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- piXelero's Triangular kaleidoscope with perlinNoise
forked from: Triangular kaleidoscope with perlinNoise
FP 10 required !
[SWF(width = 800, height = 780, backgroundColor = 0x101010, frameRate = 30)]
Triangular Kaleidoscope with perlinNoise
using graphics.drawTriangles()-method
and uv -coordinates for texture mapping
to create a triangular reflections
Petri Leskinen 15.1.2009 Espoo, Finland
http://pixelero.wordpress.com
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- license : All rights reserved
- modified : 2009-10-12 05:46:27


