package { import flash.display.Sprite; import flash.display.Bitmap; import flash.display.BitmapData; public class FlashTest extends Sprite { public function FlashTest() { // write as3 code here.. var bd:BitmapData = new BitmapData(465,465,true); bd.perlinNoise( 36 , 36 , 2 , 11 , true , true , 4 , false ); var bm:Bitmap = new Bitmap( bd ); addChild( bm ); } } } flash on 2009-12-21