package { import frocessing.color.ColorHSV; import flash.display.Sprite; import flash.display.StageAlign; import flash.display.StageQuality; import flash.display.StageScaleMode; import flash.events.MouseEvent; import flash.geom.PerspectiveProjection; import flash.utils.getTimer; [SWF(backgroundColor="#000000", frameRate="60", width="475", height="475")] public class Pixels extends Sprite { private var _canvas:Canvas; private var _color:ColorHSV; private var _px:int; private var _py:int; public function Pixels() { stage.scaleMode = StageScaleMode.NO_SCALE; stage.align = StageAlign.TOP_LEFT; stage.quality = StageQuality.LOW; var pp:PerspectiveProjection = root.transform.perspectiveProjection; pp.focalLength = 2000; root.transform.perspectiveProjection = pp; _canvas = addChild(new Canvas()) as Canvas; _color = new ColorHSV(); _px = _py = -1; addEventListener(MouseEvent.MOUSE_DOWN, _onMouseDown); addEventListener(MouseEvent.MOUSE_UP, _onMouseUp); } private function _onMouseDown(event:MouseEvent):void { addEventListener(MouseEvent.MOUSE_MOVE, _onMouseMove); _draw(); } private function _onMouseMove(event:MouseEvent):void { _draw(); } private function _onMouseUp(event:MouseEvent):void { removeEventListener(MouseEvent.MOUSE_MOVE, _onMouseMove); _px = _py = -1; } private function _draw():void { _color.h = getTimer() / 50 + Math.random() * 30; var cx:int = mouseX / 5; var cy:int = mouseY / 5; if (_px >= 0) _canvas.drawLine(_px, _py, cx, cy, _color.value); _px = cx; _py = cy; } } } import org.libspark.betweenas3.BetweenAS3; import org.libspark.betweenas3.easing.Circ; import org.libspark.betweenas3.tweens.ITween; import flash.display.Bitmap; import flash.display.BitmapData; import flash.display.PixelSnapping; import flash.display.Shape; import flash.display.Sprite; class Canvas extends Sprite { private var _image:Bitmap; private var _grid:Bitmap; private var _px:int; private var _py:int; public function Canvas() { mouseChildren = false; var b:BitmapData = new BitmapData(95 + 1, 95, false, 0x0); _image = addChild(new Bitmap(b, PixelSnapping.ALWAYS, false)) as Bitmap; _image.scaleX = _image.scaleY = 5; var s:Shape = new Shape(); s.graphics.beginFill(0x101010); s.graphics.drawRect(4, 0, 1, 5); s.graphics.drawRect(0, 4, 4, 1); s.graphics.endFill(); var p:BitmapData = new BitmapData(5, 5, true, 0x0); p.draw(s); s.graphics.clear(); s.graphics.beginBitmapFill(p); s.graphics.drawRect(0, 0, 475 + 5, 475); s.graphics.endFill(); b = new BitmapData(475 + 5, 475, true, 0x0); b.draw(s); _grid = addChild(new Bitmap(b, PixelSnapping.ALWAYS, false)) as Bitmap; _px = _py = -1; } public function drawLine(x0:int, y0:int, x1:int, y1:int, color:int):void { var steep:Boolean = Math.abs(y1 - y0) > Math.abs(x1 - x0); var tmp:int; if (steep) { tmp = x0; x0 = y0; y0 = tmp; tmp = x1; x1 = y1; y1 = tmp; } if (x0 > x1) { tmp = x0; x0 = x1; x1 = tmp; tmp = y0; y0 = y1; y1 = tmp; } var deltax:int = x1 - x0; var deltay:int = Math.abs(y1 - y0); var error:int = deltax / 2; var ystep:int; var y:int = y0; if (y0 < y1) { ystep = 1; } else { ystep = -1; } for (var x:int = x0; x <= x1; x++) { if (steep) { setPixel(y, x, color); } else { setPixel(x, y, color); } error = error - deltay; if (error < 0) { y = y + ystep; error = error + deltax; } } } public function setPixel(x:int, y:int, color:uint):void { if (x == _px && y == _py) return; _px = x; _py = y; _image.bitmapData.setPixel32(x, y, 0x333333); var s:Shape = new Shape(); s.graphics.beginFill(color); s.graphics.drawRect(-2, -2, 3, 3); s.graphics.endFill(); s.x = x * 5 + 2 + Math.random() * 200 - 100; s.y = y * 5 + 2 + Math.random() * 200 - 100; s.z = -2000; s.rotationX = Math.random() * 360 - 180; s.rotationY = Math.random() * 360 - 180; s.rotationZ = Math.random() * 360 - 180; s.scaleX = s.scaleY = 10; s.alpha = 0; addChild(s); var t:ITween = BetweenAS3.to(s, { x: x * 5 + 2, y: y * 5 + 2, z: 0, rotationX: 0, rotationY: 0, rotationZ: 0, scaleX: 1, scaleY: 1, alpha: 1.0 }, 1.0, Circ.easeOut); t.onComplete = function ():void { s.parent.removeChild(s); _image.bitmapData.setPixel32(x, y, color); }; t.play(); } } Pixels