// //恥ずかしながら、Sandy 3D Engineって初耳 //いつの間にSandy 3D Engineが使えるようになったんだ? // package { import flash.display.Sprite; import flash.events.Event; import sandy.core.Scene3D; import sandy.core.scenegraph.*; import sandy.primitive.*; public class SandyTest extends Sprite { private var camera:Camera3D = new Camera3D( 465, 465 ); private var scene:Scene3D; private var sphere:Sphere = new Sphere( "mySphere" ) ; public function SandyTest():void { scene = new Scene3D( "myScene", this, camera, new Group("root") ); scene.root.addChild(sphere); scene.render(); addEventListener(Event.ENTER_FRAME,onEnterFrame) } public function onEnterFrame(e:Event):void { sphere.rotateX -= ( mouseY - 465/2 ) / 200; sphere.rotateY += ( mouseX - 465/2 ) / 200; scene.render(); } } } Hello!Sandy 3D Engine