Brightness Helper BetweenAS3 とかで brightness を扱いやすくするよ。 alpha も同時にいじれるよ。 a24 forked:0favorite:4lines:67license : MIT License modified : 2010-07-06 10:28:19 Embed Tweet // // BetweenAS3 とかで brightness を扱いやすくするよ。 // alpha も同時にいじれるよ。 // package { import flash.display.Sprite; import flash.display.Loader; import flash.events.MouseEvent; import flash.net.URLRequest; import org.libspark.betweenas3.BetweenAS3; public class Main extends Sprite { public function Main() { Wonderfl.capture_delay(30); // BackGround graphics.beginFill(0); graphics.drawRect(0, 0, 465, 465); // Image var sp:Sprite = new Sprite(); sp.buttonMode = true; sp.x = 130; sp.y = 130; var loader:Loader = new Loader(); loader.load(new URLRequest("http://wonderfl.net/static/tmp/related_images/2d9441af90236d85651fdb27d672a79b787f902dm")); sp.addChild(loader); addChild(sp); // Brightness var briEffect:Brightness = new Brightness(sp); // Click & Tween sp.addEventListener(MouseEvent.CLICK, function():void { BetweenAS3.tween(briEffect, { brightness:0, alpha:1 }, { brightness:2.55, alpha:0.5 }, 1.0).play(); }); } } } import flash.display.DisplayObject; import flash.geom.ColorTransform; class Brightness { private var _target:DisplayObject; private var _alpha:Number; private var _brightness:Number; private var _colorTf:ColorTransform; /** * アルファ値や輝値を変更するヘルパークラスです。 * @param target 対象となるオブジェクト */ public function Brightness(target:DisplayObject) { _target = target; _colorTf = target.transform.colorTransform; _alpha = 1; _brightness = 0; } /** * アルファ値 */ public function get alpha():Number { return _alpha; } public function set alpha(value:Number):void { _alpha = value; _colorTf.alphaMultiplier = _alpha; _target.transform.colorTransform = _colorTf; } /** * 輝値 */ public function get brightness():Number { return _brightness; } public function set brightness(value:Number):void { _brightness = value; _colorTf.redOffset = _brightness * 100; _colorTf.greenOffset = _brightness * 100; _colorTf.blueOffset = _brightness * 100; _target.transform.colorTransform = _colorTf; } /** * カラー値 */ public function get colorTf():ColorTransform { return _colorTf; } public function set colorTf(value:ColorTransform):void { _colorTf = value; } } Code Fullscreen Preview Fullscreen OKASUKE Nyarineko yun : brightness paq : BetweenAS3 BetweenAS3 brightness alpha target ColorTransform greenOffset redOffset blueOffset addEventListener alphaMultiplier BetweenAS3.addChild BetweenAS3.tween MouseEvent.CLICK URLRequest Number