// forked from bernix31's forked from: circles // forked from hacker_cztbzu4g's circles package { import flash.display.*; import flash.events.Event; public class circle extends Sprite { public function circle() { var g :Graphics = graphics; g.beginFill(0x00FFFF); //drawCircle(x:Number, y:Number, radius:Number g.drawCircle(120,160,40); } } } forked from: forked from: circles