// Demo of LCDBitmap // http://www.libspark.org/wiki/LCDBitmap/en // // Based on Saburin's code // http://blog.jactionscripters.com/2009/05/18/study-recreating-lcd-panels-trinitron-like-matrices/ package { import flash.display.BitmapData; import flash.display.Sprite; import flash.display.StageQuality; import flash.events.Event; import flash.media.Camera; import flash.media.Video; [SWF(width = 465, height = 465, backgroundColor = 0x000000, frameRate = 30)] public class VideoSample extends Sprite { private static const SOURCE_VIDEO_WIDTH:uint = 60; private static const SOURCE_VIDEO_HEIGHT:uint = 45; public function VideoSample() { setupStage(); if (setupVideo()) { setupLCDBitmap(); } } private var _video:Video; private var _videoBitmapData:BitmapData; private function setupStage():void { Wonderfl.capture_delay(10); stage.quality = StageQuality.LOW; } private function setupVideo():Boolean { var camera:Camera = Camera.getCamera(); if (camera == null) { return false; } _video = new Video(SOURCE_VIDEO_WIDTH, SOURCE_VIDEO_HEIGHT); _video.attachCamera(camera); _videoBitmapData = new BitmapData(_video.width, _video.height, false, 0x000000); addEventListener(Event.ENTER_FRAME, videoEnterFrameHandler); return true; } private function videoEnterFrameHandler(e:Event):void { _videoBitmapData.fillRect(_videoBitmapData.rect, 0x000000); _videoBitmapData.draw(_video); } private function setupLCDBitmap():void { var lcd:LCDBitmap = new LCDBitmap(_videoBitmapData); lcd.x = Math.floor((stage.stageWidth - lcd.width) / 2); lcd.y = Math.floor((stage.stageHeight - lcd.height) / 2); addChild(lcd); } } } /* * LCDBitmap * * Licensed under the MIT License * * Copyright (c) 2009 Jin Saburi (metalred.com), * BeInteractive! (www.be-interactive.org) and * Spark project (www.libspark.org) * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ import flash.display.Bitmap; import flash.display.BitmapData; import flash.events.Event; import flash.geom.Rectangle; /** * Display the BitmapData like a LCD display. * * This is a class of <a href="http://blog.jactionscripters.com/2009/05/18/study-recreating-lcd-panels-trinitron-like-matrices/"> * Jin Saburi's effect</a>. * * @see http://blog.jactionscripters.com/2009/05/18/study-recreating-lcd-panels-trinitron-like-matrices/ */ class LCDBitmap extends Bitmap { /** * Create a new instance of the LCDBitmap. * * @param bitmapData an instance of BitmapData you need to display. * @param tileSize size of tile displays RGB color. * @param tileMargin margin of each tiles * @param pixelSnapping same as Bitmap class. * @param smoothing same as Bitmap class. */ public function LCDBitmap(bitmapData:BitmapData, tileSize:uint = 3, tileMargin:uint = 1, pixelSnapping:String = 'auto', smoothing:Boolean = false) { _sourceBitmapData = bitmapData; _lcdBitmapData = new BitmapData(bitmapData.width * ((tileSize + tileMargin) * 3), bitmapData.height * ((tileSize + tileMargin) * 3), true, 0x00000000); super(_lcdBitmapData, pixelSnapping, smoothing); trace(_lcdBitmapData.width, _lcdBitmapData.height); _tileSize = tileSize; _tileMargin = tileMargin; _tile = new Rectangle(0, 0, _tileSize, _tileSize); addEventListener(Event.ENTER_FRAME, renderHandler); } private var _sourceBitmapData:BitmapData; private var _lcdBitmapData:BitmapData; private var _tileSize:uint; private var _tileMargin:uint; private var _tile:Rectangle; private function renderHandler(e:Event):void { var source:BitmapData = _sourceBitmapData; var bitmap:BitmapData = _lcdBitmapData; bitmap.lock(); bitmap.fillRect(bitmap.rect, 0x00000000); var sw:uint = source.width; var sh:uint = source.height; var size:uint = _tileSize; var margin:uint = _tileMargin; var tsize:uint = (size + margin); var psize:uint = tsize * 3; var tile:Rectangle = _tile; var px:uint, py:uint; var c:uint, r:uint, g:uint, b:uint; var x:uint, y:uint; for (x = 0; x < sw; ++x) { for (y = 0; y < sh; ++y) { c = source.getPixel(x, y); r = (c & 0xff0000) | 0xff000000; g = (c & 0x00ff00) | 0xff000000; b = (c & 0x0000ff) | 0xff000000; px = psize * x; py = psize * y; tile.x = px; tile.y = py; bitmap.fillRect(tile, r); tile.x = px + tsize; bitmap.fillRect(tile, g); tile.x = px + tsize * 2; bitmap.fillRect(tile, b); tile.x = px + margin; tile.y = py + tsize; bitmap.fillRect(tile, b); tile.x = px + margin + tsize; bitmap.fillRect(tile, r); tile.x = px + margin + tsize * 2; bitmap.fillRect(tile, g); tile.x = px + margin * 2; tile.y = py + tsize * 2; bitmap.fillRect(tile, g); tile.x = px + margin * 2 + tsize; bitmap.fillRect(tile, b); tile.x = px + margin * 2 + tsize * 2; bitmap.fillRect(tile, r); } } bitmap.unlock(); } } Sample of LCDBitmap