package { /** * 3D日本語文字ジェネレーター * 3DText.in APIを開発中 * デモアプリを書いてみる。 */ import flash.net.*; import flash.text.*; import flash.system.*; import flash.display.*; import flash.geom.*; import flash.events.*; import org.papervision3d.view.*; import org.papervision3d.objects.*; import org.papervision3d.materials.*; import org.papervision3d.events.FileLoadEvent; import caurina.transitions.Tweener; [SWF(width="465", height="465", backgroundColor="0x000000", frameRate="30")] public class Main extends BasicView { private var mouseDown: Boolean = false; private var pt:Point=new Point(0,0); private var rootNode : DisplayObject3D; private var text:_3DText; private var pos:int=0; private var bitmat:BitmapFileMaterial; private var in_arr:Array=new Array(); private var sel_arr:Array=new Array(); public function Main() { super(465, 465, true,false, "Free"); Security.loadPolicyFile("http://www.3dtext.in/crossdomain.xml"); rootNode = scene.addChild( new DisplayObject3D( "rootNode" ) ); scene.addChild(rootNode); camera.target = rootNode; text = new _3DText(new WireframeMaterial(0x00ff00), "3D文字", 1.5, 0, "ipagp"); text.addEventListener(FileLoadEvent.LOAD_COMPLETE, handleFileLoaded); rootNode.addChild(text); } private function handleFileLoaded(e:FileLoadEvent):void { create_ctl(); addEventListener(Event.ENTER_FRAME, onEnterFrame); viewport.stage.addEventListener(MouseEvent.MOUSE_DOWN, function():void{mouseDown=true;pt.x=mouseX;pt.y=mouseY;}); viewport.stage.addEventListener(MouseEvent.MOUSE_UP, function():void{mouseDown=false;}); startRendering(); bitmat = new BitmapFileMaterial("http://www.3dtext.in/image/0.jpg"); bitmat.addEventListener(FileLoadEvent.LOAD_COMPLETE, handleBitmapFileLoaded); } private function handleBitmapFileLoaded(e:FileLoadEvent):void {text.set_letters_material(bitmat);} private function onEnterFrame(event:Event):void { if(mouseDown){ rootNode.rotationY=-(viewport.stage.mouseX-pt.x)/4; rootNode.rotationX=(viewport.stage.mouseY-pt.y)/4; }else{ rootNode.rotationY*=0.7;rootNode.rotationX*=0.7; } camera.x = -viewport.stage.mouseX + viewport.width/2; camera.y = -viewport.stage.mouseY + viewport.height / 2; if(bitmat.loaded)scrollBitmap(bitmat.bitmap, -1, -1); } private function create_ctl():void { var carr:Array = [ { text:"Text", val:"3D文字", width:90,max:7,rest:null }, { text:"Depth", val:2, width:35,max:3,rest:"0-9." }, { text:"Bevel", val:0, width:35,max:3,rest:"0-9." } ]; var barr:Array = [{text:"Generate",val:Btn_Press,width:70},{text:" + ",val:Zoom_in,width:17},{text:" - ",val:Zoom_out,width:17}]; var shp:Shape = new Shape(); shp.graphics.beginFill(0xeeeeee); shp.graphics.drawRoundRect(0,0,stage.stageWidth,30,9); shp.graphics.endFill(); addChild(shp); var left:int = 0; for (var k:int = 0; k < carr.length; k++ ) { var label:TextField = new TextField(); label.y = 5; label.x = left + 5; label.selectable = false; label.autoSize = TextFieldAutoSize.LEFT; label.htmlText = "<b>"+carr[k].text+"</b>"; addChild(label); var inp:TextField= new TextField(); inp.y = 5; inp.x = label.textWidth+label.x+8; inp.width =carr[k].width; inp.text = carr[k].val; inp.border = true; inp.height = 20; left = inp.x + carr[k].width; inp.type = TextFieldType.INPUT; inp.selectable = true; inp.maxChars = carr[k].max; inp.restrict = carr[k].rest; addChild(inp); in_arr.push(inp); } left += 15; for (var l:int = 0; l < barr.length; l++ ) { var btn:Sprite = new Sprite(); btn.buttonMode = true; btn.y = 5;btn.x = left; btn.graphics.beginFill(0xcccccc); btn.graphics.lineStyle(1, 0x888888); btn.graphics.drawRect(0,0,barr[l].width,20); btn.graphics.endFill(); btn.mouseChildren = false; var label2:TextField = new TextField(); label2.width = barr[l].width; label2.htmlText = "<p align='center'>"+barr[l].text+"</p>"; btn.addChild(label2); left = btn.x + barr[l].width+7;left+=(l==0)?10:0 addChild(btn); btn.addEventListener(MouseEvent.CLICK,barr[l].val); } var pl:Sprite = new Sprite();pl.x = 5;pl.y = stage.stageHeight - 27; pl.buttonMode = true; addChild(pl); var ld:Loader = new Loader(); ld.load(new URLRequest("http://www.3dtext.in/image/tool.png")); pl.addChild(ld); sel_arr.push(new Sprite());sel_arr.push(new Sprite()); pl.addChild(sel_arr[0]); pl.addChild(sel_arr[1]); pl.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler); pl.addEventListener(MouseEvent.ROLL_OUT, function():void{sel_arr[0].graphics.clear();}); pl.addEventListener(MouseEvent.CLICK, mouseClickHandler); select_image(sel_arr[1],pos,true); } private function mouseClickHandler(e:MouseEvent):void { pos = e.localX / 24; select_image(sel_arr[1], pos, true); bitmat = new BitmapFileMaterial("http://www.3dtext.in/image/"+pos+".jpg"); bitmat.addEventListener(FileLoadEvent.LOAD_COMPLETE, handleBitmapFileLoaded); } private function select_image(s:Sprite,a:int,b:Boolean):void { s.graphics.clear(); if(b){s.graphics.lineStyle(1,0xff0000);}else{s.graphics.beginFill(0xcccccc,0.5);} s.graphics.drawRect(a * 24-1, 0, 24, 24); s.graphics.endFill(); } private function mouseMoveHandler(e:MouseEvent):void { var x:int = e.localX / 24; if(x!=pos)select_image(sel_arr[0],x,false); } private function Btn_Press(e:MouseEvent):void { var d:Number = Number(in_arr[1].text); if (d > 5) { d = 5; in_arr[1].text = d;} var b:Number = Number(in_arr[2].text); if (b > 5){b = 5; in_arr[2].text = b;} text.removeLetters(); text = new _3DText(bitmat, in_arr[0].text,d,b, "ipagp"); rootNode.addChild(text); } private function Zoom_in(e:MouseEvent):void { Tweener.addTween(rootNode, { scale:rootNode.scale * 1.1 ,time:.2,transition:"easeOutQuint"} ); } private function Zoom_out(e:MouseEvent):void { Tweener.addTween(rootNode, { scale:rootNode.scale * 0.9 ,time:.2,transition:"easeOutQuint"} ); } private function scrollBitmap(bm:BitmapData,sx:int,sy:int):void{ var divx:int = Math.abs(sx), divy:int = Math.abs(sy); var rect:Array = [new Rectangle(bm.width - divx, 0, divx, bm.height), new Rectangle(0, 0, divx, bm.height), new Rectangle(0,0,bm.width,divy),new Rectangle(0,bm.height-divy,bm.width,divy)]; var p:Array=[new Point(0,0),new Point(bm.width-divx,0),new Point(0,0),new Point(0,bm.height-divy)]; var tmp:BitmapData = new BitmapData(bm.width,bm.height,bm.transparent,0x000000); (sx>0)?tmp.copyPixels(bm,rect[0],p[0]) : tmp.copyPixels(bm,rect[1], p[1]); bm.scroll(sx,0); (sx>0)?bm.copyPixels(tmp,rect[1],p[0]) : bm.copyPixels(tmp,rect[0], p[1]); (sy>0)?tmp.copyPixels(bm,rect[3],p[2]) : tmp.copyPixels(bm,rect[2], p[3]); bm.scroll(0,sy); (sy>0)?bm.copyPixels(tmp,rect[2],p[2]) : bm.copyPixels(tmp,rect[3], p[3]); tmp.dispose(); } } } import org.papervision3d.core.geom.* import org.papervision3d.core.geom.renderables.*; import org.papervision3d.core.math.*; import org.papervision3d.core.proto.MaterialObject3D import org.papervision3d.objects.DisplayObject3D; import org.papervision3d.materials.*; import org.papervision3d.events.FileLoadEvent; import flash.events.*; import flash.net.*; import flash.utils.*; class _3DText extends TriangleMesh3D { public var loaded :Boolean; public var letters:Array; private var spacer:int = 30; private var _Mesh:DisplayObject3D; private var mat:MaterialObject3D; private var _filename:String; public function _3DText(material:MaterialObject3D,word:String,depth:Number,bevel:Number,font:String=null) { super( material, new Array(), new Array(), null ); _Mesh = this; mat = material; letters = new Array(); var val:URLVariables = new URLVariables(); val.text=word; //作成する立体文字 val.depth=depth; //文字の厚さ val.bevel=bevel; //文字べベル val.font = font; //フォント名 var req:URLRequest = new URLRequest("http://www.3dtext.in/api/for_wonderfl_demo_key"); req.method = URLRequestMethod.POST;req.data=val; var loader:URLLoader = new URLLoader(); loader.dataFormat = URLLoaderDataFormat.BINARY; loader.addEventListener(Event.COMPLETE, completeHandler); loader.load(req); } public function set_letters_material(m:MaterialObject3D):void { for(var j:int=0;j<letters.length;j++)letters[j].material=m; } public function removeLetters():void { for each( var l:DisplayObject3D in letters){ removeChild(l); } letters.length = 0; parent.removeChild( this ); } private function completeHandler(event:Event):void { var data:ByteArray = event.target.data; data.endian = Endian.LITTLE_ENDIAN var q:int;var sum:int=0 try { while (q = data.readUnsignedShort()) { var t:TriangleMesh3D = new TriangleMesh3D(mat, new Array(), new Array()); var arr: Array = new Array(); if(q>1)for (var a:int = 0; a < q; a++) { var v1:Vertex3D = new Vertex3D(data.readFloat(), data.readFloat(),data.readFloat()) var v2:Vertex3D = new Vertex3D(data.readFloat(), data.readFloat(),data.readFloat()) var v3:Vertex3D = new Vertex3D(data.readFloat(), data.readFloat(),data.readFloat()) t.geometry.vertices.push(v1);t.geometry.vertices.push(v2);t.geometry.vertices.push(v3); t.geometry.faces.push(new Triangle3D(t, [v1,v2,v3],mat, [new NumberUV(data.readFloat(),data.readFloat()),new NumberUV(data.readFloat(),data.readFloat()),new NumberUV(data.readFloat(),data.readFloat())])); } for (var i:int = 0; i < 9; i++) {arr.push(data.readFloat());} t.extra = { stat:arr }; sum += arr[0]; letters.push(t); } } catch (err:Error) { }finally { if (letters.length > 1) { sum +=(letters.length - 1)* spacer; } letters[0].x = -sum / 2+letters[0].extra.stat[0]/2; for (var i:int = 0; i < letters.length; i++ ) { _Mesh.addChild(letters[i]); if (i > 0) { letters[i].x=letters[i-1].x+spacer+(letters[i-1].extra.stat[0]/2)+(letters[i].extra.stat[0]/2); } } this.geometry.ready = true; var fileEvent:FileLoadEvent = new FileLoadEvent( FileLoadEvent.LOAD_COMPLETE, _filename ); this.dispatchEvent( fileEvent ); this.loaded = true; } } } 3dtext.in API Text Generator Demo