share code on 2008-12-18 typester forked:1favorite:0lines : 25license : All rights reserved modified : 2008-12-18 13:36:47 // write as3 code here.. package { import flash.display.Sprite; import flash.display.StageDisplayState; import flash.events.MouseEvent; import flash.events.FullScreenEvent; public class FullScreeeeeen extends Sprite { public function FullScreeeeeen() { stage.addEventListener(MouseEvent.CLICK, clickHandler); stage.addEventListener(FullScreenEvent.FULL_SCREEN, fullScreenHandler); } private function clickHandler(event:MouseEvent):void { if (stage.displayState == StageDisplayState.NORMAL) { stage.displayState = StageDisplayState.FULL_SCREEN; } } private function fullScreenHandler(event:FullScreenEvent):void { if (event.fullScreen) { trace("enter fullScreen mode"); } else { trace("leave fullScreen mode"); } } } } Code Fullscreen Preview Fullscreen StageDisplayState.FULL_SCREEN StageDisplayState.NORMAL fullScreen FullScreenEvent.FULL_SCREEN FullScreenEvent trace sort new page view favorite forked pv56 forked from: code on 2008-12-18 michihito forked:0 fav:0 lines:25 tag: