※現在、「wonderfl build flash online」求人コンテンツ制作に関してのアンケートを実施中です!みなさまのお力添えを頂いて、続々とアンケート結果が集まっていますが、まだまだ募集しております。ご協力のほど、どうぞよろしくお願いいたします!
wonderfl運営事務局
→アンケートページ(※ログインしてからお答えいただけるようになっています。)
forked from: Sntk Carousel forked from: forked from: Sntk Carousel
- // forked from ren's forked from: Sntk Carousel
- // forked from Saqoosha's Sntk Carousel
- // write as3 code here..
- package {
- import flash.display.Bitmap;
- import flash.display.BitmapData;
- import flash.display.Loader;
- import flash.display.LoaderInfo;
- import flash.display.Sprite;
- import flash.events.Event;
- import flash.net.URLRequest;
- import flash.system.LoaderContext;
- import flash.utils.getTimer;
- import org.libspark.thread.utils.ParallelExecutor;
- [SWF(width=465, height=465, backgroundColor=0x0, frameRate=60)]
- public class Sntk extends Sprite {
- private static const NUM_PANELS:int = 10;
- private var _panels:Array;
- public function Sntk() {
- var loader:Loader = new Loader();
- loader.contentLoaderInfo.addEventListener(Event.COMPLETE, this._onImageLoaded);
- loader.load(new URLRequest('http://saqoosha.net/images/sntk.jpg'), new LoaderContext(true));
- }
- private function _onImageLoaded(e:Event):void {
- var loader:Loader = LoaderInfo(e.target).loader;
- this._panels = [];
- for (var i:int = 0; i < NUM_PANELS; i++) {
- var p:Panel = this.addChild(new Panel(Bitmap(loader.content).bitmapData)) as Panel;
- this._panels.push(p);
- }
- this.addEventListener(Event.ENTER_FRAME, this._update);
- }
- private function _update(e:Event):void {
- var t:Number = getTimer() / 300;//getTimer() / 300
- var r:Number = 1;//(Math.sin(getTimer() / 1000) + 1)
- var tmp:Array = [];
- for (var i:int = 0; i < NUM_PANELS; i++) {
- var p:Panel = this._panels[i];
- var a:Number = i / NUM_PANELS * Math.PI * 2 + t;
- p.x = Math.cos(a) * 150 * r + 230;
- p.y = Math.sin(a) * 70 * r + 230;
- tmp.push({
- panel: p,
- y: p.y
- });
- }
- tmp.sortOn('y', Array.NUMERIC);
- for (i = 0; i < NUM_PANELS; i++) {
- this.setChildIndex(tmp[i].panel, i);
- }
- }
- }
- }
- import flash.display.Sprite;
- import flash.display.BitmapData;
- import flash.display.Bitmap;
- import flash.display.PixelSnapping;
- import flash.display.BlendMode;
- class Panel extends Sprite {
- private var _image:Bitmap;
- public function Panel(image:BitmapData) {
- this._image = this.addChild(new Bitmap(image, PixelSnapping.AUTO, true)) as Bitmap;
- this._image.width = this._image.height = 80;
- this._image.x = this._image.y = -50;
- this.blendMode = BlendMode.ADD;
- this.alpha = 1;
- }
- }
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