// forked from undo's forked from: blazingFire // forked from HNAR's blazingFire //参考: 「けむり」 //http://wonderfl.net/code/c896da1db99f89a8958b286f4775cdeb4aa32690 package { import flash.filters.BlurFilter; import flash.display.Shape; import flash.display.Sprite; import flash.events.Event; [SWF(width=465,height=465,backgroundColor=0x000000,frameRate=60)] public class Fire extends Sprite { public function Fire() { var a:Array = new Array(); var i:int; var base:Sprite = new Sprite(); base.filters = [new BlurFilter(8, 16, 1)]; addChild(base); function ef(e:Event):void { for(i=0;i<2;i++) { var s:Sprite = new Sprite(); s.alpha = Math.random()*0.5+0.5; s.graphics.beginFill((Math.random()*0xffffff)&0xff2222); var rnd:Number = Math.random()*20+10; s.graphics.drawCircle(0,0,rnd); s.graphics.endFill(); s.blendMode = "add"; base.addChild(s); s.x = stage.mouseX + Math.random()*20-10; s.y = stage.mouseY + Math.random()*20-10; a.push(s); } for(i=0;i<a.length;i++){ a[i].x += Math.random()*2-1; a[i].y -= 3; a[i].alpha -= 0.02; a[i].scaleX -= 0.02; a[i].scaleY -= 0.02; if(a[i].alpha<=0){ base.removeChild(a[i]); a.splice(i,1); } } } stage.addEventListener(Event.ENTER_FRAME, ef); } } } forked from: forked from: blazingFire