// // interface specification of // customizing capture timings, disabling capture // // you don't have to do this normally, // capture is automatically taken. // package { import flash.display.Sprite; public class CustomizeCapture extends Sprite { public function CustomizeCapture() { // don't take a capture Wonderfl.disable_capture(); // take a capture after 10 sec Wonderfl.capture_delay( 10 ); } } } Customizing Capture