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shader alpha handling test; ff: Shader fill

Trying to reproduce a glitch I encountered in trying to code a shader. The shader code, copied below, should be recolouring the bitmap consistently and preserving alpha.

See also here:

http://forums.adobe.com/thread/1003124

John_Blackburne John_Blackbu..

    • forked:0
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    • license : MIT License
    • modified : 2012-05-12 07:25:58

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