// 1. LOAD で適当な画像をロード。 // 2. みかんをドラッグで移動とか。Shift 押しながらで拡大縮小。 // 3. SAVE で保存。 package { import flash.display.Sprite; import org.libspark.thread.EnterFrameThreadExecutor; import org.libspark.thread.Thread; [SWF(width=465, height=465, backgroundColor=0xffffff, frameRate=60)] public class Mikan extends Sprite { public function Mikan() { Thread.initialize(new EnterFrameThreadExecutor()); new MainThread(this).start(); } } } import flash.display.Bitmap; import flash.display.BitmapData; import flash.display.DisplayObject; import flash.display.Graphics; import flash.display.InteractiveObject; import flash.display.Loader; import flash.display.Shape; import flash.display.SimpleButton; import flash.display.Sprite; import flash.events.Event; import flash.events.MouseEvent; import flash.geom.Matrix; import flash.geom.Point; import flash.geom.Rectangle; import flash.net.FileReference; import flash.net.FileReferenceList; import flash.net.URLRequest; import flash.system.Security; import flash.text.TextField; import flash.text.TextFieldAutoSize; import flash.text.TextFormat; import flash.text.TextFormatAlign; import flash.utils.ByteArray; import org.libspark.thread.Thread; class MainThread extends Thread { public static const PROXY:String = "http://5ivestar.org/proxy/"; public static const CROSSDOMAIN:String = "http://5ivestar.org/proxy/crossdomain.xml"; private var _base:Sprite; private var _loadButton:Button; private var _saveButton:Button; private var _mikan:MikanImage; private var _original:Loader; private var _guide:Guide; public function MainThread(base:Sprite) { this._base = base; this._loadButton = this._base.addChild(new Button('LOAD', 60)) as Button; this._loadButton.x = this._loadButton.y = 1; this._saveButton = this._base.addChild(new Button('SAVE', 60)) as Button; this._saveButton.x = 1; this._saveButton.y = this._loadButton.height + 2; this._guide = this._base.addChild(new Guide()) as Guide; this._guide.x = this._guide.y = (465 - 256) >> 1; Security.loadPolicyFile(CROSSDOMAIN); } protected override function run():void { this._mikan = this._base.addChildAt(new MikanImage(), 0) as MikanImage; event(this._mikan, Event.COMPLETE, this._mikanLoaded); this._mikan.init(); } private function _mikanLoaded(e:Event):void { this._mikan.scaleX = this._mikan.scaleY = 256 * 0.4 / this._mikan.width; this._mikan.x = this._guide.x + 128; this._mikan.y = this._guide.y + this._mikan.height / 2 + 10; this._event(); } private function _event():void { event(this._loadButton, MouseEvent.CLICK, this._loadImage); event(this._saveButton, MouseEvent.CLICK, this._saveImage); event(this._mikan, MouseEvent.MOUSE_DOWN, this._dragStart); } // load image private function _loadImage(e:MouseEvent):void { var file:FileReference = new FileReference(); event(file, Event.SELECT, this._loadFileSelected); file.browse(); } private function _loadFileSelected(e:Event):void { var file:FileReference = FileReference(e.target); event(file, Event.COMPLETE, this._fileLoaded); file.load(); } private function _fileLoaded(e:Event):void { if (this._original) { this._original.parent.removeChild(this._original); this._original.unload(); } this._original = this._base.addChildAt(new Loader(), 0) as Loader; this._original.loadBytes(FileReference(e.target).data); event(this._original.contentLoaderInfo, Event.COMPLETE, this._imageLoaded); } private function _imageLoaded(e:Event):void { var a:Number = 256 / Math.max(this._original.width, this._original.height); this._original.scaleX = this._original.scaleY = a; this._original.x = this._guide.x + (256 - this._original.width) / 2; this._original.y = this._guide.y + (256 - this._original.height) / 2; Bitmap(this._original.content).smoothing = true; this._event(); } // manipulate mikan private var _startScale:Number; private var _startPoint:Point = new Point(); private function _dragStart(e:MouseEvent):void { var sp:Sprite = Sprite(e.target); if (e.shiftKey) { this._startScale = sp.scaleX; this._startPoint.x = this._base.mouseX; this._startPoint.y = this._base.mouseY; event(this._base.stage, MouseEvent.MOUSE_MOVE, this._scaleObject); event(this._base.stage, MouseEvent.MOUSE_UP, this._scaleEnd); } else { sp.startDrag(false); event(sp, MouseEvent.MOUSE_UP, this._dragEnd); } } private function _scaleObject(e:MouseEvent):void { var newScale:Number = this._startScale * (this._base.mouseX - this._mikan.x) / (this._startPoint.x - this._mikan.x); this._mikan.scaleX = this._mikan.scaleY = newScale; event(this._base.stage, MouseEvent.MOUSE_MOVE, this._scaleObject); event(this._base.stage, MouseEvent.MOUSE_UP, this._scaleEnd); } private function _scaleEnd(e:MouseEvent):void { this._event(); } private function _dragEnd(e:MouseEvent):void { Sprite(e.target).stopDrag(); this._event(); } // save image private function _saveImage(e:Event):void { var raw:BitmapData = new BitmapData(256, 256, true, 0x0); this._guide.visible = false; raw.draw(this._base, new Matrix(1, 0, 0, 1, -this._guide.x, -this._guide.y), null, null, null, true); this._guide.visible = true; var png:ByteArray = PNGEnc.encode(raw); raw.dispose(); var file:FileReference = new FileReference(); event(file, Event.SELECT, this._saveFileSelected); file.save(png, 'mikaned.png'); } private function _saveFileSelected(e:Event):void { this._event(); } } class MikanImage extends Sprite { private var _mikan:Loader; public function MikanImage() { this.buttonMode = true; this.useHandCursor = true; this.mouseChildren = false; } public function init():void { this._mikan = this.addChild(new Loader()) as Loader; this._mikan.contentLoaderInfo.addEventListener(Event.COMPLETE, this._mikanLoaded); this._mikan.load(new URLRequest(MainThread.PROXY + 'http://level0.kayac.com/src/doke/mikan.png')); } private function _mikanLoaded(e:Event):void { this._mikan.x = -this._mikan.width / 2; this._mikan.y = -this._mikan.height / 2; this.dispatchEvent(new Event(Event.COMPLETE)); } } class Button extends SimpleButton { public function Button(label:String, width:int = 0):void { var up:Sprite = _buildImage(label, 0x0, width); var over:Sprite = _buildImage(label, 0x333333, width); var down:Sprite = _buildImage(label, 0x333333, width); down.y = 1; super(up, over, down, up); } private static function _buildImage(label:String, color:int, width:int = 0):Sprite { var text:TextField = new TextField(); text.defaultTextFormat = new TextFormat('Verdana', 10, 0xffffff, true, null, null, null, null, TextFormatAlign.CENTER); text.autoSize = TextFieldAutoSize.LEFT text.selectable = false; text.text = label; text.x = (width - text.width) >> 1; text.y = 5; var base:Shape = new Shape(); var g:Graphics = base.graphics; g.beginFill(color); g.drawRect(0, 0, width, text.height + 10); g.endFill(); var sp:Sprite = new Sprite(); sp.addChild(base); sp.addChild(text); return sp; } } class Guide extends Shape { public function Guide() { var g:Graphics = this.graphics; g.lineStyle(1, 0x0, 0.3, true); g.drawRect(0, 0, 255, 255); } } // http://www.5etdemi.com/blog/archives/2006/12/as3-png-encoder-faster-better/ class PNGEnc { public static function encode(img:BitmapData, type:uint = 0):ByteArray { // Create output byte array var png:ByteArray = new ByteArray(); // Write PNG signature png.writeUnsignedInt(0x89504e47); png.writeUnsignedInt(0x0D0A1A0A); // Build IHDR chunk var IHDR:ByteArray = new ByteArray(); IHDR.writeInt(img.width); IHDR.writeInt(img.height); if(img.transparent || type == 0) { IHDR.writeUnsignedInt(0x08060000); // 32bit RGBA } else { IHDR.writeUnsignedInt(0x08020000); //24bit RGB } IHDR.writeByte(0); writeChunk(png,0x49484452,IHDR); // Build IDAT chunk var IDAT:ByteArray= new ByteArray(); switch(type) { case 0: writeRaw(img, IDAT); break; case 1: writeSub(img, IDAT); break; } IDAT.compress(); writeChunk(png,0x49444154,IDAT); // Build IEND chunk writeChunk(png,0x49454E44,null); // return PNG return png; } private static function writeRaw(img:BitmapData, IDAT:ByteArray):void { var h:int = img.height; var w:int = img.width; var transparent:Boolean = img.transparent; for(var i:int=0;i < h;i++) { // no filter if ( !transparent ) { var subImage:ByteArray = img.getPixels( new Rectangle(0, i, w, 1)); //Here we overwrite the alpha value of the first pixel //to be the filter 0 flag subImage[0] = 0; IDAT.writeBytes(subImage); //And we add a byte at the end to wrap the alpha values IDAT.writeByte(0xff); } else { IDAT.writeByte(0); var p:uint; for(var j:int=0;j < w;j++) { p = img.getPixel32(j,i); IDAT.writeUnsignedInt( uint(((p&0xFFFFFF) << 8)| (p>>>24))); } } } } private static function writeSub(img:BitmapData, IDAT:ByteArray):void { var r1:uint; var g1:uint; var b1:uint; var a1:uint; var r2:uint; var g2:uint; var b2:uint; var a2:uint; var r3:uint; var g3:uint; var b3:uint; var a3:uint; var p:uint; var h:int = img.height; var w:int = img.width; for(var i:int=0;i < h;i++) { // no filter IDAT.writeByte(1); if ( !img.transparent ) { r1 = 0; g1 = 0; b1 = 0; a1 = 0xff; for(var j:int=0;j < w;j++) { p = img.getPixel(j,i); r2 = p >> 16 & 0xff; g2 = p >> 8 & 0xff; b2 = p & 0xff; r3 = (r2 - r1 + 256) & 0xff; g3 = (g2 - g1 + 256) & 0xff; b3 = (b2 - b1 + 256) & 0xff; IDAT.writeByte(r3); IDAT.writeByte(g3); IDAT.writeByte(b3); r1 = r2; g1 = g2; b1 = b2; a1 = 0; } } else { r1 = 0; g1 = 0; b1 = 0; a1 = 0; for(j=0;j < w;j++) { p = img.getPixel32(j,i); a2 = p >> 24 & 0xff; r2 = p >> 16 & 0xff; g2 = p >> 8 & 0xff; b2 = p & 0xff; r3 = (r2 - r1 + 256) & 0xff; g3 = (g2 - g1 + 256) & 0xff; b3 = (b2 - b1 + 256) & 0xff; a3 = (a2 - a1 + 256) & 0xff; IDAT.writeByte(r3); IDAT.writeByte(g3); IDAT.writeByte(b3); IDAT.writeByte(a3); r1 = r2; g1 = g2; b1 = b2; a1 = a2; } } } } private static var crcTable:Array; private static var crcTableComputed:Boolean = false; private static function writeChunk(png:ByteArray, type:uint, data:ByteArray):void { var c:uint; if (!crcTableComputed) { crcTableComputed = true; crcTable = []; for (var n:uint = 0; n < 256; n++) { c = n; for (var k:uint = 0; k < 8; k++) { if (c & 1) { c = uint(uint(0xedb88320) ^ uint(c >>> 1)); } else { c = uint(c >>> 1); } } crcTable[n] = c; } } var len:uint = 0; if (data != null) { len = data.length; } png.writeUnsignedInt(len); var p:uint = png.position; png.writeUnsignedInt(type); if ( data != null ) { png.writeBytes(data); } var e:uint = png.position; png.position = p; c = 0xffffffff; for (var i:int = 0; i < (e-p); i++) { c = uint(crcTable[ (c ^ png.readUnsignedByte()) & 0xff] ^ (c >>> 8)); } c = uint(c^uint(0xffffffff)); png.position = e; png.writeUnsignedInt(c); } }