Particle2 ... @author DefaultUser (Tools -> Custom Arguments...) mutast forked:2favorite:3lines:109license : All rights reserved modified : 2009-01-07 22:49:46 Embed Tweet // write as3 code here.. package { import flash.display.MovieClip; import flash.events.*; /** * ... * @author DefaultUser (Tools -> Custom Arguments...) */ public class Particle extends MovieClip { public function Particle() { stage.frameRate = 40; var ww:Wall = new Wall(stage.stageWidth,stage.stageHeight); addChildAt(ww,0); addEventListener(Event.ENTER_FRAME, func1); } public function func1(event:Event):void { var p:ParticleMake = new ParticleMake(mouseX, mouseY, Math.random() * 13 - 7, Math.random() * -10, Math.random()*0.5 + 0.3, Math.random() * 0xffffff); addChildAt(p,1); } } } import flash.display.*; import flash.events.*; import flash.filters.*; import flash.geom.*; class ParticleMake extends Sprite { var posx:Number; var posy:Number; var velx:Number; var vely:Number; var grav:Number; var col:uint; var fill:BlurFilter; var fillNum; int; public function ParticleMake (num1:Number, num2:Number, num3:Number, num4:Number, num5:Number, num6:uint) { posx = num1; posy = num2; velx = num3; vely = num4; grav = num5; col = num6; fillNum = 2; fill = new BlurFilter(fillNum, fillNum); var ball:Ball = new Ball(); addChild(ball); x = posx; y = posy; filters = [fill] scaleX = scaleY = Math.random() * 1.6 + 0.2; var colo:ColorTransform = ball.transform.colorTransform; colo.color = num6; ball.transform.colorTransform = colo; addEventListener(Event.ENTER_FRAME, func2); } public function func2(event:Event):void { vely += grav; posx += velx; posy += vely; fillNum += 0.2; x = posx; y = posy; fill = new BlurFilter(fillNum, fillNum); filters = [fill] if (x < 0 || x > stage.stageWidth || y > stage.stageHeight) { removeEventListener(Event.ENTER_FRAME, func2); parent.removeChild(this); } } } class Ball extends Sprite { public function Ball() { var b:Sprite = new Sprite(); var randA:int = Math.random() * 6; if(randA == 0) { b.graphics.beginFill(0xffffff); b.graphics.drawCircle(0, 0, 10); addChild(b); }else if (randA == 1) { b.graphics.lineStyle(3, 0xffffff); b.graphics.drawCircle(0, 0, 10); addChild(b); }else if (randA == 2) { b.graphics.beginFill(0xffffff); b.graphics.drawRect(0, 0, 10, 10); addChild(b); }else if (randA == 3) { b.graphics.lineStyle(3, 0xffffff); b.graphics.drawRect(0, 0, 10, 10); addChild(b); }else if (randA == 4) { b.graphics.beginFill(0xffffff); b.graphics.moveTo(0, -10); b.graphics.lineTo( -5, 0); b.graphics.lineTo(5, 0); addChild(b); }else if (randA == 5) { b.graphics.lineStyle(3,0xffffff); b.graphics.moveTo(0, -10); b.graphics.lineTo( -5, 0); b.graphics.lineTo(5, 0); b.graphics.lineTo( 0, -10); addChild(b); } } } class Wall extends Sprite { public function Wall(a:Number,b:Number) { var w:Sprite = new Sprite(); w.graphics.beginFill(0x000000); w.graphics.drawRect(0, 0, a, b); addChild(w); } } Code Fullscreen Preview Fullscreen chieinoue DOS juicebb : 2dparticle 2d particle fill addChildAt filters drawCircle lineTo addEventListener frameRate scaleY scaleX removeChild color mouseY addChild mouseX removeEventListener drawRect colorTransform beginFill lineStyle MovieClip sort new page view favorite forked pv206 forked from: Particle2 Picto forked:0 favorite:0lines:109 (diff:1) pv223 forked from: Particle2 otoyasumi forked:0 favorite:0lines:109 (diff:1)