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Arduino/Analog/Fading: physical x wonderfl way forked from: Arduino/Analog/Fading: physical x wonderfl way
- // forked from kotobuki's Arduino/Analog/Fading: physical x wonderfl way
- // forked from kotobuki's Hello World! with Arduino: physical x wonderfl way
- // An "Analog/Fading" example in physical x wonderfl way
- //
- // Output:
- // * A LED connected the D11 pin
- //
- // How to:
- // http://funnel.cc/Main/GettingStarted
- //
- // Reference:
- // http://arduino.cc/en/Tutorial/Fading
- // http://funnel.cc/Software/ActionScript3
- // http://funnel.cc/reference/actionscript3/
- package {
- import flash.display.Sprite;
- import funnel.*;
- import funnel.gui.*;
- import funnel.ui.*;
- public class FlashTest extends Sprite {
- private var arduino:Arduino;
- public function FlashTest() {
- var config:Configuration = Arduino.FIRMATA;
- config.setDigitalPinMode(7, PWM);
- arduino = new Arduino(config);
- // If you want to create a GUI to let users try
- // without hardware, set a GUI as follows
- var gui:ArduinoGUI = new ArduinoGUI();
- addChild(gui);
- arduino.gui = gui;
- var led:LED = new LED(arduino.digitalPin(13));
- // The intercal (in ms), times (0 means infinite)
- // and the waveform.
- // Try Osc.SAW, Osc.TRIANGLE or Osc.SQUARE
- led.blink(1000, 0, Osc.SIN);
- }
- }
- }
Arduino/Analog/Fading: physical x wonderfl way forked from: Arduino/Analog/Fading: physical x wonderfl way
- // forked from kotobuki's Arduino/Analog/Fading: physical x wonderfl way
- // forked from kotobuki's Hello World! with Arduino: physical x wonderfl way
- // An "Analog/Fading" example in physical x wonderfl way
- //
- // Output:
- // * A LED connected the D11 pin
- //
- // How to:
- // http://funnel.cc/Main/GettingStarted
- //
- // Reference:
- // http://arduino.cc/en/Tutorial/Fading
- // http://funnel.cc/Software/ActionScript3
- // http://funnel.cc/reference/actionscript3/
- package {
- import flash.display.Sprite;
- import funnel.*;
- import funnel.gui.*;
- import funnel.ui.*;
- public class FlashTest extends Sprite {
- private var arduino:Arduino;
- public function FlashTest() {
- var config:Configuration = Arduino.FIRMATA;
- config.setDigitalPinMode(11, PWM);
- config.setDigitalPinMode(10, PWM);
- config.setDigitalPinMode(9, PWM);
- arduino = new Arduino(config);
- // If you want to create a GUI to let users try
- // without hardware, set a GUI as follows
- var gui:ArduinoGUI = new ArduinoGUI();
- addChild(gui);
- arduino.gui = gui;
- var led:LED = new LED(arduino.digitalPin(11));
- var led2:LED = new LED(arduino.digitalPin(10));
- var led3:LED = new LED(arduino.digitalPin(9));
- // The intercal (in ms), times (0 means infinite)
- // and the waveform.
- // Try Osc.SAW, Osc.TRIANGLE or Osc.SQUARE
- led.blink(1000, 0, Osc.SIN);
- led2.blink(500, 0, Osc.SIN);
- led3.blink(1250, 0, Osc.SIN);
- }
- }
- }
Arduino/Analog/Fading: physical x wonderfl way forked from: Arduino/Analog/Fading: physical x wonderfl way
- // forked from kotobuki's Arduino/Analog/Fading: physical x wonderfl way
- // forked from kotobuki's Hello World! with Arduino: physical x wonderfl way
- // An "Analog/Fading" example in physical x wonderfl way
- //
- // Output:
- // * A LED connected the D11 pin
- //
- // How to:
- // http://funnel.cc/Main/GettingStarted
- //
- // Reference:
- // http://arduino.cc/en/Tutorial/Fading
- // http://funnel.cc/Software/ActionScript3
- // http://funnel.cc/reference/actionscript3/
- package {
- import flash.display.Sprite;
- import funnel.*;
- import funnel.gui.*;
- import funnel.ui.*;
- public class FlashTest extends Sprite {
- private var arduino:Arduino;
- public function FlashTest() {
- var config:Configuration = Arduino.FIRMATA;
- config.setDigitalPinMode(11, PWM);
- arduino = new Arduino(config);
- // If you want to create a GUI to let users try
- // without hardware, set a GUI as follows
- var gui:ArduinoGUI = new ArduinoGUI();
- addChild(gui);
- arduino.gui = gui;
- var led:LED = new LED(arduino.digitalPin(11));
- // The intercal (in ms), times (0 means infinite)
- // and the waveform.
- // Try Osc.SAW, Osc.TRIANGLE or Osc.SQUARE
- led.blink(1000, 0, Osc.SIN);
- }
- }
- }
Arduino/Analog/Fading: physical x wonderfl way forked from: Arduino/Analog/Fading: physical x wonderfl way
- // forked from kotobuki's Arduino/Analog/Fading: physical x wonderfl way
- // forked from kotobuki's Hello World! with Arduino: physical x wonderfl way
- // An "Analog/Fading" example in physical x wonderfl way
- //
- // Output:
- // * A LED connected the D11 pin
- //
- // Reference:
- // http://funnel.cc/Main/GettingStarted
- // http://arduino.cc/en/Tutorial/Fading
- package {
- import flash.display.Sprite;
- import funnel.*;
- import funnel.gui.*;
- import funnel.ui.*;
- public class FlashTest extends Sprite {
- private var arduino:Arduino;
- public function FlashTest() {
- var config:Configuration = Arduino.FIRMATA;
- config.setDigitalPinMode(11, PWM);
- arduino = new Arduino(config);
- // If you want to create a GUI to let users try
- // without hardware, set a GUI as follows
- var gui:ArduinoGUI = new ArduinoGUI();
- addChild(gui);
- arduino.gui = gui;
- // var led05:LED = new LED(arduino.digitalPin(5));
- // var led06:LED = new LED(arduino.digitalPin(6));
- // var led07:LED = new LED(arduino.digitalPin(7));
- var led08:LED = new LED(arduino.digitalPin(8));
- var led09:LED = new LED(arduino.digitalPin(9));
- var led10:LED = new LED(arduino.digitalPin(10));
- var led11:LED = new LED(arduino.digitalPin(11));
- var led12:LED = new LED(arduino.digitalPin(12));
- var led13:LED = new LED(arduino.digitalPin(13));
- // The intercal (in ms), times (0 means infinite)
- // and the waveform.
- // Try Osc.SAW, Osc.TRIANGLE or Osc.SQUARE
- // led05.blink(1000, 0);
- // led06.blink(1000, 0);
- // led07.blink(1000, 0);
- led08.blink(1000, 0);
- led09.blink(1000, 0);
- led10.blink(1000, 0);
- led11.blink(1000, 0);
- led12.blink(1000, 0);
- led13.blink(1000, 0);
- }
- }
- }
Arduino/Analog/Fading: physical x wonderfl way Arduino/Analog/Fading: FIO
- // forked from kotobuki's Arduino/Analog/Fading: physical x wonderfl way
- // forked from kotobuki's Hello World! with Arduino: physical x wonderfl way
- // An "Analog/Fading" example in physical x wonderfl way
- //
- // Output:
- // * A LED connected the D11 pin of a FIO
- //
- // Reference:
- // http://funnel.cc/Main/GettingStarted
- // http://arduino.cc/en/Tutorial/Fading
- package {
- import flash.display.Sprite;
- import funnel.*;
- import funnel.gui.*;
- import funnel.ui.*;
- public class FlashTest extends Sprite {
- private var fio:Fio;
- public function FlashTest() {
- var config:Configuration = Arduino.FIRMATA;
- config.setDigitalPinMode(11, PWM);
- // set all analog pins output to stop unwanted
- // analog pin reporting
- // ピンのモードをOUTに設定するとFIOからPCへの通信量を
- // 最小限に抑えられる
- config.setDigitalPinMode(14, OUT);
- config.setDigitalPinMode(15, OUT);
- config.setDigitalPinMode(16, OUT);
- config.setDigitalPinMode(17, OUT);
- config.setDigitalPinMode(18, OUT);
- config.setDigitalPinMode(19, OUT);
- config.setDigitalPinMode(20, OUT);
- config.setDigitalPinMode(21, OUT);
- fio = new Fio([1], config);
- Osc.serviceInterval = 50;
- var led:LED = new LED(fio.ioModule(1).digitalPin(11));
- // The intercal (in ms), times (0 means infinite)
- // and the waveform.
- // Try Osc.SAW, Osc.TRIANGLE or Osc.SQUARE
- led.blink(1000, 0, Osc.SIN);
- }
- }
- }
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