package { /** * ゲームボーイエミュレータのテスト * 32KB 程度のサイズの、初期のゲームしか動きません。 * 音も出ません。 * * Load Cartridge ボタンを押して、.gb ファイルをロードしてください。 * 選択したファイルはサーバにはアップロードされません。 * Flash 内に読み込まれるだけです。 * * CPU のコードは TGB Dual のものを使用させていただきました。 * http://gigo.retrogames.com/ * ライセンスは GPL です。 */ import flash.display.Bitmap; import flash.display.BitmapData; import flash.display.SimpleButton; import flash.display.Sprite; import flash.events.Event; import flash.events.KeyboardEvent; import flash.events.MouseEvent; import flash.events.TextEvent; import flash.net.FileFilter; import flash.net.FileReference; import flash.text.TextField; import flash.text.TextFieldAutoSize; import flash.text.TextFieldType; import flash.ui.Keyboard; import flash.utils.ByteArray; import flash.utils.getTimer; [SWF(backgroundColor=0xFFFFFF,frameRate=60)] public class Main extends Sprite { private var data:ByteArray; private var textField:TextField; private var output:BitmapData; private var gb:GB; private var fileReference:FileReference; private var buttonLoad:Button; private var buttonReset:Button; private var stop:Boolean = false; private var keys:Vector.; private var prevKeys:Vector.; public function Main():void { if (stage) init(); else addEventListener(Event.ADDED_TO_STAGE, init); } private function prepare():void { var frame:GbFrame = new GbFrame(); frame.x = 10; frame.y = 10; addChild(frame); // Load ボタンの作成 buttonLoad = new Button("Load Cartridge"); buttonLoad.addEventListener(MouseEvent.MOUSE_DOWN, onButtonLoadDown); buttonLoad.x = 350; buttonLoad.y = 10; addChild(buttonLoad); // Reset ボタンの作成 buttonReset = new Button("Reset"); buttonReset.addEventListener(MouseEvent.MOUSE_DOWN, onButtonResetDown); buttonReset.x = 350; buttonReset.y = 40; addChild(buttonReset); // 画面の準備 output = new BitmapData(160, 144); var bitmap:Bitmap = new Bitmap(output); bitmap.x = 85; bitmap.y = 48; addChild(bitmap); // GBの準備 gb = new GB(); stop = true; // キー入力情報の初期化 keys = new Vector.(); prevKeys = new Vector.(); for (var i:int = 0; i < 230; i++) { keys[i] = new Boolean(false); prevKeys[i] = new Boolean(false); } } private function init(e:Event = null):void { removeEventListener(Event.ADDED_TO_STAGE, init); // entry point prepare(); gb.output = output; addEventListener(Event.ENTER_FRAME, onEnterFrame); stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDown); stage.addEventListener(KeyboardEvent.KEY_UP, onKeyUp); } private function onButtonResetDown(event:MouseEvent):void { if (data == null) return; gb = new GB(); gb.loadRom(data); } private function onButtonLoadDown(event:MouseEvent):void { stop = true; fileReference = new FileReference(); // イベントの登録 fileReference.addEventListener(Event.SELECT, onFileSelect); fileReference.addEventListener(Event.CANCEL, onFileCancel); fileReference.addEventListener(Event.COMPLETE, onFileLoadComplete); // ファイル選択ダイアログを表示する var fileFilter:FileFilter = new FileFilter("GB Cartridge (gb)", "*.gb"); fileReference.browse([fileFilter]); } private function onFileSelect(event:Event):void { fileReference.load(); stop = false; } private function onFileCancel(event:Event):void { stop = false; } private function onFileLoadComplete(event:Event):void { gb = new GB(); data = fileReference.data; gb.loadRom(fileReference.data); } private function onKeyDown(event:KeyboardEvent):void { keys[event.keyCode] = true; } private function onKeyUp(event:KeyboardEvent):void { keys[event.keyCode] = false; } private function onEnterFrame(e:Event):void { if (stop || gb == null || !gb.dataLoaded) return; gb.setPad(Keyboard.LEFT, keys[Keyboard.LEFT]); gb.setPad(Keyboard.RIGHT, keys[Keyboard.RIGHT]); gb.setPad(Keyboard.UP, keys[Keyboard.UP]); gb.setPad(Keyboard.DOWN, keys[Keyboard.DOWN]); gb.setPad(88, keys[88]); gb.setPad(90, keys[90]); gb.setPad(83, keys[83]); gb.setPad(65, keys[65]); gb.exec(); gb.render(output); } } } import flash.display.Sprite; class GbFrame extends Sprite { import flash.display.Graphics; import flash.display.Sprite; import flash.text.TextField; import flash.text.TextFormat; public function GbFrame() { var s:Sprite = new Sprite(); var g:Graphics = s.graphics; s.cacheAsBitmap = true; // 外枠 g.lineStyle(3, 0x808090, 1.0, true); g.beginFill(0xF0F0F0); g.drawRoundRect(0, 0, 317, 317, 10, 10); g.endFill(); g.lineStyle(3, 0x808090, 1.0, true); g.moveTo(1, 15); g.lineTo(316, 15); g.moveTo(30, 1); g.lineTo(30, 15); g.moveTo(286, 1); g.lineTo(286, 15); // 中心 g.lineStyle(3, 0x808090, 1.0, true); g.beginFill(0x606066); g.drawRoundRect(30, 20, 255, 170, 20, 20); g.endFill(); g.lineStyle(1, 0xB08090); g.moveTo(40, 26); g.lineTo(115, 26); g.moveTo(235, 26); g.lineTo(275, 26); g.lineStyle(0); g.lineStyle(1, 0x000050); g.moveTo(40, 29); g.lineTo(115, 29); g.moveTo(235, 29); g.lineTo(275, 29); g.lineStyle(0); g.lineStyle(0); g.beginFill(0xFF0000); g.drawCircle(52, 75, 3); g.endFill(); g.lineStyle(6, 0x505050); g.beginFill(0); g.drawRect(75, 38, 160, 144); g.endFill(); // ボタン g.lineStyle(2, 0x505050); g.beginFill(0xC000C0); g.drawCircle(230, 250, 13); g.drawCircle(270, 250, 13); g.endFill(); g.beginFill(0xC0C0C0); g.drawRoundRect(160, 245, 30, 8, 5, 5); g.drawRoundRect(115, 245, 30, 8, 5, 5); g.endFill(); addChild(s); var text1:TextField; text1 = new TextField(); text1.selectable = false; text1.x = 36; text1.y = 80; text1.htmlText = 'BATTERY'; addChild(text1); var text2:TextField; text2 = new TextField(); text2.selectable = false; text2.width = 120; text2.height = 10; text2.x = 118; text2.y = 23; text2.htmlText = 'DOT MATRIX WITHOUT STEREO SOUND'; addChild(text2); var text3:TextField; text3 = new TextField(); text3.selectable = false; text3.x = 32; text3.y = 193; text3.htmlText = 'Nintonde'; addChild(text3); var text4:TextField; text4 = new TextField(); text4.selectable = false; text4.x = 70; text4.y = 190; text4.htmlText = 'GAME BOY'; addChild(text4); var text5:TextField; text5 = new TextField(); text5.selectable = false; text5.x = 264; text5.y = 270; text5.htmlText = 'X'; addChild(text5); var text6:TextField; text6 = new TextField(); text6.selectable = false; text6.x = 224; text6.y = 270; text6.htmlText = 'Z'; addChild(text6); var text7:TextField; text7 = new TextField(); text7.selectable = false; text7.x = 169; text7.y = 270; text7.htmlText = 'S'; addChild(text7); var text8:TextField; text8 = new TextField(); text8.selectable = false; text8.x = 124; text8.y = 270; text8.htmlText = 'A'; addChild(text8); } } import flash.display.SimpleButton; class Button extends SimpleButton { import flash.display.SimpleButton; import flash.display.Sprite; import flash.events.MouseEvent; import flash.text.TextField; import flash.text.TextFieldAutoSize; public function Button(caption:String = "ボタン", width:uint = 100, height:uint = 20) { upState = makeButton(0xDDDDDD, width, height, height / 2, caption); overState = makeButton(0xEEEEEE, width, height, height / 2, caption); downState = makeButton(0xCCCCCC, width, height, height / 2, caption); hitTestState = upState; } /** * ボタンを作って返す * @param color 色 * @param width 幅 * @param height 高さ * @param round 角丸の大きさ * @param text ボタンのテキスト * @return ボタン */ private function makeButton(color:uint, width:int, height:int, round:int, text:String):Sprite { var t:TextField = new TextField(); var s:Sprite = new Sprite(); s.graphics.lineStyle(2); s.graphics.beginFill(color); s.graphics.drawRoundRect(0, 0, width, height, round); s.graphics.endFill(); t.text = text; t.selectable = false; t.width = width; t.autoSize = TextFieldAutoSize.CENTER; s.addChild(t); return s; } } /** * ... * @author Hikipuro */ class GbCart { import flash.utils.ByteArray; public var title:String = ""; public var type:String = ""; public var typeCode:uint = 0; public var romBanks:uint = 0; public var ramBanks:uint = 0; public var haveSram:Boolean = false; public var sram:Vector.; private var rom_bank:uint; private var rom:Vector.; private var mbc1type:uint = 0; private var mbc1_0x2000:uint = 0; private var mbc1_0x4000:uint = 0; private var mbc1_ram_bank:uint = 0; public function GbCart(byteArray:ByteArray) { if (byteArray.length < 0x150) return; mbc1type = 0; mbc1_0x2000 = 0; mbc1_0x4000 = 0; mbc1_ram_bank = 0; rom_bank = 0; rom = new Vector.(); rom.fixed = false; rom.length = byteArray.length; rom.fixed = true; byteArray.position = 0; for (var i:uint = 0; i < byteArray.length; i++) rom[i] = (byteArray.readByte() & 0xFF); sram = new Vector.(); sram.fixed = false; sram.length = 8192 * 4; sram.fixed = true; byteArray.position = 0x134; title = byteArray.readUTFBytes(15); byteArray.position = 0x147; typeCode = byteArray.readByte(); switch (typeCode) { case 0x00: type = "ROM Only"; break; case 0x01: type = "ROM+MBC1"; break; case 0x02: type = "ROM+MBC1+RAM"; haveSram = true; break; case 0x03: type = "ROM+MBC1+RAM+BATTERY"; haveSram = true; break; case 0x05: type = "ROM+MBC2"; break; case 0x06: type = "ROM+MBC2+BATTERY"; break; case 0x08: type = "ROM+RAM"; haveSram = true; break; case 0x09: type = "ROM+RAM+BATTERY"; haveSram = true; break; case 0x0B: type = "ROM+MMM01"; break; case 0x0C: type = "ROM+MMM01+SRAM"; haveSram = true; break; case 0x0D: type = "ROM+MMM01+SRAM+BATT"; haveSram = true; break; case 0x0F: type = "ROM+MBC3+TIMER+BATT"; break; case 0x10: type = "ROM+MBC3+TIMER+RAM+BATT"; haveSram = true; break; case 0x11: type = "ROM+MBC3"; break; case 0x12: type = "ROM+MBC3+RAM"; haveSram = true; break; case 0x13: type = "ROM+MBC3+RAM+BATT"; haveSram = true; break; case 0x19: type = "ROM+MBC5"; break; case 0x1A: type = "ROM+MBC5+RAM"; haveSram = true; break; case 0x1B: type = "ROM+MBC5+RAM+BATT"; haveSram = true; break; case 0x1C: type = "ROM+MBC5+RUMBLE"; break; case 0x1D: type = "ROM+MBC5+RUMBLE+SRAM"; haveSram = true; break; case 0x1E: type = "ROM+MBC5+RUMBLE+SRAM+BATT"; haveSram = true; break; case 0x1F: type = "Pocket Camera"; break; case 0xFD: type = "Bandai TAMA5"; break; case 0xFE: type = "Hudson HuC3"; break; case 0xFF: type = "ROM+HuC1+RAM+BATTERY"; haveSram = true; break; } byteArray.position = 0x148; switch (byteArray.readByte()) { case 0x00: romBanks = 2; break; case 0x01: romBanks = 4; break; case 0x02: romBanks = 8; break; case 0x03: romBanks = 16; break; case 0x04: romBanks = 32; break; case 0x05: romBanks = 64; break; case 0x06: romBanks = 128; break; case 0x52: romBanks = 72; break; case 0x53: romBanks = 80; break; case 0x54: romBanks = 96; break; } byteArray.position = 0x149; switch (byteArray.readByte()) { case 0x00: ramBanks = 0; break; case 0x01: ramBanks = 1; break; case 0x02: ramBanks = 1; break; case 0x03: ramBanks = 4; break; case 0x04: ramBanks = 16; break; } } public function read(adr:uint):uint { return rom[adr]; } public function readBank(adr:uint):uint { switch (typeCode) { case 0x00: // "ROM Only" return rom[adr]; case 0x01: // "ROM+MBC1" return readMBC1(adr); case 0x02: // "ROM+MBC1+RAM" return readMBC1(adr); break; case 0x03: // "ROM+MBC1+RAM+BATTERY" return readMBC1(adr); break; case 0x05: // "ROM+MBC2" return readMBC2(adr); break; case 0x06: // "ROM+MBC2+BATTERY" return readMBC2(adr); break; case 0x08: // "ROM+RAM" break; case 0x09: // "ROM+RAM+BATTERY" break; case 0x0B: // "ROM+MMM01" break; case 0x0C: // "ROM+MMM01+SRAM" break; case 0x0D: // "ROM+MMM01+SRAM+BATT" break; case 0x0F: // "ROM+MBC3+TIMER+BATT" break; case 0x10: // "ROM+MBC3+TIMER+RAM+BATT" break; case 0x11: // "ROM+MBC3" break; case 0x12: // "ROM+MBC3+RAM" break; case 0x13: // "ROM+MBC3+RAM+BATT" break; case 0x19: // "ROM+MBC5" break; case 0x1A: // "ROM+MBC5+RAM" break; case 0x1B: // "ROM+MBC5+RAM+BATT" break; case 0x1C: // "ROM+MBC5+RUMBLE" break; case 0x1D: // "ROM+MBC5+RUMBLE+SRAM" break; case 0x1E: // "ROM+MBC5+RUMBLE+SRAM+BATT" break; case 0x1F: // "Pocket Camera" break; case 0xFD: // "Bandai TAMA5" break; case 0xFE: // "Hudson HuC3" break; case 0xFF: // "ROM+HuC1+RAM+BATTERY" break; } return 0; } public function write(adr:uint, dat:uint):void { switch (typeCode) { case 0x00: // "ROM Only" break; case 0x01: // "ROM+MBC1" writeMBC1(adr, dat); break; case 0x02: // "ROM+MBC1+RAM" writeMBC1(adr, dat); break; case 0x03: // "ROM+MBC1+RAM+BATTERY" writeMBC1(adr, dat); break; case 0x05: // "ROM+MBC2" writeMBC2(adr, dat); break; case 0x06: // "ROM+MBC2+BATTERY" writeMBC2(adr, dat); break; case 0x08: // "ROM+RAM" break; case 0x09: // "ROM+RAM+BATTERY" break; case 0x0B: // "ROM+MMM01" break; case 0x0C: // "ROM+MMM01+SRAM" break; case 0x0D: // "ROM+MMM01+SRAM+BATT" break; case 0x0F: // "ROM+MBC3+TIMER+BATT" break; case 0x10: // "ROM+MBC3+TIMER+RAM+BATT" break; case 0x11: // "ROM+MBC3" break; case 0x12: // "ROM+MBC3+RAM" break; case 0x13: // "ROM+MBC3+RAM+BATT" break; case 0x19: // "ROM+MBC5" break; case 0x1A: // "ROM+MBC5+RAM" break; case 0x1B: // "ROM+MBC5+RAM+BATT" break; case 0x1C: // "ROM+MBC5+RUMBLE" break; case 0x1D: // "ROM+MBC5+RUMBLE+SRAM" break; case 0x1E: // "ROM+MBC5+RUMBLE+SRAM+BATT" break; case 0x1F: // "Pocket Camera" break; case 0xFD: // "Bandai TAMA5" break; case 0xFE: // "Hudson HuC3" break; case 0xFF: // "ROM+HuC1+RAM+BATTERY" break; } } public function readSram(adr:uint):uint { var offset:uint; switch (typeCode) { case 0x03: // "ROM+MBC1+RAM+BATTERY" if (adr < 0x1000) return sram[adr]; offset = mbc1_ram_bank * 0x1000; return sram[adr + offset]; break; } return sram[adr]; } public function writeSram(adr:uint, dat:uint):void { var offset:uint; switch (typeCode) { case 0x03: // "ROM+MBC1+RAM+BATTERY" if (adr < 0x1000) sram[adr] = dat; offset = mbc1_ram_bank * 0x1000; sram[adr + offset] = dat; break; } sram[adr] = dat; } public function readMBC1(adr:uint):uint { var offset:uint; if (mbc1type == 0) { offset = mbc1_0x4000 | mbc1_0x2000; offset *= 0x4000; } else { offset = mbc1_0x2000; offset *= 0x4000; } adr &= 0x3FFF; return rom[adr + offset]; } public function writeMBC1(adr:uint, dat:uint):void { if (adr >= 0x6000 && adr <= 0x7FFF) { mbc1type = dat & 0x01; return; } if (adr >= 0x2000 && adr <= 0x3FFF) mbc1_0x2000 = (dat & 0x1F); if (adr >= 0x4000 && adr <= 0x5FFF) { mbc1_0x4000 = ((dat & 0x03) << 5); mbc1_ram_bank = (dat & 0x03); } } public function readMBC2(adr:uint):uint { var offset:uint; offset = mbc1_0x4000 | mbc1_0x2000; offset *= 0x4000; adr &= 0x3FFF; return rom[adr + offset]; } public function writeMBC2(adr:uint, dat:uint):void { if (adr >= 0x6000 && adr <= 0x7FFF) { mbc1type = dat & 0x01; mbc1_0x2000 = 0; mbc1_0x4000 = 0; return; } if (mbc1type == 0) { if (adr >= 0x2000 && adr <= 0x3FFF) mbc1_0x2000 = (dat & 0x1F); if (adr >= 0x4000 && adr <= 0x5FFF) mbc1_0x4000 = ((dat & 0x03) << 5); } else { if (adr >= 0x2000 && adr <= 0x3FFF) mbc1_0x2000 = (dat & 0x1F); mbc1_0x4000 = 0; } } } /** * ... */ class GbApu { import flash.events.SampleDataEvent; import flash.media.Sound; import flash.utils.ByteArray; private var NR10:uint, NR11:uint, NR12:uint, NR13:uint, NR14:uint; private var NR21:uint, NR22:uint, NR23:uint, NR24:uint; private var NR30:uint, NR31:uint, NR32:uint, NR33:uint, NR34:uint; private var NR41:uint, NR42:uint, NR43:uint, NR44:uint; private var NR50:uint, NR51:uint, NR52:uint; private var WaveRAM:Vector.; //private var sound:Sound; private var counter1:int; private var length1:uint; private var sweep1:uint; private var duty1:uint; private var volume1:uint; private var decay1:uint; private var env_counter1:uint; private var total_clock:int; private var div_clock:int; private var tick1d256:int; private var ringBuffer:Vector.; private var pointer:int; private var pointerPlay:int; private const duty12:Array = [0, 15, 15, 15, 15, 15, 15, 15]; private const duty25:Array = [0, 15, 15, 15]; private const duty50:Array = [0, 15]; private const duty75:Array = [0, 0, 0, 15]; public function GbApu() { WaveRAM = new Vector.(); WaveRAM.length = 0x10; WaveRAM.fixed = true; NR10 = 0x80; NR11 = 0xBF; NR12 = 0xF3; NR14 = 0xBF; NR21 = 0x3F; NR22 = 0x00; NR24 = 0xBF; NR30 = 0x7F; NR31 = 0xFF; NR32 = 0x9F; NR33 = 0xBF; NR41 = 0xFF; NR42 = 0x00; NR43 = 0x00; NR44 = 0xBF; NR50 = 0x77; NR51 = 0xF3; NR52 = 0xF1; counter1 = 0; length1 = 0; sweep1 = 0; volume1 = 0; decay1 = 0; env_counter1 = 0; total_clock = 0; div_clock = 0; tick1d256 = 0; ringBuffer = new Vector.(); ringBuffer.length = 8192 * 4; ringBuffer.fixed = true; pointer = 0; pointerPlay = 0; //sound = new Sound(); //sound.addEventListener(SampleDataEvent.SAMPLE_DATA, onSampleData); //sound.play(0, 1); } public function read(adr:uint):uint { adr &= 0x2F; switch (adr) { case 0x00: return NR10 & 0xFF; case 0x01: return NR11 & 0xC0; case 0x02: return NR12 & 0xFF; case 0x03: return 0; case 0x04: return NR14 & 0x40; case 0x05: return 0xFF; case 0x06: return NR21 & 0xC0; case 0x07: return NR22 & 0xFF; case 0x08: return NR23 & 0xFF; case 0x09: return NR24 & 0x40; case 0x0A: return NR30 & 0x80; case 0x0B: return NR31 & 0xFF; case 0x0C: return NR32 & 0x60; case 0x0D: return NR33 & 0xFF; case 0x0E: return NR34 & 0x40; case 0x0F: return 0xFF; case 0x10: return NR41 & 0xFF; case 0x11: return NR42 & 0xFF; case 0x12: return NR43 & 0xFF; case 0x13: return NR44 & 0x40; case 0x14: return NR50 & 0xFF; case 0x15: return NR51 & 0xFF; case 0x16: return NR52 & 0x8F; case 0x17: return 0xFF; case 0x18: return 0xFF; case 0x19: return 0xFF; case 0x1A: return 0xFF; case 0x1B: return 0xFF; case 0x1C: return 0xFF; case 0x1D: return 0xFF; case 0x1E: return 0xFF; case 0x1F: return 0xFF; case 0x20: return WaveRAM[0x00] & 0xFF; case 0x21: return WaveRAM[0x01] & 0xFF; case 0x22: return WaveRAM[0x02] & 0xFF; case 0x23: return WaveRAM[0x03] & 0xFF; case 0x24: return WaveRAM[0x04] & 0xFF; case 0x25: return WaveRAM[0x05] & 0xFF; case 0x26: return WaveRAM[0x06] & 0xFF; case 0x27: return WaveRAM[0x07] & 0xFF; case 0x28: return WaveRAM[0x08] & 0xFF; case 0x29: return WaveRAM[0x09] & 0xFF; case 0x2A: return WaveRAM[0x0A] & 0xFF; case 0x2B: return WaveRAM[0x0B] & 0xFF; case 0x2C: return WaveRAM[0x0C] & 0xFF; case 0x2D: return WaveRAM[0x0D] & 0xFF; case 0x2E: return WaveRAM[0x0E] & 0xFF; case 0x2F: return WaveRAM[0x0F] & 0xFF; } return 0xFF; } public function write(adr:uint, dat:uint):void { adr &= 0x2F; dat &= 0xFF; switch (adr) { case 0x00: NR10 = dat; break; case 0x01: NR11 = dat; length1 = soundLength1; break; case 0x02: NR12 = dat; decay1 = ((NR12 >> 4) & 0x0F); break; case 0x03: NR13 = dat; break; case 0x04: NR14 = dat; if (NR14 & 0x80) counter1 = 0; break; case 0x05: return; case 0x06: NR21 = dat; break; case 0x07: NR22 = dat; break; case 0x08: NR23 = dat; break; case 0x09: NR24 = dat; break; case 0x0A: NR30 = dat; break; case 0x0B: NR31 = dat; break; case 0x0C: NR32 = dat; break; case 0x0D: NR33 = dat; break; case 0x0E: NR34 = dat; break; case 0x0F: return; case 0x10: NR41 = dat; break; case 0x11: NR42 = dat; break; case 0x12: NR43 = dat; break; case 0x13: NR44 = dat; break; case 0x14: NR50 = dat; break; case 0x15: NR51 = dat; break; case 0x16: NR52 = dat; break; case 0x17: return; case 0x18: return; case 0x19: return; case 0x1A: return; case 0x1B: return; case 0x1C: return; case 0x1D: return; case 0x1E: return; case 0x1F: return; case 0x20: WaveRAM[0x00] = dat; break; case 0x21: WaveRAM[0x01] = dat; break; case 0x22: WaveRAM[0x02] = dat; break; case 0x23: WaveRAM[0x03] = dat; break; case 0x24: WaveRAM[0x04] = dat; break; case 0x25: WaveRAM[0x05] = dat; break; case 0x26: WaveRAM[0x06] = dat; break; case 0x27: WaveRAM[0x07] = dat; break; case 0x28: WaveRAM[0x08] = dat; break; case 0x29: WaveRAM[0x09] = dat; break; case 0x2A: WaveRAM[0x0A] = dat; break; case 0x2B: WaveRAM[0x0B] = dat; break; case 0x2C: WaveRAM[0x0C] = dat; break; case 0x2D: WaveRAM[0x0D] = dat; break; case 0x2E: WaveRAM[0x0E] = dat; break; case 0x2F: WaveRAM[0x0F] = dat; break; } } private function get initialEnvelopeVolume1():uint { return ((NR12 >> 4) & 0x0F); } private function get envelopeDirection1():int { return ((NR12 >> 3) & 0x01) == 1 ? 1 : -1; } private function get envelopeWait1():uint { return (NR12 & 0x07); } private function get soundLength1():uint { return 64 - (NR11 & 0x3F); } private function get sweepWait1():uint { return ((NR10 >> 4) & 0x07); } private function get sweepDirection1():uint { return ((NR10 >> 3) & 0x01); } private function get sweepShift1():uint { return (NR10 & 0x07); } private function get wavePatternDuty1():uint { switch ((NR11 >> 6) & 0x03) { case 0: return 2; case 1: return 4; case 2: return 8; case 3: return 12; } return 0; } public function exec(clock:uint):void { if (!(NR52 & 0x80)) // sound off return; return; total_clock += clock; div_clock += clock; var count:uint; var i:uint; if (NR52 & 0x01) { // Channel 1 enabled counter1 += clock; count = NR13 | ((NR14 & 0x07) << 8); // programable counter & duty cycle if (counter1 > count) { counter1 -= count; duty1++; if (duty1 == 16) duty1 = 0; } //for (i = 0; i < clock; i++) //{ if (duty1 < wavePatternDuty1) { if ((NR12 & 0x07) == 0) { // decay off volume1 += (((NR12 >> 4) & 0x0F) * clock); } else { // decay on volume1 += (decay1 * clock); } } //} } // 1/256 second if (total_clock > 4096) { total_clock -= 4096; tick1d256++; tick256(); switch (tick1d256) { case 2: tick128(); break; case 4: tick128(); tick64(); tick1d256 = 0; break; } } // 1/32768 (32) second if (div_clock > 23) { var v:Number; v = 0; div_clock -= 23; // sound 1 enabled if (NR52 & 0x01) { if (length1 != 0) v += volume1; volume1 = 0; } v /= (23 * 16); ringBuffer[pointer] = v; pointer++; if (pointer >= ringBuffer.length) pointer = 0; } } private function tick256():void { if (NR52 & 0x01) { if (length1 > 0) length1--; /*if (soundLength1 <= length1) { length1 = 0; // sound1 off if (NR14 & 0x40) NR52 &= 0xFE; }*/ } } private function tick128():void { var waveLen:int; if ((NR52 & 0x01) && (length1 != 0) && (sweepShift1 != 0)) { sweep1++; if (sweep1 >= sweepWait1) { sweep1 = 0; waveLen = NR13 | ((NR14 & 0x07) << 8); //if (waveLen <= 8) // return; switch (sweepDirection1) { case 0: // positive waveLen = waveLen + (waveLen >> sweepShift1); //if (waveLen >= 0x800) // waveLen = 0; break; case 1: // negative waveLen = waveLen - (waveLen >> sweepShift1); //if (newWaveLen < 0) // newWaveLen = 0; break; } NR13 = (waveLen & 0xFF); NR14 &= 0xF8; NR14 |= ((waveLen >> 8) & 0x07); } } } private function tick64():void { if (NR52 & 0x01) { env_counter1++; // decay calc & decay reload if (env_counter1 >= envelopeWait1) { env_counter1 = 0; decay1 += envelopeDirection1; //decay1 &= 0x0F; if (decay1 <= 0) decay1 = 0; if (decay1 >= 16) decay1 = 15; //if (!(NR14 & 0x40)) { // decay1 = initialEnvelopeVolume1; //} else { // ;//decay1 = 0; //} //} //} } } } } /** * ... */ class GB { import flash.display.BitmapData; import flash.geom.Point; import flash.geom.Rectangle; import flash.ui.Keyboard; import flash.utils.ByteArray; private const CY:Array = [ // 0 1 2 3 4 5 6 7 8 9 A B C D E F 4,12, 8, 8, 4, 4, 8, 4,20, 8, 8, 8, 4, 4, 8, 4,//0 4,12, 8, 8, 4, 4, 8, 4,12, 8, 8, 8, 4, 4, 8, 4,//1 8,12, 8, 8, 4, 4, 8, 4, 8, 8, 8, 8, 4, 4, 8, 4,//2 8,12, 8, 8,12,12,12, 4, 8, 8, 8, 8, 4, 4, 8, 4,//3 4, 4, 4, 4, 4, 4, 8, 4, 4, 4, 4, 4, 4, 4, 8, 4,//4 4, 4, 4, 4, 4, 4, 8, 4, 4, 4, 4, 4, 4, 4, 8, 4,//5 4, 4, 4, 4, 4, 4, 8, 4, 4, 4, 4, 4, 4, 4, 8, 4,//6 8, 8, 8, 8, 8, 8, 4, 8, 4, 4, 4, 4, 4, 4, 8, 4,//7 4, 4, 4, 4, 4, 4, 8, 4, 4, 4, 4, 4, 4, 4, 8, 4,//8 4, 4, 4, 4, 4, 4, 8, 4, 4, 4, 4, 4, 4, 4, 8, 4,//9 4, 4, 4, 4, 4, 4, 8, 4, 4, 4, 4, 4, 4, 4, 8, 4,//A 4, 4, 4, 4, 4, 4, 8, 4, 4, 4, 4, 4, 4, 4, 8, 4,//B 8,12,12,16,12,16, 8,16, 8,16,12, 0,12,24, 8,16,//C 8,12,12, 0,12,16, 8,16, 8,16,12, 0,12, 0, 8,16,//D 12,12, 8, 0, 0,16, 8,16,16, 4,16, 0, 0, 0, 8,16,//E 12,12, 8, 4, 0,16, 8,16,12, 8,16, 4, 0, 0, 8,16 //F ]; private const CY_CB:Array = [ // 0 1 2 3 4 5 6 7 8 9 A B C D E F 8, 8, 8, 8, 8, 8,16, 8, 8, 8, 8, 8, 8, 8,16, 8, 8, 8, 8, 8, 8, 8,16, 8, 8, 8, 8, 8, 8, 8,16, 8, 8, 8, 8, 8, 8, 8,16, 8, 8, 8, 8, 8, 8, 8,16, 8, 8, 8, 8, 8, 8, 8,16, 8, 8, 8, 8, 8, 8, 8,16, 8, 8, 8, 8, 8, 8, 8,12, 8, 8, 8, 8, 8, 8, 8,12, 8, 8, 8, 8, 8, 8, 8,12, 8, 8, 8, 8, 8, 8, 8,12, 8, 8, 8, 8, 8, 8, 8,12, 8, 8, 8, 8, 8, 8, 8,12, 8, 8, 8, 8, 8, 8, 8,12, 8, 8, 8, 8, 8, 8, 8,12, 8, 8, 8, 8, 8, 8, 8,16, 8, 8, 8, 8, 8, 8, 8,16, 8, 8, 8, 8, 8, 8, 8,16, 8, 8, 8, 8, 8, 8, 8,16, 8, 8, 8, 8, 8, 8, 8,16, 8, 8, 8, 8, 8, 8, 8,16, 8, 8, 8, 8, 8, 8, 8,16, 8, 8, 8, 8, 8, 8, 8,16, 8, 8, 8, 8, 8, 8, 8,16, 8, 8, 8, 8, 8, 8, 8,16, 8, 8, 8, 8, 8, 8, 8,16, 8, 8, 8, 8, 8, 8, 8,16, 8, 8, 8, 8, 8, 8, 8,16, 8, 8, 8, 8, 8, 8, 8,16, 8, 8, 8, 8, 8, 8, 8,16, 8, 8, 8, 8, 8, 8, 8,16, 8 ]; private const ZT:Array = [ ZF,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, ]; private function io_read(adr:uint):uint { adr &= 0xFFFF; var ret:uint; switch (adr) { case 0xFF00://P1(パッド制御) if (P1 == 0x03) { return 0xFF; } switch ((P1 >> 4) & 0x3) { case 0: return 0xC0|((padData&0x81?0:1)|(padData&0x42?0:2)|(padData&0x24?0:4)|(padData&0x18?0:8)); case 1: return 0xD0|((padData&0x01?0:1)|(padData&0x02?0:2)|(padData&0x04?0:4)|(padData&0x08?0:8)); case 2: return 0xE0|((padData&0x80?0:1)|(padData&0x40?0:2)|(padData&0x20?0:4)|(padData&0x10?0:8)); case 3: return 0xFF; } return 0xDF; case 0xFF01://SB(シリアル通信送受信) return SB; case 0xFF02://SC(シリアルコントロール) return (SC & 0x83) | 0x7C; case 0xFF03://不明 return 0xFF; case 0xFF04: return DIV; //DIV(ディバイダー?) case 0xFF05: return TIMA; //TIMA(タイマカウンタ) case 0xFF06: return TMA; //TMA(タイマ調整) case 0xFF07: return TAC | 0xF8; //TAC(タイマコントロール) case 0xFF08: // 不明 case 0xFF09: case 0xFF0A: case 0xFF0B: case 0xFF0C: case 0xFF0D: case 0xFF0E: return 0xFF; case 0xFF0F: return IF; //IF(割りこみフラグ) case 0xFF40: return LCDC; //LCDC(LCDコントロール) case 0xFF41: return STAT | 0x80; //STAT(LCDステータス) case 0xFF42: return SCY; //SCY(スクロールY) case 0xFF43: return SCX; //SCX(スクロールX) case 0xFF44: return LY; //LY(LCDC Y座標) case 0xFF45: return LYC; //LYC(LY比較) case 0xFF46: return 0; //DMA(DMA転送) case 0xFF47: return BGP; //BGP(背景パレット) case 0xFF48: return OBP1; //OBP1(オブジェクトパレット1) case 0xFF49: return OBP2; //OBP2(オブジェクトパレット2) case 0xFF4A: return WY; //WY(ウインドウY座標) case 0xFF4B: return WX; //WX(ウインドウX座標) case 0xFF4C: return 0xFF; //以下カラーでの追加 case 0xFF4D://KEY1システムクロック変更 return 0; case 0xFF4F: return VBK; //VBK(内部VRAMバンク切り替え) case 0xFF50: return 0xFF;// 不明 case 0xFF51: return dma_src >> 8; //HDMA1(転送元上位) case 0xFF52: return dma_src & 0xff; //HDMA2(転送元下位) case 0xFF53: return dma_dest >> 8; //HDMA3(転送先上位) case 0xFF54: return dma_dest & 0xff; //HDMA4(転送先下位) case 0xFF55://HDMA5(転送実行) return 0xFF; case 0xFF56://RP(赤外線) return 0; case 0xFF68: return BCPS; //BCPS(BGパレット書き込み指定) case 0xFF69://BCPD(BGパレット書きこみデータ) return ret; case 0xFF6A: return OCPS; //OCPS(OBJパレット書きこみ指定) case 0xFF6B://OCPD(OBJパレット書きこみデータ) return ret; case 0xFF70: return SVBK; //SVBK(内部RAMバンク切り替え) case 0xFFFF: return IE; //IE(割りこみマスク) // undocumented register case 0xFF6C: return _ff6c & 1; case 0xFF72: return _ff72; case 0xFF73: return _ff73; case 0xFF74: return _ff74; case 0xFF75: return _ff75 & 0x70; case 0xFF76: return 0; case 0xFF77: return 0; default: if (adr > 0xFF0F && adr < 0xFF40) { return apu.read(adr - 0xFF10); } else if ((adr > 0xff70) && (adr < 0xff80)) { return ext_mem[adr - 0xff71] & 0xFF; } else return 0xFF; } return 0xFF; } private function io_write(adr:uint, dat:uint):void { adr &= 0xFFFF; dat &= 0xFF; switch(adr){ case 0xFF00://P1(パッド制御) P1 = dat; return; case 0xFF01://SB(シリアルシリアル通信送受信) SB = dat; return; case 0xFF02://SC(コントロール) if (gb_type==1){ SC = dat & 0x81; } else{ // GBCでの拡張 SC = dat & 0x83; } return; case 0xFF04://DIV(ディバイダー) DIV = 0; return; case 0xFF05://TIMA(タイマカウンタ) TIMA = dat; return; case 0xFF06://TMA(タイマ調整) TMA = dat; return; case 0xFF07://TAC(タイマコントロール) if ((dat & 0x04) && !(TAC & 0x04)) sys_clock=0; TAC = dat; return; case 0xFF0F://IF(割りこみフラグ) IF = dat; return; case 0xFF40://LCDC(LCDコントロール) if ((dat & 0x80) && (!(LCDC & 0x80))) { LY = 0; //ref_gb->get_lcd()->clear_win_count(); } LCDC = dat; return; case 0xFF41://STAT(LCDステータス) if (gb_type == 1) // オリジナルGBにおいてこのような現象が起こるらしい if (!(STAT & 0x02)) IF |= INT_LCDC; STAT = (STAT & 0x7) | (dat & 0x78); return; case 0xFF42://SCY(スクロールY) SCY = dat; return; case 0xFF43://SCX(スクロールX) SCX = dat; return; case 0xFF44://LY(LCDC Y座標) //ref_gb->get_lcd()->clear_win_count(); return; case 0xFF45://LYC(LY比較) LYC = dat; return; case 0xFF46://DMA(DMA転送) if (dat > 0xF1) return; var i:uint; dat *= 256; for (i = 0; i < 0xA0; i++) oam[i] = read(dat + i); dma_remain = 167; return; case 0xFF47://BGP(背景パレット) BGP = dat; return; case 0xFF48://OBP1(オブジェクトパレット1) OBP1 = dat; return; case 0xFF49://OBP2(オブジェクトパレット2) OBP2 = dat; return; case 0xFF4A://WY(ウインドウY座標) WY = dat; return; case 0xFF4B://WX(ウインドウX座標) WX = dat; return; //以下カラーでの追加 case 0xFF4D://KEY1システムクロック変更 KEY1 = dat & 1; return; case 0xFF4F://VBK(内部VRAMバンク切り替え) return; case 0xFF51://HDMA1(転送元上位) dma_src &= 0x00F0; dma_src |= (dat << 8); return; case 0xFF52://HDMA2(転送元下位) dma_src &= 0xFF00; dma_src |= (dat & 0xF0); return; case 0xFF53://HDMA3(転送先上位) dma_dest &= 0x00F0; dma_dest |= ((dat & 0xFF) << 8); return; case 0xFF54://HDMA4(転送先下位) dma_dest &= 0xFF00; dma_dest |= (dat & 0xF0); return; case 0xFF55://HDMA5(転送実行) return; case 0xFF56://RP(赤外線) return; case 0xFF68://BCPS(BGパレット書き込み指定) BCPS = dat; return; case 0xFF69://BCPD(BGパレット書きこみデータ xBBBBBGG GGGRRRRR) return; case 0xFF6A://OCPS(OBJパレット書きこみ指定) OCPS = dat; return; case 0xFF6B://OCPD(OBJパレット書きこみデータ) return; case 0xFF70://SVBK(内部RAMバンク切り替え) return; case 0xFFFF://IE(割りこみマスク) IE = dat; return; // undocumented register case 0xFF6C: _ff6c = dat & 1; return; case 0xFF72: _ff72 = dat; return; case 0xFF73: _ff73 = dat; return; case 0xFF74: _ff74 = dat; return; case 0xff75: _ff75 = dat & 0x70; return; default: if (adr > 0xFF0F && adr < 0xFF40) { apu.write(adr - 0xFF10, dat); //apu.write(adr,dat,total_clock); return; } else if ((adr > 0xff70) && (adr < 0xff80)) ext_mem[adr - 0xff71] = dat; } } public function ADD(arg:uint):void { A &= 0xFF; arg &= 0xFF; var tmp:uint = A + arg; var tmpl:uint = tmp & 0xFF; var tmph:uint = (tmp >> 8) & 0x01; F = tmph | ZTable[tmpl] | ((A ^ arg ^ tmpl) & HF); A = tmpl; } private function ADC(arg:uint):void { A &= 0xFF; arg &= 0xFF; var tmp:uint = A + arg + (F & CF); var tmpl:uint = tmp & 0xFF; var tmph:uint = (tmp >> 8) & 0x01; F = tmph | ZTable[tmpl] | ((A ^ arg ^ tmpl) & HF); A = tmpl; } private function SUB(arg:uint):void { A &= 0xFF; arg &= 0xFF; var tmp:uint = (A - arg) & 0x1FF; var tmpl:uint = tmp & 0xFF; var tmph:uint = (tmp >> 8) & 0x01; F = NF | tmph | ZTable[tmpl] | ((A ^ arg ^ tmpl) & HF); A = tmpl; } private function SBC(arg:uint):void { A &= 0xFF; arg &= 0xFF; var tmp:uint = (A - arg - (F & CF)) & 0x1FF; var tmpl:uint = tmp & 0xFF; var tmph:uint = (tmp >> 8) & 0x01; F = NF | tmph | ZTable[tmpl] | ((A ^ arg ^ tmpl) & HF); A = tmpl; } private function CP(arg:uint):void { A &= 0xFF; arg &= 0xFF; var tmp:uint = (A - arg) & 0x1FF; var tmpl:uint = tmp & 0xFF; var tmph:uint = (tmp >> 8) & 0x01; F = NF | tmph | ZTable[tmpl] | ((A ^ arg ^ tmpl) & HF); } private function AND(arg:uint):void { A &= arg; A &= 0xFF; F = HF | ZTable[A]; } private function OR(arg:uint):void { A |= arg; A &= 0xFF; F = ZTable[A]; } private function XOR(arg:uint):void { A ^= arg; A &= 0xFF; F = ZTable[A]; } private function INC(arg:uint):uint { arg++; arg &= 0xFF; F = (F & CF) | ZTable[arg] | ((arg & 0x0F) ? 0 : HF); return arg; } private function DEC(arg:uint):uint { arg--; arg &= 0xFF; F = NF | (F & CF) | ZTable[arg] | (((arg & 0x0F) == 0x0F) ? HF : 0); return arg; } private function ADDW(arg:uint):void { arg &= 0xFFFF; var hl:uint = (HL & 0xFFFF); var tmp:uint = hl + arg; F = (F & ZF) | (((hl ^ arg ^ tmp) & 0x1000) ? HF : 0) | ((tmp & 0x10000) ? CF : 0); H = (tmp >> 8) & 0xFF; L = (tmp & 0xFF); } public var dataLoaded:Boolean = false; public var output:BitmapData; public var cart:GbCart; private var apu:GbApu = new GbApu(); // VRAM のタイルを入れる private var tile:Vector.; private var gb_type:uint = 1; public var padData:uint; public var stopPC:uint = 0; public var stepFlag:Boolean = false; public var A:uint, B:uint, C:uint, D:uint, E:uint, F:uint; public var H:uint, L:uint, SP:uint, PC:uint, cycles:uint, I:uint; private var int_desable:Boolean, halt:Boolean, tmp_clocks:uint; private var last_int:uint; public var count:uint = 0; private var sys_clock:uint, rest_clock:int, div_clock:uint, total_clock:uint; private var P1:uint, SB:uint, SC:uint, DIV:uint, TIMA:uint, TMA:uint, TAC:uint; private var IF:uint, LCDC:uint, STAT:uint, SCY:uint, SCX:uint, LY:uint, LYC:uint; private var DMA:uint, BGP:uint, OBP1:uint, OBP2:uint, WY:uint, WX:uint, IE:uint; private var KEY1:uint, VBK:uint, HDMA1:uint, HDMA2:uint, HDMA3:uint, HDMA4:uint; private var HDMA5:uint, RP:uint, BCPS:uint, BCPD:uint, OCPS:uint, OCPD:uint, SVBK:uint; private var _ff6c:uint, _ff72:uint, _ff73:uint, _ff74:uint, _ff75:uint; private var ext_mem:Vector.; private var dma_src:uint, dma_dest:uint; private var dma_remain:uint; private var z802gb:Vector., gb2z80:Vector.; private var ram:Vector.; private var vram:Vector.; private var stack:Vector.; private var oam:Vector.; private var spare_oam:Vector.; public const ZF:uint = 0x40; public const HF:uint = 0x10; public const NF:uint = 0x02; public const CF:uint = 0x01; public const INT_VBLANK:uint = 1; public const INT_LCDC:uint = 2; public const INT_TIMER:uint = 4; public const INT_SERIAL:uint = 8; public const INT_PAD:uint = 16; private var cys:Vector.; private var cys_cb:Vector.; private var ZTable:Vector.; public function GB() { initTables(); initRegisters(); initRam(); initRom(); } private function get2digit(n:uint):String { var s:String = n.toString(16).toUpperCase(); if (s.length == 1) s = "0" + s; return s; } private function get4digit(n:uint):String { var s:String = n.toString(16).toUpperCase(); for (var i:uint = 4; i > s.length; i--) s = "0" + s; return s; } public function setPad(key:uint, value:Boolean):void { var padOld:uint; padOld = padData; switch (key) { case Keyboard.RIGHT: if (value) padData |= 0x80; else padData &= 0x7F; break; case Keyboard.LEFT: if (value) padData |= 0x40; else padData &= 0xBF; break; case Keyboard.UP: if (value) padData |= 0x20; else padData &= 0xDF; break; case Keyboard.DOWN: if (value) padData |= 0x10; else padData &= 0xEF; break; case 88: // X (A Button) if (value) padData |= 0x01; else padData &= 0xFE; break; case 90: // Z (B Button) if (value) padData |= 0x02; else padData &= 0xFD; break; case 83: // S (Start Button) if (value) padData |= 0x08; else padData &= 0xF7; break; case 65: // A (Select Button) if (value) padData |= 0x04; else padData &= 0xFB; break; } if ((padOld & 0x80) != (padData & 0x80)) irq(INT_PAD); } private function initRegisters():void { A = 0x01; B = 0x00; C = 0x13; D = 0x00; E = 0xD8; F = 0xB0; H = 0x01; L = 0x4D; SP = 0xFFFE; PC = 0x100; cycles = 0; I = 0; IF = 0; int_desable = false; halt = false; tmp_clocks = 0; sys_clock = 0; rest_clock = 0; div_clock = 0; total_clock = 0; DIV = 0x72; TIMA = 0x00; TMA = 0x00; TAC = 0x00; LCDC = 0x91; SCY = 0x00; SCX = 0x00; LYC = 0x00; BGP = 0xFC; OBP1 = 0xFF; OBP2 = 0xFF; WY = 0x00; WX = 0x00; IE = 0x00; P1 = 0x00; } /** * 配列になっているデータの初期化 */ private function initTables():void { var i:uint; z802gb = new Vector.(); gb2z80 = new Vector.(); z802gb.length = 256; z802gb.fixed = true; gb2z80.length = 256; gb2z80.fixed = true; for (i = 0; i < 256; i++) { z802gb[i] = ((i & 0x40)?0x80:0) | ((i & 0x10)?0x20:0) | ((i & 0x02)?0x40:0) | ((i & 0x01)?0x10:0); gb2z80[i] = ((i & 0x80)?0x40:0) | ((i & 0x40)?0x02:0) | ((i & 0x20)?0x10:0) | ((i & 0x10)?0x01:0); } ext_mem = new Vector.(); ext_mem.length = 0x10; ext_mem.fixed = true; cys = new Vector.(); cys.length = 0x102; cys.fixed = true; cys_cb = new Vector.(); cys_cb.length = 0x101; cys_cb.fixed = true; ZTable = new Vector.(); ZTable.length = 0x104; ZTable.fixed = true; for (i = 0; i < 256; i++) { cys[i] = CY[i]; cys_cb[i] = CY_CB[i]; ZTable[i] = ZT[i]; } tile = new Vector.(); tile.length = 384; tile.fixed = true; for (i = 0; i < 384; i++) { tile[i] = new BitmapData(8, 8); } } public function read_debug_memory(adr:uint):String { var s:String = ""; adr &= 0xFFF0; for (var j:uint = 0; j < 16; j++) { s += get4digit(adr + j * 16) + ":"; for (var i:uint = 0; i < 16; i++) s += get2digit(read(adr + i + j * 16)); s += "\n"; } return s; } private function writeVram(adr:uint, dat:uint):void { var i:uint = adr >> 4; if (i >= 384) return; tile[i].lock(); var x:uint; var y:uint = adr & 0x0F; var dat2:uint; var color:uint; if (y % 2 == 0) { dat2 = vram[i * 16 + y + 1]; for (x = 0; x < 8; x++) { color = 0; if (dat & (0x80 >> x)) color = 0x555555; if (dat2 & (0x80 >> x)) color |= 0xAAAAAA; tile[i].setPixel(x, y / 2, 0xFFFFFF - color); } } else { dat2 = vram[i * 16 + y - 1]; for (x = 0; x < 8; x++) { color = 0; if (dat2 & (0x80 >> x)) color = 0x555555; if (dat & (0x80 >> x)) color |= 0xAAAAAA; tile[i].setPixel(x, y / 2, 0xFFFFFF - color); } } tile[i].unlock(); } public function render(output:BitmapData):void { if (!(LCDC & 0x80)) return; var rect:Rectangle = new Rectangle(0, 0, 8, 8); output.lock(); // 背景の転送 var x1:int; var y1:int; var dx:int; var dy:int; var ti:uint; var ti2:uint; if (LCDC & 0x01) { // 背景表示 for (y1 = 0; y1 < 32; y1++) { if (LCDC & 0x08) ti = 0x1C00 + y1 * 32; else ti = 0x1800 + y1 * 32; dy = y1 * 8 - SCY; if (dy < -8) dy += 256; if (dy >= 144) continue; for (x1 = 0; x1 < 32; x1++) { dx = x1 * 8 - SCX; if (dx < -8) dx += 256; if (dx >= 160) continue; if (LCDC & 0x10) { ti2 = vram[ti + x1]; } else { if (vram[ti + x1] < 128) ti2 = vram[ti + x1] + 256; else ti2 = vram[ti + x1]; } output.copyPixels(tile[ti2], rect, new Point(dx, dy)); } } } if (LCDC & 0x20 && WX >= 0 && WX <= 166 && WY >= 0 && WY <= 143) { // ウインドウ表示 for (y1 = 0; y1 < 32; y1++) { if (LCDC & 0x40) ti = 0x1C00 + y1 * 32; else ti = 0x1800 + y1 * 32; dy = y1 * 8 + WY; if (dy <= -8 || dy >= 144) continue; for (x1 = 0; x1 < 32; x1++) { dx = x1 * 8 + WX - 7; if (dx <= -8 || dx >= 160) continue; if (LCDC & 0x10) { ti2 = vram[ti + x1]; } else { if (vram[ti + x1] < 128) ti2 = vram[ti + x1] + 256; else ti2 = vram[ti + x1]; } //copyPixel(output, tile[ti2], dx, dy, false, false); output.copyPixels(tile[ti2], rect, new Point(dx, dy)); } } } // スプライトの転送 if (LCDC & 0x02) { // スプライト表示 var y:int; var x:int; var p:uint; var rx:Boolean; var ry:Boolean; if (LCDC & 0x04) { // 8x16 for (x1 = 0; x1 < 20; x1++) { y = oam[x1 * 8] - 16; x = oam[x1 * 8 + 1] - 8; p = oam[x1 * 8 + 2]; rx = (oam[x1 * 8 + 3] & 0x20) ? true : false; ry = (oam[x1 * 8 + 3] & 0x40) ? true : false; if (x <= -8 || y <= -8 || x >= 160 || y >= 144) continue; copyPixel(output, tile[p], x, y, rx, ry); p = oam[x1 * 8 + 4 + 2]; copyPixel(output, tile[p], x, y + 8, rx, ry); //output.copyPixels(tile[p], rect, new Point(x, y)); } } else { for (x1 = 0; x1 < 40; x1++) { y = oam[x1 * 4] - 16; x = oam[x1 * 4 + 1] - 8; p = oam[x1 * 4 + 2]; rx = (oam[x1 * 4 + 3] & 0x20) ? true : false; ry = (oam[x1 * 4 + 3] & 0x40) ? true : false; if (x <= -8 || y <= -8 || x >= 160 || y >= 144) continue; copyPixel(output, tile[p], x, y, rx, ry); //output.copyPixels(tile[p], rect, new Point(x, y)); } } } output.unlock(); } private function copyPixel(dest:BitmapData, source:BitmapData, dx:int, dy:int, rx:Boolean, ry:Boolean):void { dest.lock(); //source.lock(); var y:int; var x:int; var color:uint; for (y = 0; y < 8; y++) { for (x = 0; x < 8; x++) { var drx:int = x; var dry:int = y; if (rx) drx = 7 - x; if (ry) dry = 7 - y; color = source.getPixel(x, y); if (color == 0xFFFFFF) continue; dest.setPixel(drx + dx, dry + dy, color); } } //source.unlock(); dest.unlock(); } private function initRam():void { ram = new Vector.(); ram.length = 0x2000; // 8KB ram.fixed = true; vram = new Vector.(); vram.length = 0x2000; // 8KB vram.fixed = true; stack = new Vector.(); stack.length = 0x80; stack.fixed = true; oam = new Vector.(); oam.length = 0xA0; oam.fixed = true; spare_oam = new Vector.(); spare_oam.length = 0xA0; spare_oam.fixed = true; } private function initRom():void { } public function loadRom(byteArray:ByteArray):void { cart = new GbCart(byteArray); dataLoaded = true; //trace("Title : " + cart.title); //trace("Type : " + cart.type); //trace("typeCode : " + cart.typeCode); } public function get AF():uint { A = (A & 0xFF); F = (F & 0xFF); return (A << 8) | z802gb[F]; } public function set AF(arg:uint):void { A = ((arg >> 8) & 0xFF); F = gb2z80[arg & 0xFF]; } public function get BC():uint { B = (B & 0xFF); C = (C & 0xFF); return (B << 8) | C; } public function set BC(arg:uint):void { B = ((arg >> 8) & 0xFF); C = (arg & 0xFF); } public function get DE():uint { D = (D & 0xFF); E = (E & 0xFF); return (D << 8) | E; } public function set DE(arg:uint):void { D = ((arg >> 8) & 0xFF); E = (arg & 0xFF); } public function get HL():uint { H = (H & 0xFF); L = (L & 0xFF); return (H << 8) | L; } public function set HL(arg:uint):void { H = ((arg >> 8) & 0xFF); L = (arg & 0xFF); } public function read(adr:uint):uint { //adr = (adr & 0xFFFF); switch (adr >> 13) { case 0: case 1: return cart.read(adr);//ROM領域 case 2: case 3: return cart.readBank(adr);//バンク可能ROM case 4: return vram[adr & 0x1FFF];//8KBVRAM case 5: return cart.readSram(adr & 0x1FFF) & 0xFF; break; case 6: return ram[adr & 0x1fff];// & 0xFF; case 7: if (adr < 0xFE00){ return ram[adr & 0x1fff];// & 0xFF; // ram_bank } else if (adr < 0xFEA0) return oam[adr - 0xFE00];// & 0xFF;//object attribute memory else if (adr < 0xFF00) { var index:uint; index = (adr - 0xFEA0) >> 5; index <<= 3; index |= (adr & 7); return spare_oam[index];// & 0xFF; } else if (adr < 0xFF80) return io_read(adr) & 0xFF;//I/O else if (adr < 0xFFFF) return stack[adr - 0xFF80];// & 0xFF;//stack else return IE;// & 0xFF;//I/O } return 0; } private function write(adr:uint, dat:uint):void { //adr = (adr & 0xFFFF); dat = (dat & 0xFF); switch ( adr >> 13 ) { case 0: // ROMバンク 0 case 1: // ROMバンク 0 case 2: // ROMバンク 1 case 3: // ROMバンク 1 cart.write(adr, dat); break; case 4: // VRAM vram[adr & 0x1FFF] = dat; writeVram(adr & 0x1FFF, dat); break; case 5: // RAM バンク cart.writeSram(adr & 0x1FFF, dat); //if (ref_gb->get_mbc()->is_ext_ram()) // ref_gb->get_mbc()->get_sram()[adr&0x1FFF]=dat;//カートリッジRAM //else // ref_gb->get_mbc()->ext_write(adr,dat); break; case 6: // 内部 RAM //if (adr&0x1000) // ram_bank[adr&0x0fff]=dat; //else ram[adr & 0x1fff] = dat; break; case 7: if (adr < 0xFE00) { // if (adr&0x1000) // ram_bank[adr&0x0fff]=dat; // else ram[adr & 0x1fff] = dat; } else if (adr < 0xFEA0) oam[adr - 0xFE00] = dat; else if (adr < 0xFF00) { var index:uint; index = (adr - 0xFEA0) >> 5; index <<= 3; index |= (adr & 7); spare_oam[index] = dat; } else if (adr < 0xFF80) io_write(adr,dat);//I/O else if (adr < 0xFFFF) { //if (adr == 0xFF8F) // stopPC = PC; stack[adr - 0xFF80] = dat;//stack } else IE = dat;//I/O break; } } public function readw(adr:uint):uint { return read(adr) | (read(adr + 1) << 8); } public function writew(adr:uint, dat:uint):void { write(adr, dat); write(adr + 1, dat >> 8); } private function op_read():uint { return read(PC++); } private function op_read_s():int { var dat:uint = read(PC++); if (dat & 0x80) return (dat | 0xFFFFFF00); return dat; } private function op_readw():uint { PC += 2; return readw(PC - 2); } public function irq(irq_type:uint):void { if (!((irq_type == INT_VBLANK || irq_type == INT_LCDC) && (!(LCDC & 0x80)))) IF |= irq_type; } public function irq_process():void { if (int_desable) { int_desable=false; return; } if ((IF & IE) && (I || halt)) {//割りこみがかかる時 if (halt) PC++; write(SP - 2, PC & 0xFF); write(SP - 1, (PC >> 8)); SP -= 2; if (IF & IE & INT_VBLANK) {//VBlank PC = 0x40; IF &= 0xFE; last_int = INT_VBLANK; } else if (IF & IE & INT_LCDC) {//LCDC PC = 0x48; IF &= 0xFD; last_int = INT_LCDC; } else if (IF & IE & INT_TIMER) {//Timer PC = 0x50; IF &= 0xFB; last_int = INT_TIMER; } else if (IF & IE & INT_SERIAL) {//Serial PC = 0x58; IF &= 0xF7; last_int = INT_SERIAL; } else if (IF & IE & INT_PAD) {//Pad PC = 0x60; IF &= 0xEF; last_int = INT_PAD; } else {} halt = false; I = 0; } } public function ex(clocks:uint):void { var timer_clocks:Array = [1024, 16, 64, 256]; var opcode:uint; var tmpb:uint = 0; var tmps:int = 0; rest_clock += clocks; if (dma_remain > 0) { rest_clock -= dma_remain; dma_remain = 0; } while (rest_clock > 0) { if (stopPC == PC) return; irq_process(); opcode = read(PC++); tmp_clocks = cys[opcode]; // 0x00-0x0F switch (opcode) { case 0x00: break; // NOP case 0x01: BC = op_readw(); break; //LD BC,(mn) case 0x02: write(BC, A); break; // LD (BC),A : 00 000 010 :state 7 case 0x03: BC++; break; //INC BC case 0x04: B = INC(B); break; //INC B case 0x05: B = DEC(B); break; //DEC B case 0x06: B = op_read(); break; // LD B,n case 0x07: F = (A >> 7) & 0x01; A = ((A << 1) & 0xFE) | ((A >> 7) & 1); A &= 0xFF; break; //RLCA :state 4 case 0x08: writew(op_readw(), SP); break; //LD (mn),SP case 0x09: ADDW(BC); break; //ADD HL,BC case 0x0A: A = read(BC); break; // LD A,(BC) :00 001 010 :state 7 case 0x0B: BC--; break; //DEC BC case 0x0C: C = INC(C); break; //INC C case 0x0D: C = DEC(C); break; //DEC C case 0x0E: C = op_read(); break; // LD C,n case 0x0F: F = (A & 1); A = ((A >> 1) & 0x7F) | ((A << 7) & 0x80); A &= 0xFF; break; //RRCA :state 4 // 0x10-0x1F case 0x10: halt=true;PC--;break; //STOP(HALT?) case 0x11: DE = op_readw(); break; //LD DE,(mn) case 0x12: write(DE, A); break; // LD (DE),A : 00 010 010 :state 7 case 0x13: DE++; break; //INC DE case 0x14: D = INC(D); break; //INC D case 0x15: D = DEC(D); break; //DEC D case 0x16: D = op_read(); break; // LD D,n case 0x17: tmpb = (A >> 7) & 0x01; A = ((A << 1) & 0xFE) | (F & CF); A &= 0xFF; F = tmpb; break; //RLA :state 4 case 0x18: {tmps=op_read_s();PC+=tmps;} break;//JR e : state 12 case 0x19: ADDW(DE); break; //ADD HL,DE case 0x1A: A = read(DE); break; // LD A,(DE) :00 011 010 : state 7 case 0x1B: DE--; break; //DEC DE case 0x1C: E = INC(E); break; //INC E case 0x1D: E = DEC(E); break; //DEC E case 0x1E: E = op_read(); break; // LD E,n case 0x1F: tmpb = A & 1; A = ((A >> 1) & 0x7F) | ((F << 7) & 0x80); A &= 0xFF; F = tmpb; break; //RRA :state 4 // 0x20-0x2F case 0x20: if (F & ZF) PC += 1; else {tmps=op_read_s();PC+=tmps; tmp_clocks = 12; } break;// JRNZ case 0x21: HL = op_readw(); break; //LD HL,(mn) case 0x22: write(HL, A); HL++; break; // LD (HLI),A : 00 110 010 :state 13 case 0x23: HL++; break; //INC HL case 0x24: H = INC(H); break; //INC H case 0x25: H = DEC(H); break; //DEC H case 0x26: H = op_read(); break; // LD H,n case 0x27://DAA :state 4 { var tmp:uint = (A & 0x0F); tmp = (F & NF)? ( (F & CF)? (((F & HF)? 0x9A00:0xA000) + CF): ((F & HF)? 0xFA00:0x0000) ) : ( (F & CF)? (((F & HF)? 0x6600:((tmp < 0x0A)? 0x6000:0x6600)) + CF): ( (F & HF)? ((A < 0xA0)? 0x0600:(0x6600 + CF)): ( (tmp < 0x0A)? ((A < 0xA0)? 0x0000:(0x6000 + CF)): ((A < 0x90)? 0x0600:(0x6600 + CF)) ) ) ); A += (tmp >> 8); A = (A & 0xFF); F = ZTable[A] | ((tmp & 0xFF) | (F & NF)); } break; case 0x28: if (F & ZF) {tmps=op_read_s();PC+=tmps; tmp_clocks = 12;} else PC += 1; break;// JRZ case 0x29: ADDW(HL); break; //ADD HL,HL case 0x2A: A = read(HL); HL++; break; // LD A,(HLI) : 00 111 010 :state 13 case 0x2B: HL--; break; //DEC HL case 0x2C: L = INC(L); break; //INC L case 0x2D: L = DEC(L); break; //DEC L case 0x2E: L = op_read(); break; // LD L,n case 0x2F: //CPL(1の補数) :state4 A = ~A; A &= 0xFF; F |= (NF | HF); break; // 0x30-0x3F case 0x30: if (F & CF) PC += 1; else {tmps=op_read_s();PC+=tmps;tmp_clocks = 12;} break;// JRNC case 0x31: SP = op_readw(); break; //LD SP,(mn) case 0x32: write(HL, A); HL--; break; // LD (HLD),A : 00 110 010 :state 13 case 0x33: SP++; break; //INC SP case 0x34: tmpb = read(HL); tmpb = INC(tmpb); write(HL, tmpb); break; //INC (HL) : 00 110 100 : state 11 case 0x35: tmpb = read(HL); tmpb = DEC(tmpb); write(HL, tmpb); break; //DEC (HL) : 00 110 101 : state 11 case 0x36: write(HL, op_read()); break; // LD (HL),n :00 110 110 :state 10 case 0x37: //SCF(set carry) :state 4 F = (F & ~(NF | HF)) | CF; break; case 0x38: if (F & CF) {tmps=op_read_s();PC+=tmps; tmp_clocks = 12;} else PC += 1; break;// JRC case 0x39: ADDW(SP); break; //ADD HL,SP case 0x3A: A = read(HL); HL--; break; // LD A,(HLD) : 00 111 010 :state 13 case 0x3B: SP--; break; //DEC SP case 0x3C: A = INC(A); break; //INC A case 0x3D: A = DEC(A); break; //DEC A case 0x3E: A = op_read(); break; // LD A,n case 0x3F: //CCF(not carry) :state 4 F ^= 0x01; F = F & ~(NF | HF); break; // 0x40-0x4F case 0x40: break; // LD B,B case 0x41: B = C; break; // LD B,C case 0x42: B = D; break; // LD B,D case 0x43: B = E; break; // LD B,E case 0x44: B = H; break; // LD B,H case 0x45: B = L; break; // LD B,L case 0x46: B = read(HL); break; // LD B,(HL) case 0x66: H = read(HL); break; // LD H,(HL) case 0x47: B = A; break; // LD B,A case 0x48: C = B; break; // LD C,B case 0x49: break; // LD C,C case 0x4A: C = D; break; // LD C,D case 0x4B: C = E; break; // LD C,E case 0x4C: C = H; break; // LD C,H case 0x4D: C = L; break; // LD C,L case 0x4E: C = read(HL); break; // LD C,(HL) case 0x4F: C = A; break; // LD C,A // 0x50-0x5F case 0x50: D = B;break; // LD D,B case 0x51: D = C;break; // LD D,C case 0x52: break; // LD D,D case 0x53: D = E; break; // LD D,E case 0x54: D = H; break; // LD D,H case 0x55: D = L; break; // LD D,L case 0x56: D = read(HL); break; // LD D,(HL) case 0x57: D = A; break; // LD D,A case 0x58: E = B;break; // LD E,B case 0x59: E = C;break; // LD E,C case 0x5A: E = D;break; // LD E,D case 0x5B: break; // LD E,E case 0x5C: E = H;break; // LD E,H case 0x5D: E = L;break; // LD E,L case 0x5E: E = read(HL); break; // LD E,(HL) case 0x5F: E = A;break; // LD E,A // 0x60-0x6F case 0x60: H = B; break; // LD H,B case 0x61: H = C; break; // LD H,C case 0x62: H = D; break; // LD H,D case 0x63: H = E; break; // LD H,E case 0x64: break; // LD H,H case 0x65: H = L; break; // LD H,L case 0x67: H = A; break; // LD H,A case 0x68: L = B; break; // LD L,B case 0x69: L = C; break; // LD L,C case 0x6A: L = D; break; // LD L,D case 0x6B: L = E; break; // LD L,E case 0x6C: L = H; break; // LD L,H case 0x6D: break; // LD L,L case 0x6E: L = read(HL); break; // LD L,(HL) case 0x6F: L = A; break; // LD L,A // 0x70-0x7F case 0x70: write(HL, B); break; // LD (HL),B case 0x71: write(HL, C); break; // LD (HL),C case 0x72: write(HL, D); break; // LD (HL),D case 0x73: write(HL, E); break; // LD (HL),E case 0x74: write(HL, H); break; // LD (HL),H case 0x75: write(HL, L); break; // LD (HL),L case 0x76: if (TAC & 0x04) {//タイマ割りこみ //var tmp:uint; tmpb = TIMA + (sys_clock + rest_clock) / timer_clocks[TAC & 0x03]; if (tmpb & 0xFF00) {//HALT中に割りこみがかかる場合 //total_clock += (256 - TIMA) * timer_clocks[TAC & 0x03] - sys_clock; rest_clock -= (256 - TIMA) * timer_clocks[TAC & 0x03] - sys_clock; TIMA = TMA; halt = true; PC--; irq(INT_TIMER); sys_clock = (sys_clock + rest_clock) & (timer_clocks[TAC & 0x03] - 1); } else{ TIMA = tmpb & 0xFF; sys_clock = (sys_clock + rest_clock) & (timer_clocks[TAC & 0x03] - 1); halt = true; //total_clock += rest_clock; rest_clock = 0; PC--; } } else{ halt = true; //total_clock += rest_clock; div_clock += rest_clock; rest_clock = 0; PC--; } tmp_clocks = 0; break; //HALT : state 4 case 0x77: write(HL, A); break; // LD (HL),A case 0x78: A = B; break; // LD A,B case 0x79: A = C; break; // LD A,C case 0x7A: A = D; break; // LD A,D case 0x7B: A = E; break; // LD A,E case 0x7C: A = H; break; // LD A,H case 0x7D: A = L; break; // LD A,L case 0x7E: A = read(HL); break; // LD A,(HL) case 0x7F: break; // LD A,A // 0x80-0x8F case 0x80: ADD(B); break; //ADD A,B case 0x81: ADD(C); break; //ADD A,C case 0x82: ADD(D); break; //ADD A,D case 0x83: ADD(E); break; //ADD A,E case 0x84: ADD(H); break; //ADD A,H case 0x85: ADD(L); break; //ADD A,L case 0x86: tmpb = read(HL); ADD(tmpb); break; //ADD A,(HL) : 10 000 110 :state 7 case 0x87: ADD(A); break; //ADD A,A case 0x88: ADC(B); break; //ADC A,B case 0x89: ADC(C); break; //ADC A,C case 0x8A: ADC(D); break; //ADC A,D case 0x8B: ADC(E); break; //ADC A,E case 0x8C: ADC(H); break; //ADC A,H case 0x8D: ADC(L); break; //ADC A,L case 0x8E: tmpb = read(HL); ADC(tmpb); break; //ADC A,(HL) : 10 001 110 :state 7 case 0x8F: ADC(A); break; //ADC A,A // 0x90-0x9F case 0x90: SUB(B); break; //SUB A,B case 0x91: SUB(C); break; //SUB A,C case 0x92: SUB(D); break; //SUB A,D case 0x93: SUB(E); break; //SUB A,E case 0x94: SUB(H); break; //SUB A,H case 0x95: SUB(L); break; //SUB A,L case 0x96: tmpb = read(HL); SUB(tmpb); break; //SUB A,(HL) : 10 010 110 :state 7 case 0x97: SUB(A); break; //SUB A,A case 0x98: SBC(B); break; //SBC A,B case 0x99: SBC(C); break; //SBC A,C case 0x9A: SBC(D); break; //SBC A,D case 0x9B: SBC(E); break; //SBC A,E case 0x9C: SBC(H); break; //SBC A,H case 0x9D: SBC(L); break; //SBC A,L case 0x9E: tmpb = read(HL); SBC(tmpb); break; //SBC A,(HL) : 10 011 110 :state 7 case 0x9F: SBC(A); break; //SBC A,A // 0xA0-0xAF case 0xA0: AND(B); break; //AND A,B case 0xA1: AND(C); break; //AND A,C case 0xA2: AND(D); break; //AND A,D case 0xA3: AND(E); break; //AND A,E case 0xA4: AND(H); break; //AND A,H case 0xA5: AND(L); break; //AND A,L case 0xA6: tmpb = read(HL); AND(tmpb); break; //AND A,(HL) : 10 100 110 :state 7 case 0xA7: AND(A); break; //AND A,A case 0xA8: XOR(B); break; //XOR A,B case 0xA9: XOR(C); break; //XOR A,C case 0xAA: XOR(D); break; //XOR A,D case 0xAB: XOR(E); break; //XOR A,E case 0xAC: XOR(H); break; //XOR A,H case 0xAD: XOR(L); break; //XOR A,L case 0xAE: tmpb = read(HL); XOR(tmpb); break; //XOR A,(HL) : 10 101 110 :state 7 case 0xAF: XOR(A); break; //XOR A,A // 0xB0-0xBF case 0xB0: OR(B); break; //OR A,B case 0xB1: OR(C); break; //OR A,C case 0xB2: OR(D); break; //OR A,D case 0xB3: OR(E); break; //OR A,E case 0xB4: OR(H); break; //OR A,H case 0xB5: OR(L); break; //OR A,L case 0xB6: tmpb = read(HL); OR(tmpb); break; //OR A,(HL) : 10 110 110 :state 7 case 0xB7: OR(A); break; //OR A,A case 0xB8: CP(B); break; //CP A,B case 0xB9: CP(C); break; //CP A,C case 0xBA: CP(D); break; //CP A,D case 0xBB: CP(E); break; //CP A,E case 0xBC: CP(H); break; //CP A,H case 0xBD: CP(L); break; //CP A,L case 0xBE: tmpb = read(HL); CP(tmpb); break; //CP A,(HL) : 10 111 110 :state 7 case 0xBF: CP(A); break; //CP A,A // 0xC0-0xCF case 0xC0: if (!(F & ZF)) {PC = readw(SP); SP += 2; tmp_clocks = 20;} break; //RETNZ case 0xC1: B = read(SP + 1); C = read(SP); SP += 2; break; //POP BC case 0xC2: if (F & ZF) PC += 2; else { PC = op_readw(); tmp_clocks=16; }; break; // JPNZ mn case 0xC3: PC = op_readw(); break;//JP mn : state 10 (16?) case 0xC4: if (F & ZF) PC += 2; else {SP -= 2; writew(SP, PC + 2); PC = op_readw(); tmp_clocks = 24;} break; //CALLNZ mn case 0xC5: SP -= 2; writew(SP, BC); break; //PUSH BC case 0xC6: tmpb = op_read(); ADD(tmpb); break; //ADD A,n : 11 000 110 :state 7 case 0xC7: SP -= 2; writew(SP, PC); PC = 0x00;break; //RST 0x00 case 0xC8: if (F & ZF) {PC = readw(SP);SP += 2; tmp_clocks = 20;} break; //RETZ case 0xC9: PC = readw(SP); SP += 2; break; //RET state 16 case 0xCA: if (F & ZF) { PC = op_readw(); tmp_clocks=16; } else PC += 2; break; // JPZ mn case 0xCB: exec_0xCB(); break; case 0xCC: if (F & ZF) {SP -= 2; writew(SP, PC + 2); PC = op_readw(); tmp_clocks = 24;} else PC += 2; break; //CALLZ mn case 0xCD: SP -= 2; writew(SP, PC + 2); PC = op_readw(); break; //CALL mn :state 24 case 0xCE: tmpb = op_read(); ADC(tmpb); break; //ADC A,n : 11 001 110 :state 7 case 0xCF: SP -= 2; writew(SP, PC); PC = 0x08;break; //RST 0x08 // 0xD0-0xDF case 0xD0: if (!(F & CF)) {PC = readw(SP); SP += 2; tmp_clocks = 20;} break; //RETNC case 0xD1: D = read(SP + 1); E = read(SP); SP += 2; break; //POP DE case 0xD2: if (F & CF) PC += 2; else { PC = op_readw(); tmp_clocks=16; }; break; // JPNC mn case 0xD4: if (F & CF) PC += 2; else {SP -= 2; writew(SP, PC + 2); PC = op_readw(); tmp_clocks = 24;} break; //CALLNC mn case 0xD5: SP -= 2; writew(SP, DE); break; //PUSH DE case 0xD6: tmpb = op_read(); SUB(tmpb); break; //SUB A,n : 11 010 110 :state 7 case 0xD7: SP -= 2; writew(SP, PC); PC = 0x10;break; //RST 0x10 case 0xD8: if (F & CF) {PC = readw(SP); SP += 2; tmp_clocks = 20;} break; //RETC case 0xD9: I = 1; PC = readw(SP); SP += 2; int_desable = true; break;//RETI state 16 case 0xDA: if (F & CF) { PC = op_readw(); tmp_clocks=16; } else PC += 2; break; // JPC mn case 0xDC: if (F & CF) {SP -= 2; writew(SP, PC + 2); PC = op_readw(); tmp_clocks = 24;} else PC += 2; break; //CALLC mn case 0xDE: tmpb = op_read(); SBC(tmpb); break; //SBC A,n : 11 011 110 :state 7 case 0xDF: SP -= 2; writew(SP, PC); PC = 0x18;break; //RST 0x18 // 0xE0-0xEF case 0xE0: write(0xFF00 + op_read(), A); break;//LDH (n),A case 0xE1: H = read(SP + 1); L = read(SP); SP += 2; break; //POP HL case 0xE2: write(0xFF00 + C, A); break;//LDH (C),A case 0xE5: SP -= 2; writew(SP, HL); break; //PUSH HL case 0xE6: tmpb = op_read(); AND(tmpb); break; //AND A,n : 11 100 110 :state 7 case 0xE7: SP -= 2; writew(SP, PC); PC = 0x20;break; //RST 0x20 case 0xE8: SP += op_read_s(); break;//ADD SP,n case 0xE9: PC = HL; break; //JP HL : state 4 case 0xEA: write(op_readw(), A); break;//LD (mn),A case 0xEE: tmpb = op_read(); XOR(tmpb); break; //XOR A,n : 11 101 110 :state 7 case 0xEF: SP -= 2; writew(SP, PC); PC = 0x28;break; //RST 0x28 // 0xF0-0xFF case 0xF0: A = read(0xFF00 + op_read()); break;//LDH A,(n) case 0xF1: A = read(SP + 1); F = gb2z80[read(SP) & 0xF0]; SP += 2; break; //POP AF case 0xF2: A = read(0xFF00 + C); break;//LDH A,(c) case 0xF3: I = 0; break; //DI : state 4 case 0xF5: write(SP - 2, z802gb[F] | 0xE); write(SP - 1, A); SP -= 2; break; //PUSH AF case 0xF6: tmpb = op_read(); OR(tmpb); break; //OR A,n : 11 110 110 :state 7 case 0xF7: SP -= 2; writew(SP, PC); PC = 0x30;break; //RST 0x30 case 0xF8: HL = SP + op_read_s(); break;//LD HL,SP+n case 0xF9: SP = HL; break; //LD SP,HL : 11 111 001 :state 6 case 0xFA: A = read(op_readw()); break;//LD A,(mn); case 0xFB: I = 1; int_desable = true; break; //EI : state 4 case 0xFE: tmpb = op_read(); CP(tmpb); break; //CP A,n : 11 111 110 :state 7 case 0xFF: SP -= 2; writew(SP, PC); PC = 0x38;break; //RST 0x38 } rest_clock -= tmp_clocks; div_clock += tmp_clocks; total_clock += tmp_clocks; if (TAC & 0x04) { //タイマ割りこみ sys_clock += tmp_clocks; if (sys_clock > timer_clocks[TAC & 0x03]) { sys_clock &= timer_clocks[TAC & 0x03] - 1; TIMA++; if (!TIMA) { irq(INT_TIMER); TIMA= TMA; } } } if (div_clock >= 0x100) { DIV -= div_clock >> 8; div_clock &= 0xff; } } } public function exec():void { for (var line:uint = 0; line < 154; line++) { if (LCDC & 0x80) { // LCDC 起動時 LY = (LY + 1) % 154; STAT &= 0xF8; if (LYC == LY) { STAT |= 4; if (STAT & 0x40) irq(INT_LCDC); } if (LY == 0) { return; } if (LY >= 144) { // VBlank 期間中 STAT |= 1; if (LY == 144) { ex(72); irq(INT_VBLANK); if (STAT & 0x10) irq(INT_LCDC); ex(456 - 80); } else if (LY == 153) { ex(80); LY = 0; ex(456 - 80); LY = 153; } else ex(456); } else{ // VBlank 期間外 STAT |= 2; if (STAT & 0x20) irq(INT_LCDC); ex(80); // state=2 STAT |= 3; ex(169); // state=3 STAT &= 0xfc; if (STAT & 0x08) irq(INT_LCDC); ex(207); // state=0 } } else{ // LCDC 停止時 LY = 0; STAT &= 0xF8; ex(456); } } } private function exec_0xCB():void { var opcode:uint; var tmpb:uint = 0; opcode = read(PC++); tmp_clocks = cys_cb[opcode]; switch (opcode) { case 0x40: F=((F&CF)|HF)|(((B<<6)&0x40)^0x40);break; //BIT 0,B case 0x41: F=((F&CF)|HF)|(((C<<6)&0x40)^0x40);break; //BIT 0,C case 0x42: F=((F&CF)|HF)|(((D<<6)&0x40)^0x40);break; //BIT 0,D case 0x43: F=((F&CF)|HF)|(((E<<6)&0x40)^0x40);break; //BIT 0,E case 0x44: F=((F&CF)|HF)|(((H<<6)&0x40)^0x40);break; //BIT 0,H case 0x45: F=((F&CF)|HF)|(((L<<6)&0x40)^0x40);break; //BIT 0,L case 0x47: F=((F&CF)|HF)|(((A<<6)&0x40)^0x40);break; //BIT 0,A case 0x48: F=((F&CF)|HF)|(((B<<5)&0x40)^0x40);break; //BIT 1,B case 0x49: F=((F&CF)|HF)|(((C<<5)&0x40)^0x40);break; //BIT 1,C case 0x4A: F=((F&CF)|HF)|(((D<<5)&0x40)^0x40);break; //BIT 1,D case 0x4B: F=((F&CF)|HF)|(((E<<5)&0x40)^0x40);break; //BIT 1,E case 0x4C: F=((F&CF)|HF)|(((H<<5)&0x40)^0x40);break; //BIT 1,H case 0x4D: F=((F&CF)|HF)|(((L<<5)&0x40)^0x40);break; //BIT 1,L case 0x4F: F=((F&CF)|HF)|(((A<<5)&0x40)^0x40);break; //BIT 1,A case 0x50: F=((F&CF)|HF)|(((B<<4)&0x40)^0x40);break; //BIT 2,B case 0x51: F=((F&CF)|HF)|(((C<<4)&0x40)^0x40);break; //BIT 2,C case 0x52: F=((F&CF)|HF)|(((D<<4)&0x40)^0x40);break; //BIT 2,D case 0x53: F=((F&CF)|HF)|(((E<<4)&0x40)^0x40);break; //BIT 2,E case 0x54: F=((F&CF)|HF)|(((H<<4)&0x40)^0x40);break; //BIT 2,H case 0x55: F=((F&CF)|HF)|(((L<<4)&0x40)^0x40);break; //BIT 2,L case 0x57: F=((F&CF)|HF)|(((A<<4)&0x40)^0x40);break; //BIT 2,A case 0x58: F=((F&CF)|HF)|(((B<<3)&0x40)^0x40);break; //BIT 3,B case 0x59: F=((F&CF)|HF)|(((C<<3)&0x40)^0x40);break; //BIT 3,C case 0x5A: F=((F&CF)|HF)|(((D<<3)&0x40)^0x40);break; //BIT 3,D case 0x5B: F=((F&CF)|HF)|(((E<<3)&0x40)^0x40);break; //BIT 3,E case 0x5C: F=((F&CF)|HF)|(((H<<3)&0x40)^0x40);break; //BIT 3,H case 0x5D: F=((F&CF)|HF)|(((L<<3)&0x40)^0x40);break; //BIT 3,L case 0x5F: F=((F&CF)|HF)|(((A<<3)&0x40)^0x40);break; //BIT 3,A case 0x60: F=((F&CF)|HF)|(((B<<2)&0x40)^0x40);break; //BIT 4,B case 0x61: F=((F&CF)|HF)|(((C<<2)&0x40)^0x40);break; //BIT 4,C case 0x62: F=((F&CF)|HF)|(((D<<2)&0x40)^0x40);break; //BIT 4,D case 0x63: F=((F&CF)|HF)|(((E<<2)&0x40)^0x40);break; //BIT 4,E case 0x64: F=((F&CF)|HF)|(((H<<2)&0x40)^0x40);break; //BIT 4,H case 0x65: F=((F&CF)|HF)|(((L<<2)&0x40)^0x40);break; //BIT 4,L case 0x67: F=((F&CF)|HF)|(((A<<2)&0x40)^0x40);break; //BIT 4,A case 0x68: F=((F&CF)|HF)|(((B<<1)&0x40)^0x40);break; //BIT 5,B case 0x69: F=((F&CF)|HF)|(((C<<1)&0x40)^0x40);break; //BIT 5,C case 0x6A: F=((F&CF)|HF)|(((D<<1)&0x40)^0x40);break; //BIT 5,D case 0x6B: F=((F&CF)|HF)|(((E<<1)&0x40)^0x40);break; //BIT 5,E case 0x6C: F=((F&CF)|HF)|(((H<<1)&0x40)^0x40);break; //BIT 5,H case 0x6D: F=((F&CF)|HF)|(((L<<1)&0x40)^0x40);break; //BIT 5,L case 0x6F: F=((F&CF)|HF)|(((A<<1)&0x40)^0x40);break; //BIT 5,A case 0x70: F=((F&CF)|HF)|(((B)&0x40)^0x40);break; //BIT 6,B case 0x71: F=((F&CF)|HF)|(((C)&0x40)^0x40);break; //BIT 6,C case 0x72: F=((F&CF)|HF)|(((D)&0x40)^0x40);break; //BIT 6,D case 0x73: F=((F&CF)|HF)|(((E)&0x40)^0x40);break; //BIT 6,E case 0x74: F=((F&CF)|HF)|(((H)&0x40)^0x40);break; //BIT 6,H case 0x75: F=((F&CF)|HF)|(((L)&0x40)^0x40);break; //BIT 6,L case 0x77: F=((F&CF)|HF)|(((A)&0x40)^0x40);break; //BIT 6,A case 0x78: F=((F&CF)|HF)|(((B>>1)&0x40)^0x40);break; //BIT 7,B case 0x79: F=((F&CF)|HF)|(((C>>1)&0x40)^0x40);break; //BIT 7,C case 0x7A: F=((F&CF)|HF)|(((D>>1)&0x40)^0x40);break; //BIT 7,D case 0x7B: F=((F&CF)|HF)|(((E>>1)&0x40)^0x40);break; //BIT 7,E case 0x7C: F=((F&CF)|HF)|(((H>>1)&0x40)^0x40);break; //BIT 7,H case 0x7D: F=((F&CF)|HF)|(((L>>1)&0x40)^0x40);break; //BIT 7,L case 0x7F: F=((F&CF)|HF)|(((A>>1)&0x40)^0x40);break; //BIT 7,A //state 12 case 0x46: tmpb=read(HL);F=((F&CF)|HF)|(((tmpb<<6)&0x40)^0x40);break; //BIT 0,(HL) case 0x4E: tmpb=read(HL);F=((F&CF)|HF)|(((tmpb<<5)&0x40)^0x40);break; //BIT 1,(HL) case 0x56: tmpb=read(HL);F=((F&CF)|HF)|(((tmpb<<4)&0x40)^0x40);break; //BIT 2,(HL) case 0x5E: tmpb=read(HL);F=((F&CF)|HF)|(((tmpb<<3)&0x40)^0x40);break; //BIT 3,(HL) case 0x66: tmpb=read(HL);F=((F&CF)|HF)|(((tmpb<<2)&0x40)^0x40);break; //BIT 4,(HL) case 0x6E: tmpb=read(HL);F=((F&CF)|HF)|(((tmpb<<1)&0x40)^0x40);break; //BIT 5,(HL) case 0x76: tmpb=read(HL);F=((F&CF)|HF)|(((tmpb)&0x40)^0x40);break; //BIT 6,(HL) case 0x7E: tmpb=read(HL);F=((F&CF)|HF)|(((tmpb>>1)&0x40)^0x40);break; //BIT 7,(HL) //bit set opcode //SET b,r :11 b r : state 8 case 0xC0: B|=0x01;break; //SET 0,B case 0xC1: C|=0x01;break; //SET 0,C case 0xC2: D|=0x01;break; //SET 0,D case 0xC3: E|=0x01;break; //SET 0,E case 0xC4: H|=0x01;break; //SET 0,H case 0xC5: L|=0x01;break; //SET 0,L case 0xC7: A|=0x01;break; //SET 0,A case 0xC8: B|=0x02;break; //SET 1,B case 0xC9: C|=0x02;break; //SET 1,C case 0xCA: D|=0x02;break; //SET 1,D case 0xCB: E|=0x02;break; //SET 1,E case 0xCC: H|=0x02;break; //SET 1,H case 0xCD: L|=0x02;break; //SET 1,L case 0xCF: A|=0x02;break; //SET 1,A case 0xD0: B|=0x04;break; //SET 2,B case 0xD1: C|=0x04;break; //SET 2,C case 0xD2: D|=0x04;break; //SET 2,D case 0xD3: E|=0x04;break; //SET 2,E case 0xD4: H|=0x04;break; //SET 2,H case 0xD5: L|=0x04;break; //SET 2,L case 0xD7: A|=0x04;break; //SET 2,A case 0xD8: B|=0x08;break; //SET 3,B case 0xD9: C|=0x08;break; //SET 3,C case 0xDA: D|=0x08;break; //SET 3,D case 0xDB: E|=0x08;break; //SET 3,E case 0xDC: H|=0x08;break; //SET 3,H case 0xDD: L|=0x08;break; //SET 3,L case 0xDF: A|=0x08;break; //SET 3,A case 0xE0: B|=0x10;break; //SET 4,B case 0xE1: C|=0x10;break; //SET 4,C case 0xE2: D|=0x10;break; //SET 4,D case 0xE3: E|=0x10;break; //SET 4,E case 0xE4: H|=0x10;break; //SET 4,H case 0xE5: L|=0x10;break; //SET 4,L case 0xE7: A|=0x10;break; //SET 4,A case 0xE8: B|=0x20;break; //SET 5,B case 0xE9: C|=0x20;break; //SET 5,C case 0xEA: D|=0x20;break; //SET 5,D case 0xEB: E|=0x20;break; //SET 5,E case 0xEC: H|=0x20;break; //SET 5,H case 0xED: L|=0x20;break; //SET 5,L case 0xEF: A|=0x20;break; //SET 5,A case 0xF0: B|=0x40;break; //SET 6,B case 0xF1: C|=0x40;break; //SET 6,C case 0xF2: D|=0x40;break; //SET 6,D case 0xF3: E|=0x40;break; //SET 6,E case 0xF4: H|=0x40;break; //SET 6,H case 0xF5: L|=0x40;break; //SET 6,L case 0xF7: A|=0x40;break; //SET 6,A case 0xF8: B|=0x80;break; //SET 7,B case 0xF9: C|=0x80;break; //SET 7,C case 0xFA: D|=0x80;break; //SET 7,D case 0xFB: E|=0x80;break; //SET 7,E case 0xFC: H|=0x80;break; //SET 7,H case 0xFD: L|=0x80;break; //SET 7,L case 0xFF: A|=0x80;break; //SET 7,A //state 16 case 0xC6: tmpb=read(HL);tmpb|=0x01;write(HL,tmpb);break; //SET 0,(HL) case 0xCE: tmpb=read(HL);tmpb|=0x02;write(HL,tmpb);break; //SET 1,(HL) case 0xD6: tmpb=read(HL);tmpb|=0x04;write(HL,tmpb);break; //SET 2,(HL) case 0xDE: tmpb=read(HL);tmpb|=0x08;write(HL,tmpb);break; //SET 3,(HL) case 0xE6: tmpb=read(HL);tmpb|=0x10;write(HL,tmpb);break; //SET 4,(HL) case 0xEE: tmpb=read(HL);tmpb|=0x20;write(HL,tmpb);break; //SET 5,(HL) case 0xF6: tmpb=read(HL);tmpb|=0x40;write(HL,tmpb);break; //SET 6,(HL) case 0xFE: tmpb=read(HL);tmpb|=0x80;write(HL,tmpb);break; //SET 7,(HL) //bit reset opcode //RES b,r : 10 b r : state 8 case 0x80: B&=0xFE;break; //RES 0,B case 0x81: C&=0xFE;break; //RES 0,C case 0x82: D&=0xFE;break; //RES 0,D case 0x83: E&=0xFE;break; //RES 0,E case 0x84: H&=0xFE;break; //RES 0,H case 0x85: L&=0xFE;break; //RES 0,L case 0x87: A&=0xFE;break; //RES 0,A case 0x88: B&=0xFD;break; //RES 1,B case 0x89: C&=0xFD;break; //RES 1,C case 0x8A: D&=0xFD;break; //RES 1,D case 0x8B: E&=0xFD;break; //RES 1,E case 0x8C: H&=0xFD;break; //RES 1,H case 0x8D: L&=0xFD;break; //RES 1,L case 0x8F: A&=0xFD;break; //RES 1,A case 0x90: B&=0xFB;break; //RES 2,B case 0x91: C&=0xFB;break; //RES 2,C case 0x92: D&=0xFB;break; //RES 2,D case 0x93: E&=0xFB;break; //RES 2,E case 0x94: H&=0xFB;break; //RES 2,H case 0x95: L&=0xFB;break; //RES 2,L case 0x97: A&=0xFB;break; //RES 2,A case 0x98: B&=0xF7;break; //RES 3,B case 0x99: C&=0xF7;break; //RES 3,C case 0x9A: D&=0xF7;break; //RES 3,D case 0x9B: E&=0xF7;break; //RES 3,E case 0x9C: H&=0xF7;break; //RES 3,H case 0x9D: L&=0xF7;break; //RES 3,L case 0x9F: A&=0xF7;break; //RES 3,A case 0xA0: B&=0xEF;break; //RES 4,B case 0xA1: C&=0xEF;break; //RES 4,C case 0xA2: D&=0xEF;break; //RES 4,D case 0xA3: E&=0xEF;break; //RES 4,E case 0xA4: H&=0xEF;break; //RES 4,H case 0xA5: L&=0xEF;break; //RES 4,L case 0xA7: A&=0xEF;break; //RES 4,A case 0xA8: B&=0xDF;break; //RES 5,B case 0xA9: C&=0xDF;break; //RES 5,C case 0xAA: D&=0xDF;break; //RES 5,D case 0xAB: E&=0xDF;break; //RES 5,E case 0xAC: H&=0xDF;break; //RES 5,H case 0xAD: L&=0xDF;break; //RES 5,L case 0xAF: A&=0xDF;break; //RES 5,A case 0xB0: B&=0xBF;break; //RES 6,B case 0xB1: C&=0xBF;break; //RES 6,C case 0xB2: D&=0xBF;break; //RES 6,D case 0xB3: E&=0xBF;break; //RES 6,E case 0xB4: H&=0xBF;break; //RES 6,H case 0xB5: L&=0xBF;break; //RES 6,L case 0xB7: A&=0xBF;break; //RES 6,A case 0xB8: B&=0x7F;break; //RES 7,B case 0xB9: C&=0x7F;break; //RES 7,C case 0xBA: D&=0x7F;break; //RES 7,D case 0xBB: E&=0x7F;break; //RES 7,E case 0xBC: H&=0x7F;break; //RES 7,H case 0xBD: L&=0x7F;break; //RES 7,L case 0xBF: A&=0x7F;break; //RES 7,A //state 16 case 0x86: tmpb=read(HL);tmpb&=0xFE;write(HL,tmpb);break; //RES 0,(HL) case 0x8E: tmpb=read(HL);tmpb&=0xFD;write(HL,tmpb);break; //RES 1,(HL) case 0x96: tmpb=read(HL);tmpb&=0xFB;write(HL,tmpb);break; //RES 2,(HL) case 0x9E: tmpb=read(HL);tmpb&=0xF7;write(HL,tmpb);break; //RES 3,(HL) case 0xA6: tmpb=read(HL);tmpb&=0xEF;write(HL,tmpb);break; //RES 4,(HL) case 0xAE: tmpb=read(HL);tmpb&=0xDF;write(HL,tmpb);break; //RES 5,(HL) case 0xB6: tmpb=read(HL);tmpb&=0xBF;write(HL,tmpb);break; //RES 6,(HL) case 0xBE: tmpb=read(HL);tmpb&=0x7F;write(HL,tmpb);break; //RES 7,(HL) //shift rotate opcode //RLC s : 00 000 r : state 8 case 0x00: F = (B >> 7); B = (B << 1) | (F); B &= 0xFF; F |= ZTable[B]; break;//RLC B case 0x01: F = (C >> 7); C = (C << 1) | (F); C &= 0xFF; F |= ZTable[C]; break;//RLC C case 0x02: F = (D >> 7); D = (D << 1) | (F); D &= 0xFF; F |= ZTable[D]; break;//RLC D case 0x03: F = (E >> 7); E = (E << 1) | (F); E &= 0xFF; F |= ZTable[E]; break;//RLC E case 0x04: F = (H >> 7); H = (H << 1) | (F); H &= 0xFF; F |= ZTable[H]; break;//RLC H case 0x05: F = (L >> 7); L = (L << 1) | (F); L &= 0xFF; F |= ZTable[L]; break;//RLC L case 0x07: F = (A >> 7); A = (A << 1) | (F); A &= 0xFF; F |= ZTable[A]; break;//RLC A case 0x06: tmpb = read(HL); F = (tmpb >> 7); tmpb = (tmpb << 1) | (F); tmpb &= 0xFF; F |= ZTable[tmpb]; write(HL, tmpb); break;//RLC (HL) : state 16 //RRC s : 00 001 r : state 8 case 0x08: F=(B&0x01);B=(B>>1)|(F<<7);B &= 0xFF;F|=ZTable[B];break;//RRC B case 0x09: F=(C&0x01);C=(C>>1)|(F<<7);C &= 0xFF;F|=ZTable[C];break;//RRC C case 0x0A: F=(D&0x01);D=(D>>1)|(F<<7);D &= 0xFF;F|=ZTable[D];break;//RRC D case 0x0B: F=(E&0x01);E=(E>>1)|(F<<7);E &= 0xFF;F|=ZTable[E];break;//RRC E case 0x0C: F=(H&0x01);H=(H>>1)|(F<<7);H &= 0xFF;F|=ZTable[H];break;//RRC H case 0x0D: F=(L&0x01);L=(L>>1)|(F<<7);L &= 0xFF;F|=ZTable[L];break;//RRC L case 0x0F: F=(A&0x01);A=(A>>1)|(F<<7);A &= 0xFF;F|=ZTable[A];break;//RRC A case 0x0E: tmpb=read(HL);F=(tmpb&0x01);tmpb=(tmpb>>1)|(F<<7);tmpb &= 0xFF;F|=ZTable[tmpb];write(HL,tmpb);break;//RRC (HL) :state 16 //RL s : 00 010 r : state 8 case 0x10: tmpb = F & 0x01; F = (B >> 7); B = (B << 1) | tmpb; B &= 0xFF; F |= ZTable[B]; break;//RL B case 0x11: tmpb = F & 0x01; F = (C >> 7); C = (C << 1) | tmpb; C &= 0xFF; F |= ZTable[C]; break;//RL C case 0x12: tmpb = F & 0x01; F = (D >> 7); D = (D << 1) | tmpb; D &= 0xFF; F |= ZTable[D]; break;//RL D case 0x13: tmpb = F & 0x01; F = (E >> 7); E = (E << 1) | tmpb; E &= 0xFF; F |= ZTable[E]; break;//RL E case 0x14: tmpb = F & 0x01; F = (H >> 7); H = (H << 1) | tmpb; H &= 0xFF; F |= ZTable[H]; break;//RL H case 0x15: tmpb = F & 0x01; F = (L >> 7); L = (L << 1) | tmpb; L &= 0xFF; F |= ZTable[L]; break;//RL L case 0x17: tmpb = F & 0x01; F = (A >> 7); A = (A << 1) | tmpb; A &= 0xFF; F |= ZTable[A]; break;//RL A case 0x16: //RL (HL) :state 16 tmpb = read(HL); tmpb |= ((F & 0x01) << 8); F = ((tmpb >> 7) & 0x01); tmpb = ((tmpb << 1) & 0xFE) | ((tmpb >> 8) & 0x01); tmpb &= 0xFF; F |= ZTable[tmpb]; write(HL, tmpb); break; //RR s : 00 011 r : state 8 case 0x18: tmpb=F&0x01;F=(B&0x01);B=(B>>1)|(tmpb<<7);F|=ZTable[B];break;//RR B case 0x19: tmpb=F&0x01;F=(C&0x01);C=(C>>1)|(tmpb<<7);F|=ZTable[C];break;//RR C case 0x1A: tmpb=F&0x01;F=(D&0x01);D=(D>>1)|(tmpb<<7);F|=ZTable[D];break;//RR D case 0x1B: tmpb=F&0x01;F=(E&0x01);E=(E>>1)|(tmpb<<7);F|=ZTable[E];break;//RR E case 0x1C: tmpb=F&0x01;F=(H&0x01);H=(H>>1)|(tmpb<<7);F|=ZTable[H];break;//RR H case 0x1D: tmpb=F&0x01;F=(L&0x01);L=(L>>1)|(tmpb<<7);F|=ZTable[L];break;//RR L case 0x1F: tmpb=F&0x01;F=(A&0x01);A=(A>>1)|(tmpb<<7);F|=ZTable[A];break;//RR A case 0x1E: //RR (HL) :state 16 tmpb = read(HL); tmpb |= ((F & 0x01) << 8); F = (tmpb & 0x01); tmpb = ((tmpb >> 1) & 0xFF); F |= ZTable[tmpb]; write(HL, tmpb); break; //SLA s : 00 100 r : state 8 case 0x20: F = B >> 7; B <<= 1; B &= 0xFF; F |= ZTable[B]; break;//SLA B case 0x21: F = C >> 7; C <<= 1; C &= 0xFF; F |= ZTable[C]; break;//SLA C case 0x22: F = D >> 7; D <<= 1; D &= 0xFF; F |= ZTable[D]; break;//SLA D case 0x23: F = E >> 7; E <<= 1; E &= 0xFF; F |= ZTable[E]; break;//SLA E case 0x24: F = H >> 7; H <<= 1; H &= 0xFF; F |= ZTable[H]; break;//SLA H case 0x25: F = L >> 7; L <<= 1; L &= 0xFF; F |= ZTable[L]; break;//SLA L case 0x27: F = A >> 7; A <<= 1; A &= 0xFF; F |= ZTable[A]; break;//SLA A case 0x26: tmpb = read(HL); F = tmpb >> 7; tmpb <<= 1; tmpb &= 0xFF; F |= ZTable[tmpb]; write(HL, tmpb); break;//SLA (HL) :state 16 //SRA s : 00 101 r : state 8 case 0x28: F=B&0x01;B=(B>>1)|(B&0x80);F|=ZTable[B];break;//SRA B case 0x29: F=C&0x01;C=(C>>1)|(C&0x80);F|=ZTable[C];break;//SRA C case 0x2A: F=D&0x01;D=(D>>1)|(D&0x80);F|=ZTable[D];break;//SRA D case 0x2B: F=E&0x01;E=(E>>1)|(E&0x80);F|=ZTable[E];break;//SRA E case 0x2C: F=H&0x01;H=(H>>1)|(H&0x80);F|=ZTable[H];break;//SRA H case 0x2D: F=L&0x01;L=(L>>1)|(L&0x80);F|=ZTable[L];break;//SRA L case 0x2F: F=A&0x01;A=(A>>1)|(A&0x80);F|=ZTable[A];break;//SRA A case 0x2E: tmpb=read(HL);F=tmpb&0x01;tmpb>>=1;tmpb|=(tmpb<<1)&0x80;F|=ZTable[tmpb];write(HL,tmpb);break;//SRA (HL) :state 16 //SRL s : 00 111 r : state 8 case 0x38: F=B&0x01;B>>=1;F|=ZTable[B];break;//SRL B case 0x39: F=C&0x01;C>>=1;F|=ZTable[C];break;//SRL C case 0x3A: F=D&0x01;D>>=1;F|=ZTable[D];break;//SRL D case 0x3B: F=E&0x01;E>>=1;F|=ZTable[E];break;//SRL E case 0x3C: F=H&0x01;H>>=1;F|=ZTable[H];break;//SRL H case 0x3D: F=L&0x01;L>>=1;F|=ZTable[L];break;//SRL L case 0x3F: F=A&0x01;A>>=1;F|=ZTable[A];break;//SRL A case 0x3E: tmpb=read(HL);F=tmpb&0x01;tmpb>>=1;F|=ZTable[tmpb];write(HL,tmpb);break;//SRL (HL) :state 16 //swap opcode //SWAP n : 00 110 r :state 8 case 0x30: B = (B >> 4) | (B << 4); B &= 0xFF; F = ZTable[B]; break;//SWAP B case 0x31: C = (C >> 4) | (C << 4); C &= 0xFF; F = ZTable[C]; break;//SWAP C case 0x32: D = (D >> 4) | (D << 4); D &= 0xFF; F = ZTable[D]; break;//SWAP D case 0x33: E = (E >> 4) | (E << 4); E &= 0xFF; F = ZTable[E]; break;//SWAP E case 0x34: H = (H >> 4) | (H << 4); H &= 0xFF; F = ZTable[H]; break;//SWAP H case 0x35: L = (L >> 4) | (L << 4); L &= 0xFF; F = ZTable[L]; break;//SWAP L case 0x37: A = (A >> 4) | (A << 4); A &= 0xFF; F = ZTable[A]; break;//SWAP A case 0x36: tmpb = read(HL); tmpb = (tmpb >> 4) | (tmpb << 4); tmpb &= 0xFF; F = ZTable[tmpb]; write(HL, tmpb); break;//SWAP (HL) : state 16 } } }