// ニコニコテレビちゃんを描いてみた package{ import flash.display.Sprite; public class DrawNicotvchan1 extends Sprite { public function DrawNicotvchan1() { // 左足を描く var s5:Sprite = new Sprite(); s5.graphics.lineStyle(4, 0x000000); s5.graphics.beginFill(0xffffff); s5.graphics.moveTo(190, 150); s5.graphics.lineTo(185, 160); s5.graphics.lineTo(170, 150); s5.graphics.endFill(); addChild(s5); // 右足を描く var s6:Sprite = new Sprite(); s6.graphics.lineStyle(4, 0x000000); s6.graphics.beginFill(0xffffff); s6.graphics.moveTo(250, 150); s6.graphics.lineTo(235, 160); s6.graphics.lineTo(230, 150); s6.graphics.endFill(); addChild(s6); // アンテナを描く var s7:Sprite = new Sprite(); s7.graphics.lineStyle(4, 0x000000); s7.graphics.moveTo(180, 40); s7.graphics.lineTo(210, 60); s7.graphics.lineTo(240, 40); addChild(s7); // 外側四角を描く var s2:Sprite = new Sprite(); s2.graphics.lineStyle(6, 0x000000); s2.graphics.beginFill(0xffffff); s2.graphics.drawRect(0, 0, 120, 90); s2.graphics.endFill(); s2.x = 150; s2.y = 60; addChild(s2); // 内側四角を描く var s3:Sprite = new Sprite(); s3.graphics.lineStyle(4, 0x000000); s3.graphics.beginFill(0xffffff); s3.graphics.drawRect(0, 0, 100, 70); s3.graphics.endFill(); s3.x = 160; s3.y = 70; addChild(s3); // 左目を描く var s1:Sprite = new Sprite(); s1.graphics.beginFill(0x000000); s1.graphics.drawCircle(0, 0, 5); s1.x = 180; s1.y = 100; addChild(s1); // 右目を描く var s4:Sprite = new Sprite(); s4.graphics.beginFill(0x000000); s4.graphics.drawCircle(0, 0, 5); s4.x = 240; s4.y = 90; addChild(s4); // 口を描く var s8:Sprite = new Sprite(); s8.graphics.lineStyle(1, 0x000000); s8.graphics.beginFill(0x000000); s8.graphics.moveTo(210, 120); s8.graphics.lineTo(200, 130); s8.graphics.lineTo(215, 130); s8.graphics.endFill(); addChild(s8); } } } ニコニコテレビちゃんを描いてみた