package { import flash.display.StageAlign; import flash.display.StageDisplayState; import flash.display.StageScaleMode; import flash.display.Sprite; import flash.events.Event; import flash.text.TextField; import flash.text.TextFieldAutoSize; import com.bit101.components.PushButton; /** * ... * @author gaina */ public class Main extends Sprite { private var w:Number; private var h:Number; private var w_text:TextField; private var h_text:TextField; private var sp_array:Array = []; private var btn:PushButton; public function Main():void { stage.align = StageAlign.TOP_LEFT; stage.scaleMode = StageScaleMode.NO_SCALE; w = stage.stageWidth; h = stage.stageHeight; w_text = new TextField(); w_text.text = w.toString(); w_text.autoSize = TextFieldAutoSize.LEFT; addChild(w_text); h_text = new TextField(); h_text.text = h.toString(); h_text.autoSize = TextFieldAutoSize.LEFT; addChild(h_text); h_text.y = w_text.height; sp_array = Circles(); btn = new PushButton(stage, 0, 0, "FULL SCREEN", FullScreenMode); btn.x = w - btn.width; stage.addEventListener(Event.RESIZE, ResizeEventHandler); } private function FullScreenMode(e:Event):void { if (stage.displayState == StageDisplayState.NORMAL) { stage.displayState = StageDisplayState.FULL_SCREEN; btn.label = "NORMAL"; } else { stage.displayState = StageDisplayState.NORMAL; btn.label = "FULL SCREEN"; } } private function ResizeEventHandler(e:Event):void { w = stage.stageWidth; h = stage.stageHeight; w_text.text = w.toString(); h_text.text = h.toString(); btn.x = w - btn.width; for (var i:int; i < sp_array.length; i++) { var _sp:Sprite = sp_array[i] as Sprite; //_sp.x = 10 + 50 * i; _sp.y = h - 15; } } private function Circles():Array { var _array:Array = []; for (var i:int = 0; i < 12; i++) { var _sp:Sprite = new Sprite(); _sp.graphics.beginFill(0); _sp.graphics.drawCircle(5, 5, 5); _sp.graphics.endFill(); _sp.x = 10 + 30 * i; _sp.y = h - 15; addChild(_sp); _array.push(_sp); } return _array; } } } [study] - resize