// forked from kotobuki's Arduino/Analog/Fading: physical x wonderfl way // forked from kotobuki's Hello World! with Arduino: physical x wonderfl way // An "Analog/Fading" example in physical x wonderfl way // // Output: // * A LED connected the D11 pin // // Reference: // http://funnel.cc/Main/GettingStarted // http://arduino.cc/en/Tutorial/Fading package { import flash.display.Sprite; import funnel.*; import funnel.gui.*; import funnel.ui.*; public class FlashTest extends Sprite { private var arduino:Arduino; public function FlashTest() { var config:Configuration = Arduino.FIRMATA; config.setDigitalPinMode(11, PWM); arduino = new Arduino(config); // If you want to create a GUI to let users try // without hardware, set a GUI as follows var gui:ArduinoGUI = new ArduinoGUI(); addChild(gui); arduino.gui = gui; // var led05:LED = new LED(arduino.digitalPin(5)); // var led06:LED = new LED(arduino.digitalPin(6)); // var led07:LED = new LED(arduino.digitalPin(7)); var led08:LED = new LED(arduino.digitalPin(8)); var led09:LED = new LED(arduino.digitalPin(9)); var led10:LED = new LED(arduino.digitalPin(10)); var led11:LED = new LED(arduino.digitalPin(11)); var led12:LED = new LED(arduino.digitalPin(12)); var led13:LED = new LED(arduino.digitalPin(13)); // The intercal (in ms), times (0 means infinite) // and the waveform. // Try Osc.SAW, Osc.TRIANGLE or Osc.SQUARE // led05.blink(1000, 0); // led06.blink(1000, 0); // led07.blink(1000, 0); led08.blink(1000, 0); led09.blink(1000, 0); led10.blink(1000, 0); led11.blink(1000, 0); led12.blink(1000, 0); led13.blink(1000, 0); } } } forked from: Arduino/Analog/Fading: physical x wonderfl way