// forked from bkzen's Object.init() ? /** * * 質問 : Object.init(); ってメソッドは何ですか? * 何に使うんでしょうか? * */ package { import flash.display.Sprite; import flash.text.TextField; import flash.utils.getTimer; public class FlashTest extends Sprite { private var lastTimer:uint = 0; public function FlashTest() { var txt: TextField = new TextField(); txt.width = txt.height = 465; addChild(txt); var start:uint = getTimer(); var res:uint = 0; for(var i:uint = 0; i < 100000000; i++) { lastTimer = getTimer(); } var endTime:uint = getTimer(); txt.text = res + " " + (endTime - start); } } } Simple Text output