 == 16) {
- if(Math.random() > .1)
- volK3 = 1
- }
- if (count % 120 == 14
- || count % 120 == 15
- || count % 120 == 16
- || count % 120 == 17
- || count % 120 == 18
- || count % 120 == 19) {
- if(Math.random() > .1)
- volK2 = 1
- volP = 1
- }
- }
- var volB:Number = 0
- var volB2:Number = 0
- var volK:Number = 0
- var volR:Number = 0
- var volP:Number = 0
- var volP2:Number = 0
- var volN:Number = 0
- var volN2:Number = 0
- var volK2:Number = 0
- var volK3:Number = 0
- var mySound:Sound = new Sound();
- function gen(e:SampleDataEvent):void {
- setVol()
- for ( var c:int = 0; c < 2048; c++ ) {
- var i:Number = Number(c + e.position)
- var arr:Vector.<Number> = new Vector.<Number>()
- var bass:Number = 0;
- volB += (0 - volB) * .0001;
- bass = sine(i,60);
- bass *= volB
- arr.push(bass)
- var bass2:Number = 0;
- volB2 += (0 - volB2) * .0008;
- bass2 = sine(i,20) ;
- bass2 *= volB2;
- arr.push(bass2)
- var kick:Number = 0;
- volK += (0 - volK) * .0001;
- kick = triangle(i, 60);
- kick = (kick < .1)?0:kick;
- kick *= (volK > .5)?1:volK;
- arr.push(kick)
- var kick2:Number = 0;
- volK2 += (0 - volK2) * .0008;
- kick2 = square(i, .5) + square(i-1, 5) + noise();
- kick2 *= volK2
- arr.push(kick2)
- var kick3:Number = 0;
- volK3 += (0 - volK3) * .0006;
- kick3 = triangle(i, 2) + square(i,1)
- kick3 *= volK3
- arr.push(kick3)
- var piano:Number = 0;
- volP += (0 - volP) * .0001;
- piano = sine(i,2.5)
- piano *= volP
- arr.push(piano)
- var piano2:Number = 0;
- volP2 += (0 - volP2) * .0001;
- piano2 = sine(i,2.75)
- piano2 *= volP2
- arr.push(piano2)
- var nis:Number = 0
- volN += (0 - volN) * .0005;
- nis = noise()
- nis *= volN;
- arr.push(nis)
- var nis2:Number = 0
- volN2 += (0 - volN2) * .001 ;
- nis2 = noise() + square(i,.5)
- nis2 *= volN2;
- arr.push(nis2)
- var smpl:Number = 0
- for each (var p:Number in arr) {
- smpl += p
- }
- e.data.writeFloat(smpl);
- e.data.writeFloat(smpl);
- }
- }
- mySound.addEventListener(SampleDataEvent.SAMPLE_DATA,gen);
- mySound.play();
- }
- private function onEnterFrame(e:Event):void
- {
- var bytes:ByteArray = new ByteArray();
- SoundMixer.computeSpectrum(bytes, false, 0);
- if (bytes.length == 1) return
- //trace(bytes.readFloat())
- bytes.position = 0
- for (var i:int = 0; i < 256 ; i++ ){
- var sample:Number = bytes.readFloat()
- monitor[i].scaleX = sample * 1
- monitor[i].scaleY = sample * 1
- }
- }
- private function sine(i:Number,f:Number):Number
- {
- var smpl:Number = Math.sin(i / Math.PI / f);
- return smpl
- }
- private function square(i:Number, f:Number):Number
- {
- var smpl:Number = Math.sin(i/Math.PI/f);
- smpl = (smpl > 0)?1: -1;
- return smpl
- }
- private function saw(i:Number,f:Number):Number
- {
- f *= 25
- var smpl:Number = 1 - (i % f) / f * 2;
- return smpl
- }
- private function triangle(i:Number,f:Number):Number
- {
- f *= 25
- var smpl:Number =Math.abs(((i) % f) / f - .5) * 4 - 1;
- return smpl
- }
- private function noise():Number
- {
- return Math.random() * 2 - 1;
- }
- }
- }
NoiseMaker forked from: NoiseMaker
- // forked from kappaLab's NoiseMaker
- package
- {
- import flash.display.Sprite
- import flash.display.Shape
- import flash.events.Event;
- import flash.filters.BlurFilter;
- import flash.filters.GlowFilter;
- import flash.media.SoundMixer;
- import flash.utils.ByteArray;
- import flash.events.SampleDataEvent;
- import flash.events.TimerEvent;
- import flash.media.Sound;
- import flash.utils.Timer;
- [SWF(backgroundColor=0x000000, frameRate=60)]
- public class NoiseMaker extends Sprite
- {
- private var monitor:Vector.<Shape> = new Vector.<Shape>()
- public function NoiseMaker()
- {
- for (var i:int = 0; i < 256; i++)
- {
- var s:Shape = new Shape()
- s.graphics.beginFill(0xFFFFFF * Math.random());
- s.graphics.drawCircle(0, 0, 20)
- //s.x = Math.sin(i) * (stage.stageWidth/2) + stage.stageWidth/2;
- //s.y = Math.cos(i) * stage.stageHeight/2 + stage.stageHeight/2;
- s.x = stage.stageWidth * i / 256
- s.y = stage.stageHeight/2
- monitor.push(s)
- addChild(s)
- }
- addEventListener(Event.ENTER_FRAME, onEnterFrame);
- filters = [new BlurFilter(5, 5)]
- var count:int = 0
- function setVol():void
- {
- count++
- if (count > 240) {
- count = 1
- }
- if (count < 20) return;
- if (count % 20 == 0) {
- volB = 2
- }
- if (count % 20 == 1
- || count % 20 == 2
- || count % 20 == 3
- || count % 20 == 4
- || count % 20 == 5
- || count % 20 == 6) {
- if(Math.random() > .5)
- volB2 = 2
- }
- if (count < 40) return;
- if (count % 40 == 0) {
- volP = 1
- }
- if (count % 40 == 5) {
- volP2 = 1
- volN = 1
- }
- if (count % 40 == 5
- || count % 40 == 6
- || count % 40 == 7
- || count % 40 == 8
- || count % 40 == 9
- || count % 40 == 10) {
- if(Math.random() > .5)
- volN = 2
- }
- if (count < 120) return;
- if (count % 120 == 0) {
- volK2 = 1
- }
- if (count % 120 == 11
- || count % 120 == 12
- || count % 120 == 13
- || count % 120 == 14
- || count % 120 == 15
- || count % 120 == 16) {
- if(Math.random() > .3)
- volK = 1
- }
- if (count % 120 == 11
- || count % 120 == 12
- || count % 120 == 13
- || count % 120 == 14
- || count % 120 == 15
- || count % 120 == 16) {
- if(Math.random() > .1)
- volK3 = 1
- }
- if (count % 120 == 14
- || count % 120 == 15
- || count % 120 == 16
- || count % 120 == 17
- || count % 120 == 18
- || count % 120 == 19) {
- if(Math.random() > .1)
- volK2 = 1
- volP = 1
- }
- }
- var volB:Number = 0
- var volB2:Number = 0
- var volK:Number = 0
- var volR:Number = 0
- var volP:Number = 0
- var volP2:Number = 0
- var volN:Number = 0
- var volN2:Number = 0
- var volK2:Number = 0
- var volK3:Number = 0
- var mySound:Sound = new Sound();
- function gen(e:SampleDataEvent):void {
- setVol()
- for ( var c:int = 0; c < 2048; c++ ) {
- var i:Number = Number(c + e.position)
- var arr:Vector.<Number> = new Vector.<Number>()
- var bass:Number = 0;
- volB += (0 - volB) * .0001;
- bass = sine(i,60);
- bass *= volB
- arr.push(bass)
- var bass2:Number = 0;
- volB2 += (0 - volB2) * .0008;
- bass2 = sine(i,20) ;
- bass2 *= volB2;
- arr.push(bass2)
- var kick:Number = 0;
- volK += (0 - volK) * .0001;
- kick = triangle(i, 60);
- kick = (kick < .1)?0:kick;
- kick *= (volK > .5)?1:volK;
- arr.push(kick)
- var kick2:Number = 0;
- volK2 += (0 - volK2) * .0008;
- kick2 = square(i, .5) + square(i-1, 5) + noise();
- kick2 *= volK2
- arr.push(kick2)
- var kick3:Number = 0;
- volK3 += (0 - volK3) * .0006;
- kick3 = triangle(i, 2) + square(i,1)
- kick3 *= volK3
- arr.push(kick3)
- var piano:Number = 0;
- volP += (0 - volP) * .0001;
- piano = sine(i,2.5)
- piano *= volP
- arr.push(piano)
- var piano2:Number = 0;
- volP2 += (0 - volP2) * .0001;
- piano2 = sine(i,2.75)
- piano2 *= volP2
- arr.push(piano2)
- var nis:Number = 0
- volN += (0 - volN) * .0005;
- nis = noise()
- nis *= volN;
- arr.push(nis)
- var nis2:Number = 0
- volN2 += (0 - volN2) * .001 ;
- nis2 = noise() + square(i,.5)
- nis2 *= volN2;
- arr.push(nis2)
- var smpl:Number = 0
- for each (var p:Number in arr) {
- smpl += p
- }
- e.data.writeFloat(smpl);
- e.data.writeFloat(smpl);
- }
- }
- mySound.addEventListener(SampleDataEvent.SAMPLE_DATA,gen);
- mySound.play();
- }
- private function onEnterFrame(e:Event):void
- {
- var bytes:ByteArray = new ByteArray();
- SoundMixer.computeSpectrum(bytes, false, 0);
- if (bytes.length == 1) return
- //trace(bytes.readFloat())
- bytes.position = 0
- for (var i:int = 0; i < 256 ; i++ ){
- var sample:Number = bytes.readFloat()
- monitor[i].scaleX = sample * 1
- monitor[i].scaleY = sample * 1
- }
- }
- private function sine(i:Number,f:Number):Number
- {
- var smpl:Number = Math.sin(i / Math.PI / f);
- return smpl
- }
- private function square(i:Number, f:Number):Number
- {
- var smpl:Number = Math.sin(i/Math.PI/f);
- smpl = (smpl > 0)?1: -1;
- return smpl
- }
- private function saw(i:Number,f:Number):Number
- {
- f *= 25
- var smpl:Number = 1 - (i % f) / f * 2;
- return smpl
- }
- private function triangle(i:Number,f:Number):Number
- {
- f *= 25
- var smpl:Number =Math.abs(((i) % f) / f - .5) * 4 - 1;
- return smpl
- }
- private function noise():Number
- {
- return Math.random() * 2 - 1;
- }
- }
- }
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