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forked from: Triangular kaleidoscope with perlinNoise

FP 10 required !
[SWF(width = 800, height = 780, backgroundColor = 0x101010, frameRate = 30)]

Triangular Kaleidoscope with perlinNoise

using graphics.drawTriangles()-method
and uv -coordinates for texture mapping
to create a triangular reflections

Petri Leskinen 15.1.2009 Espoo, Finland
http://pixelero.wordpress.com

cyberthom cyberthom

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    • license : All rights reserved
    • modified : 2009-10-12 05:46:27

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