It's rigged. dice.fix() inverses the current rotation matrix back from an identity matrix via transform.transpose(). (So, transform.invert() also does the same thing, since the inverse of a rotation matrix is also it's transpose). Pop the matrix stack instead of shifting it to see animation in reverse. http://wonderfl.net/c/5PjA
Fixed dice?? http://wonderfl.net/c/dqVO
- by Glidias
- at 2011/07/07 17:50:36
my eyes!! arrhhhhr!