// forked from nulldesign's Liquid10000 package { import flash.display.Bitmap; import flash.display.BitmapData; import flash.display.Loader; import flash.display.Sprite; import flash.display.StageAlign; import flash.display.StageScaleMode; import flash.events.Event; import flash.events.MouseEvent; import flash.geom.ColorTransform; import flash.geom.Point; import flash.geom.Rectangle; import flash.net.URLRequest; import flash.system.LoaderContext; import flash.utils.setTimeout; [SWF(width="465", height="465", backgroundColor="0x000000", frameRate="30")]; public class Liquid extends Sprite { private const nums:uint = 10000; private var bmpDat:BitmapData; private var vectorDat:BitmapData; private var randomSeed:uint = Math.floor( Math.random() * 0xFFFF ); private var bmp:Bitmap; private var vectorList:Array; private var rect:Rectangle; private var cTra:ColorTransform; private const IMAGE_URL:String = "http://img-fotki.yandex.ru/get/3506/gasubasu.23/0_a6be_d4007aaf_XL"; private var image:Bitmap; private var imageData:BitmapData; public function Liquid() { var req:URLRequest = new URLRequest(IMAGE_URL); var loader:Loader = new Loader(); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, loadComplete); loader.load( req, new LoaderContext(true)); // take a capture after 10 sec //Wonderfl.capture_delay( 10 ); //setTimeout(function():void{Wonderfl.capture(stage);},10000); } public function loadComplete(e:Event = null):void { e.target.removeEventListener(Event.COMPLETE, loadComplete); image = e.target.loader.content as Bitmap; imageData = image.bitmapData; initialize() } private function initialize():void { stage.align = StageAlign.TOP_LEFT; stage.scaleMode = StageScaleMode.NO_SCALE; bmpDat= new BitmapData( 465, 465, false, 0x000000 ); vectorDat= new BitmapData( 465, 465, false, 0x000000 ); randomSeed= Math.floor( Math.random() * 0xFFFF ); vectorDat.perlinNoise( 230, 230, 4,randomSeed, false, true, 1|2|0|0 ); bmp= new Bitmap( bmpDat ); addChild( bmp ); rect= new Rectangle( 0, 0, 465, 465 ); cTra= new ColorTransform( 0.99, .99, .99, .99 ); vectorList= new Array(); for (var i:uint = 0; i < nums; i++) { var px:Number = Math.random()*465; var py:Number = Math.random()*465; var ic:uint = imageData.getPixel(px,py+200); var rr:int = (ic >> 16 & 0xff); var gg:int = (ic >> 8 & 0xff); var bb:int = (ic >> 0 & 0xff); var av:Point = new Point( 0, 0 ); var vv:Point = new Point( 0, 0 ); var pv:Point = new Point( px, py ); var hoge:VectorDat = new VectorDat( av, vv, pv, rr, gg, bb); vectorList.push( hoge ); } addEventListener( Event.ENTER_FRAME, loop ); stage.addEventListener( MouseEvent.CLICK, resetFunc ); } private function loop( e:Event ):void { //bmpDat.colorTransform( rect, cTra ); var list:Array = vectorList; var len:uint = list.length; for (var i:uint = 0; i < len; i++) { var dots:VectorDat = list[i]; var col:Number = vectorDat.getPixel( dots.pv.x, dots.pv.y ); var r:uint = (col >> 16 & 0xff)// + ((dots.rr>>1)); var g:uint = (col >> 8 & 0xff)// + ((dots.bb>>1)); //var b:uint = col & 0xff; dots.av.x += ( r - 128 ) * .0001; dots.av.y += ( g - 128 ) * .0001; dots.vv.x += dots.av.x; dots.vv.y += dots.av.y; dots.pv.x += dots.vv.x; dots.pv.y += dots.vv.y; var _posX:Number = dots.pv.x; var _posY:Number = dots.pv.y; dots.av.x *= .96; dots.av.y *= .96; dots.vv.x *= .92; dots.vv.y *= .92; var ic:uint = imageData.getPixel(dots.pv.x,dots.pv.y+200); dots.rr -= (dots.rr - (ic >> 16 & 0xff))/100; dots.gg -= (dots.gg - (ic >> 8 & 0xff))/100; dots.bb -= (dots.bb - (ic >> 0 & 0xff))/100; ( _posX > 465 )?dots.pv.x = 0: ( _posX < 0 )?dots.pv.x = 465:0; ( _posY > 465 )?dots.pv.y = 0: ( _posY < 0 )?dots.pv.y = 465:0; bmpDat.fillRect( new Rectangle( dots.pv.x, dots.pv.y, 1, 1), (dots.rr<<16) | (dots.gg<<8) | (dots.bb<<0)); } } private function resetFunc(e:MouseEvent):void{ randomSeed= Math.floor( Math.random() * 0xFFFF ); vectorDat.perlinNoise( 230, 230, 4,randomSeed, false, true, 1|2|0|0 ); vectorList= new Array(); for (var i:uint = 0; i < nums; i++) { var px:Number = Math.random()*465; var py:Number = Math.random()*465; var ic:uint = imageData.getPixel(px,py+200); var rr:int = (ic >> 16 & 0xff); var gg:int = (ic >> 8 & 0xff); var bb:int = (ic >> 0 & 0xff); var av:Point = new Point( 0, 0 ); var vv:Point = new Point( 0, 0 ); var pv:Point = new Point( px, py ); var hoge:VectorDat = new VectorDat( av, vv, pv, rr, gg, bb); vectorList.push( hoge ); } } } } import flash.geom.Point; class VectorDat { public var vv:Point; public var av:Point; public var pv:Point; public var rr:int; public var bb:int; public var gg:int; function VectorDat( _av:Point, _vv:Point, _pv:Point, _rr:int, _gg:int, _bb:int ) { vv = _vv; av = _av; pv = _pv; rr = _rr; gg = _gg; bb = _bb; } } forked from: Liquid10000