// forked from Saqoosha's forked from: forked from: forked from: Liquid10000 // forked from nutsu's forked from: forked from: Liquid10000 // forked from nutsu's forked from: Liquid10000 // forked from zin0086's Liquid10000 // 50,000 ぐらいやとなんとか動くかなぁ package { import flash.display.Stage; import flash.display.StageAlign; import flash.display.StageScaleMode; import flash.display.Sprite; import flash.display.Bitmap; import flash.display.BitmapData; import flash.geom.ColorTransform; import flash.geom.Rectangle; import flash.events.Event; import flash.events.MouseEvent; import flash.events.TimerEvent; import flash.utils.*; import flash.geom.Point; [SWF(width="465", height="465", backgroundColor="0x000000", frameRate="60")]; public class Liquid extends Sprite { private const nums:uint = 30000; private var bmpDat:BitmapData; private var vectorDat:BitmapData; private var randomSeed:uint = Math.floor( Math.random() * 0xFFFF ); private var bmp:Bitmap; private var vectorList:Array; private var rect:Rectangle; private var cTra:ColorTransform; private var vR:Number; private var vG:Number; private var timer:Timer; public function Liquid() { initialize(); } private function initialize():void { stage.align = StageAlign.TOP_LEFT; stage.scaleMode = StageScaleMode.NO_SCALE; stage.frameRate = 60; bmpDat= new BitmapData( 465, 465, false, 0x000000 ); vectorDat= new BitmapData( 230, 230, false, 0x000000 ); randomSeed= Math.floor( Math.random() * 0xFFFF ); vectorDat.perlinNoise( 115, 115, 4,randomSeed, false, true, 1|2|0|0 ); bmp= new Bitmap( bmpDat ); addChild( bmp ); rect = new Rectangle( 0, 0, 465, 465 ) cTra = new ColorTransform( .8, .8, .9, 1.0 ); vR = 0; vG = 0; vectorList = []; for (var i:uint = 0; i < nums; i++) { var px:Number = Math.random()*465; var py:Number = Math.random()*465; vectorList.push( new VectorDat(px,py) ); } addEventListener( Event.ENTER_FRAME, loop ); //stage.addEventListener( MouseEvent.CLICK, resetFunc ); timer = new Timer(100, 0); timer.addEventListener(TimerEvent.TIMER, resetFunc); timer.start(); } private function loop( e:Event ):void { bmpDat.lock(); bmpDat.colorTransform( rect, cTra ); var len:uint = vectorList.length; for (var i:uint = 0; i < len; i++) { var dots:VectorDat = vectorList[i]; var col:Number = vectorDat.getPixel( dots.px*0.5, dots.py*0.5); dots.ax += ( (col >> 16 & 0xff)-128 ) * .0005; dots.ay += ( (col >> 8 & 0xff)-128 ) * .0005; dots.vx += dots.ax; dots.vy += dots.ay; dots.px += dots.vx; dots.py += dots.vy; var _posX:Number = dots.px; var _posY:Number = dots.py; dots.ax *= .96; dots.ay *= .96; dots.vx *= .92; dots.vy *= .92; ( _posX > 465 )?dots.px = 0: ( _posX < 0 )?dots.px = 465:0; ( _posY > 465 )?dots.py = 0: ( _posY < 0 )?dots.py = 465:0; bmpDat.setPixel( dots.px, dots.py, 0xffffff ); } bmpDat.unlock(); } private var seed:Number = Math.floor( Math.random() * 0xFFFF ); private var offset:Array = [new Point(), new Point()]; private function resetFunc(e:Event):void{ //randomSeed= Math.floor( Math.random() * 0xFFFF ); vectorDat.perlinNoise( 115, 115, 2, seed, false, true, 1|2|0|0, false, offset ); offset[0].x += 1.5; offset[1].y += 1.0; //vectorList= []; /*for (var i:uint = 0; i < nums; i++) { var px:Number = Math.random()*465; var py:Number = Math.random()*465; vectorList.push( new VectorDat( px, py ) ); }*/ var dots:VectorDat = vectorList[0]; vR += .001 * (dots.px-232)/465; vG += .001 * (dots.py-232)/465; ( vR > .01 ) ? vR = .01: ( vR < -.01 ) ? vR = -.01:0; ( vG > .01 ) ? vG = .01: ( vG < -.01 ) ? vG = -.01:0; cTra.redMultiplier += vR; cTra.blueMultiplier += vG; ( cTra.redMultiplier > .9 ) ? cTra.redMultiplier = .9: ( cTra.redMultiplier < .5 ) ? cTra.redMultiplier = .5:cTra.redMultiplier; ( cTra.blueMultiplier > .9 ) ? cTra.blueMultiplier = .9: ( cTra.blueMultiplier < .5 ) ? cTra.blueMultiplier = .5:cTra.blueMultiplier; } } } class VectorDat { public var vx:Number = 0; public var vy:Number = 0; public var ax:Number = 0; public var ay:Number = 0; public var px:Number; public var py:Number; function VectorDat( px:Number, py:Number ) { this.px = px; this.py = py; } } forked from: forked from: forked from: forked from: Liquid10000