<?xml version="1.0" encoding="UTF-8"?>
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    <title>wonderfl build flash online, developers blog</title>
    <link rel="alternate" type="text/html" href="http://wonderfl.net/blog/" />
    <link rel="self" type="application/atom+xml" href="http://wonderfl.net/blog/atom.xml" />
    <id>tag:wonderfl.net,2008-12-31:/blog//1</id>
    <updated>2011-04-26T08:47:43Z</updated>
    <subtitle>news and updates about wonderfl build flash online</subtitle>
    <generator uri="http://www.sixapart.com/movabletype/">Movable Type 4.23-ja</generator>

<entry>
    <title>Monster Debugger Added</title>
    <link rel="alternate" type="text/html" href="http://wonderfl.net/blog/2011/04/monster-debugger-added.html" />
    <id>tag:wonderfl.net,2011:/blog//1.181</id>

    <published>2011-04-26T08:38:09Z</published>
    <updated>2011-04-26T08:47:43Z</updated>

    <summary>Added the open source debugger for Adobe Flash, Flex and AIR, Monster Debugger: http://demonsterdebu...</summary>
    <author>
        <name>sugyan</name>
        <uri>http://wonderfl.net/user/sugyan</uri>
    </author>
    
        <category term="release" scheme="http://www.sixapart.com/ns/types#category" />
    
    
    <content type="html" xml:lang="en" xml:base="http://wonderfl.net/blog/">
        <![CDATA[<p>Added the open source debugger for Adobe Flash, Flex and AIR,<br>
Monster Debugger: <a target="_blank" href="http://demonsterdebugger.com/">http://demonsterdebugger.com/</a> to our <a href="http://wonderfl.net/libraries">libraries</a>.<br />
It's licensed under the GPL license.<br />
</p>
<p>
how to use: <a target="_blank" href="http://demonsterdebugger.com/tour/quick-start">http://demonsterdebugger.com/tour/quick-start</a><br />
</p>
Enjoy!<br />
]]>
        
    </content>
</entry>

<entry>
    <title>Alternativa3D updated to version: 7.7.0</title>
    <link rel="alternate" type="text/html" href="http://wonderfl.net/blog/2011/04/alternativa3d-updated-to-version-770.html" />
    <id>tag:wonderfl.net,2011:/blog//1.180</id>

    <published>2011-04-14T10:17:37Z</published>
    <updated>2011-04-14T10:18:03Z</updated>

    <summary>Enjoy! Thanks to Alternativa3D team for the update and notice!...</summary>
    <author>
        <name>sugyan</name>
        <uri>http://wonderfl.net/user/sugyan</uri>
    </author>
    
    
    <content type="html" xml:lang="en" xml:base="http://wonderfl.net/blog/">
        <![CDATA[<p>Enjoy!</p>

<p>Thanks to Alternativa3D team for the update and notice!</p>]]>
        
    </content>
</entry>

<entry>
    <title>Stardust 1.3.186, cjsignals 1.0.32 library updates</title>
    <link rel="alternate" type="text/html" href="http://wonderfl.net/blog/2011/01/stardust-13186-cjsignals-1032-library-updates.html" />
    <id>tag:wonderfl.net,2011:/blog//1.179</id>

    <published>2011-01-13T08:47:23Z</published>
    <updated>2011-01-13T08:58:04Z</updated>

    <summary>Library updates and new ones! Stardust - AS3 particle engine http://code.google.com/p/stardust-parti...</summary>
    <author>
        <name>mash</name>
        
    </author>
    
        <category term="release" scheme="http://www.sixapart.com/ns/types#category" />
    
    
    <content type="html" xml:lang="en" xml:base="http://wonderfl.net/blog/">
        <![CDATA[<p>Library updates and new ones!</p>

<p>Stardust - AS3 particle engine<br />
<a href="http://code.google.com/p/stardust-particle-engine/">http://code.google.com/p/stardust-particle-engine/</a></p>

<p>Some code using previous Stardust versions are broken, we're talking with the author if there's something we can do.</p>

<p>cjsignals - ActionScript 3.0 Observer Framework<br />
<a href="http://code.google.com/p/cjsignals/">http://code.google.com/p/cjsignals/</a></p>

<p>Enjoy the latest and new libraries!<br />
</p>]]>
        
    </content>
</entry>

<entry>
    <title>Alternativa3D updated to version: 7.6.0</title>
    <link rel="alternate" type="text/html" href="http://wonderfl.net/blog/2010/12/alternativa3d-updated-to-version-760.html" />
    <id>tag:wonderfl.net,2010:/blog//1.178</id>

    <published>2010-12-24T10:28:02Z</published>
    <updated>2010-12-24T10:31:40Z</updated>

    <summary>Enjoy!  Thanks to Alternativa3D team for the update and notice! ...</summary>
    <author>
        <name>mash</name>
        
    </author>
    
        <category term="release" scheme="http://www.sixapart.com/ns/types#category" />
    
    
    <content type="html" xml:lang="en" xml:base="http://wonderfl.net/blog/">
        <![CDATA[<p>Enjoy! </p>

<p>Thanks to Alternativa3D team for the update and notice!<br />
</p>]]>
        
    </content>
</entry>

<entry>
    <title>miniui and Ukiuki, new libraries</title>
    <link rel="alternate" type="text/html" href="http://wonderfl.net/blog/2010/12/miniui-and-ukiuki-new-libraries.html" />
    <id>tag:wonderfl.net,2010:/blog//1.175</id>

    <published>2010-12-16T09:47:04Z</published>
    <updated>2010-12-16T09:51:31Z</updated>

    <summary>miniui is a minimal ui library. see project home and an minimal sample here:-) miniui sample - wonde...</summary>
    <author>
        <name>mash</name>
        
    </author>
    
        <category term="release" scheme="http://www.sixapart.com/ns/types#category" />
    
    
    <content type="html" xml:lang="en" xml:base="http://wonderfl.net/blog/">
        <![CDATA[<p>miniui is a minimal ui library.<br />
see <a href="http://code.google.com/p/actionscriptiui/">project home<br />
</a><br />
and an minimal sample here:-)</p>

<p><script type="text/javascript" src="http://wonderfl.net/blogparts/neDJ/js"></script><p class="ttlBpWonderfl" style="width: 465px; margin: 0; text-align: right; font-size: 11px;"><a href="http://wonderfl.net/c/neDJ" title="miniui sample">miniui sample - wonderfl build flash online</a></p></p>

<p><br />
Ukiuki is another Tween library.<br />
Take a look at the documentation: <a href="http://www.libspark.org/wiki/Ukiuki/en">http://www.libspark.org/wiki/Ukiuki/en</a><br />
and an example:</p>

<p><script type="text/javascript" src="http://wonderfl.net/blogparts/tGt1/js"></script><p class="ttlBpWonderfl" style="width: 465px; margin: 0; text-align: right; font-size: 11px;"><a href="http://wonderfl.net/c/tGt1" title="Ukiuki sample">Ukiuki sample - wonderfl build flash online</a></p></p>

<p>enjoy!<br />
</p>]]>
        
    </content>
</entry>

<entry>
    <title>Away3D 3.6.0, jiglibFlash r192 library updates</title>
    <link rel="alternate" type="text/html" href="http://wonderfl.net/blog/2010/11/away3d-360-jiglibflash-r192-library-updates.html" />
    <id>tag:wonderfl.net,2010:/blog//1.169</id>

    <published>2010-11-25T12:30:35Z</published>
    <updated>2010-11-25T12:38:42Z</updated>

    <summary>Away3D - Realtime 3D engine for Flash is updated to version: 3.6.0 http://away3d.com/ and jiglibflas...</summary>
    <author>
        <name>mash</name>
        
    </author>
    
        <category term="release" scheme="http://www.sixapart.com/ns/types#category" />
    
    
    <content type="html" xml:lang="en" xml:base="http://wonderfl.net/blog/">
        <![CDATA[<p>Away3D - Realtime 3D engine for Flash is updated to version: 3.6.0<br />
<a href="http://away3d.com/">http://away3d.com/</a></p>

<p>and jiglibflash - Flash 3D physics engine is updated to revision 192 in google code.<br />
<a href="http://code.google.com/p/jiglibflash/">http://code.google.com/p/jiglibflash/<br />
</a></p>

<p>Enjoy the latest libraries!<br />
</p>]]>
        
    </content>
</entry>

<entry>
    <title>Alternativa3D 7.5.1, minimalcomps 0.9.6, as3swf, bezier library updates</title>
    <link rel="alternate" type="text/html" href="http://wonderfl.net/blog/2010/11/alternativa3d-751-minimalcomps-096-as3swf-bezier-library-updates.html" />
    <id>tag:wonderfl.net,2010:/blog//1.168</id>

    <published>2010-11-13T18:03:35Z</published>
    <updated>2010-11-13T18:49:23Z</updated>

    <summary>Library updates and new ones! Alternativa3D is now 7.5.1 Here&apos;s the list of features of Alternativa3...</summary>
    <author>
        <name>mash</name>
        
    </author>
    
        <category term="release" scheme="http://www.sixapart.com/ns/types#category" />
    
    
    <content type="html" xml:lang="en" xml:base="http://wonderfl.net/blog/">
        <![CDATA[<p>Library updates and new ones!</p>

<p>Alternativa3D is now 7.5.1<br />
<a href="http://alternativaplatform.com/en/alternativa3d/">Here's the list of features of Alternativa3D 7.5.1<br />
</a></p>

<p>minimalcomps is version 0.9.6<br />
release notes in the author's blog: <a href="http://www.bit-101.com/blog/?p=2906">MinimalComps 0.9.6</a></p>

<p>as3swf is updated to the latest on <a href="https://github.com/claus/as3swf">github</a><br />
read <a href="https://github.com/claus/as3swf/wiki">as3swf wiki</a> for details,<br />
and an example for what it can do here:</p>

<p><script type="text/javascript" src="http://wonderfl.net/blogparts/vJkh/js"></script><p class="ttlBpWonderfl" style="width: 465px; margin: 0; text-align: right; font-size: 11px;"><a href="http://wonderfl.net/c/vJkh" title="as3swf test">as3swf test - wonderfl build flash online</a></p></p>

<p><br />
bezier, is a new comer, it's a library about:<br />
<a href="http://code.google.com/p/bezier/">Bezier and Line classes: intersections and other basic methods </a><br />
version: <a href="http://code.google.com/p/bezier/source/browse/">r179 on google code</a></p>

<p>Enjoy!</p>

<p>ps. thanks for the library update and addition requests!!<br />
</p>]]>
        
    </content>
</entry>

<entry>
    <title>Flint Particle System, Union Reator Beta1</title>
    <link rel="alternate" type="text/html" href="http://wonderfl.net/blog/2010/10/flint-particle-system-union-reator-beta1.html" />
    <id>tag:wonderfl.net,2010:/blog//1.167</id>

    <published>2010-10-19T02:33:47Z</published>
    <updated>2010-10-19T02:43:45Z</updated>

    <summary>And more libraries! Flint Particle System - Actionscript 3 Particle Engine for Flash and Flex see: h...</summary>
    <author>
        <name>mash</name>
        
    </author>
    
        <category term="release" scheme="http://www.sixapart.com/ns/types#category" />
    
    
    <content type="html" xml:lang="en" xml:base="http://wonderfl.net/blog/">
        <![CDATA[<p>And more libraries!</p>

<p>Flint Particle System - Actionscript 3 Particle Engine for Flash and Flex<br />
see: <a href="http://flintparticles.org/">http://flintparticles.org/</a><br />
and <a href="http://github.com/richardlord/Flint">http://github.com/richardlord/Flint</a> for the code<br />
and an example here:</p>

<p><script type="text/javascript" src="http://wonderfl.net/blogparts/ssZS/js"></script><p class="ttlBpWonderfl" style="width: 465px; margin: 0; text-align: right; font-size: 11px;"><a href="http://wonderfl.net/c/ssZS" title="Flint Particles 3D example - Fountain">Flint Particles 3D example - Fountain - wonderfl build flash online</a></p></p>

<p>Union Reactor - a development platform for creating multiuser applications<br />
update to the newest version: 1.0.0.1034 Beta1<br />
see <a href="http://www.unionplatform.com/">Union Platform</a><br />
and <a href="http://www.unionplatform.com/?page_id=1519">Union 1.0 Beta 1 Release Notes</a><br />
Please recompile to connect to tryunion.com, we don't auto-recompile code on library updates ( for now ).</p>

<p>Enjoy!<br />
</p>]]>
        
    </content>
</entry>

<entry>
    <title>ASSURF, Progression4, Sion0.6.1, Thread</title>
    <link rel="alternate" type="text/html" href="http://wonderfl.net/blog/2010/10/assurf-progression4-sion061-thread.html" />
    <id>tag:wonderfl.net,2010:/blog//1.166</id>

    <published>2010-10-12T07:43:46Z</published>
    <updated>2010-10-12T08:03:27Z</updated>

    <summary>More libraries! ASSURF - SURF feature extraction library in ActionScript for the Adobe Flash Platfor...</summary>
    <author>
        <name>mash</name>
        
    </author>
    
        <category term="release" scheme="http://www.sixapart.com/ns/types#category" />
    
    
    <content type="html" xml:lang="en" xml:base="http://wonderfl.net/blog/">
        <![CDATA[<p>More libraries!</p>

<p>ASSURF - SURF feature extraction library in ActionScript for the Adobe Flash Platform<br />
see <a href="http://code.google.com/p/in-spirit/wiki/ASSURF">ASSURF</a> for details. MIT License.<br />
Cool example? Somebody? Please!</p>

<p>Progression - less time, more time on creativity<br />
updated to the newest 4.0.22<br />
see <a href="http://progression.jp/">progression.jp</a> for details. Progression License.</p>

<p>Thread - ActionScript Thread Library (Soumen) <br />
updated to the newest rev.3371 at libspark<br />
see <a href="http://www.libspark.org/wiki/Thread/en">thread</a> for details. MIT License.</p>

<p>SiON - sound generation, processing and effect library<br />
update to the newest version: 0.6.1<br />
see <a href="http://www.libspark.org/wiki/keim/SiON_e">SiON</a> for details. MIT License.</p>

<p><br />
Enjoy!<br />
</p>]]>
        
    </content>
</entry>

<entry>
    <title>more actions to notify you</title>
    <link rel="alternate" type="text/html" href="http://wonderfl.net/blog/2010/10/more-actions-to-notify-you.html" />
    <id>tag:wonderfl.net,2010:/blog//1.165</id>

    <published>2010-10-08T07:32:18Z</published>
    <updated>2010-10-08T07:54:33Z</updated>

    <summary>Looks like more people started &quot;talk&quot;ing and having discussion about code in wonderfl. So we added m...</summary>
    <author>
        <name>mash</name>
        
    </author>
    
        <category term="release" scheme="http://www.sixapart.com/ns/types#category" />
    
    
    <content type="html" xml:lang="en" xml:base="http://wonderfl.net/blog/">
        <![CDATA[Looks like more people started "talk"ing and having discussion about code in wonderfl.
So we added more notifications when you post a "talk".<br />
<br />
When you post a "talk" on code A,<br />
<ul>
	<li>you</li>
	<li>code A's author</li>
	<li>your followees</li>
	<li>other people who posted "talk"s on code A</li>
</ul>
will get a notification in their "related actions" in their user pages.<br />
Recommend you to subscribe to your "related actions" to get notified about all your related activities in wonderfl.<br />
<br />
More triggers to get notifications are explained in the help - <a href="http://wonderfl.net/help#help_actions">what's "related actions", "my actions" ?</a><br />
<br />
Enjoy!<br />
<br />
---<br />
<br />
"talk"でコードについて会話するのが少しずつ普及してきましたね！<br />
今日、"talk"を投稿した際に"related actions"に通知する際の条件を追加しました。<br />
<br />
コードAに"talk"を投稿すると、<br />
<ul>
	<li>あなた</li>
	<li>コードAを投稿したユーザー</li>
	<li>あなたをフォローしているユーザー</li>
	<li>コードAに他に"talk"を投稿したユーザー</li>
</ul>
に、"related actions"で通知がいきます。<br />
自分のユーザーページの"related actions"はRSSで購読して、wonderfl内のあなたに関する動きをチェック！<br />
<br />
"related actions"に通知を受ける他の条件はヘルプ - <a href="http://wonderfl.net/help#help_actions">related actions, my actionsって？</a>を参照ください<br />
<br />
Enjoy!<br />
]]>
        
    </content>
</entry>

<entry>
    <title>AS3SWF added and  Alternativa3D updated to 7.5</title>
    <link rel="alternate" type="text/html" href="http://wonderfl.net/blog/2010/09/as3swf-added-and-alternativa3d-updated-to-75.html" />
    <id>tag:wonderfl.net,2010:/blog//1.161</id>

    <published>2010-09-24T06:30:00Z</published>
    <updated>2010-09-24T06:35:12Z</updated>

    <summary>AS3SWF is a  MIT licensed low level Actionscript 3 library to parse, create, modify and publish SWF ...</summary>
    <author>
        <name>mash</name>
        
    </author>
    
        <category term="news" scheme="http://www.sixapart.com/ns/types#category" />
    
    
    <content type="html" xml:lang="en" xml:base="http://wonderfl.net/blog/">
        <![CDATA[<p>AS3SWF is a  MIT licensed low level Actionscript 3 library to parse, create, modify and publish SWF files.</p>

<p>In the following sample, flash.media.Sound object is created by dynamically creating SWF from mp3 binary data with AS3SWF.</p>

<p>AS3SWFはMITライセンスのAS3ライブラリで、SWFのパース、生成、変更、書き出しを低レベルでサポートします。</p>

<p>下のサンプルではflash.media.Soundのオブジェクトをmp3のバイナリからSWFを動的に生成することで作っています。</p>

<p><script type="text/javascript" src="http://wonderfl.net/blogparts/diWn/js"></script><p class="ttlBpWonderfl" style="width: 465px; margin: 0; text-align: right; font-size: 11px;"><a href="http://wonderfl.net/c/diWn" title="AS3SWF test">AS3SWF test - wonderfl build flash online</a></p></p>

<p><br />
A flash 3D engine Alternativa3D is updated to 7.5.</p>

<p>フラッシュの3DエンジンAlternativa3Dは7.5へアップグレードされました。</p>

<p><script type="text/javascript" src="http://wonderfl.net/blogparts/10hP/js"></script><p class="ttlBpWonderfl" style="width: 465px; margin: 0; text-align: right; font-size: 11px;"><a href="http://wonderfl.net/c/10hP" title="Altanativa3D 7.5 test">Altanativa3D 7.5 test - wonderfl build flash online</a></p> </p>]]>
        
    </content>
</entry>

<entry>
    <title>Google Developer Day 2010【jsdo.it】</title>
    <link rel="alternate" type="text/html" href="http://wonderfl.net/blog/2010/09/google-developer-day-2010jsdoit.html" />
    <id>tag:wonderfl.net,2010:/blog//1.160</id>

    <published>2010-09-22T10:07:14Z</published>
    <updated>2010-09-22T10:07:41Z</updated>

    <summary>Google Developer Day 2010 出展作品募集！ 「Google APIを使って魅力的なアニメーションバナーをつくってください。」 http://jsdo.it/event/goog...</summary>
    <author>
        <name>designer</name>
        
    </author>
    
        <category term="news" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="jsdoit" label="jsdo.it" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://wonderfl.net/blog/">
        <![CDATA[<p>Google Developer Day 2010 出展作品募集！<br />
「Google APIを使って魅力的なアニメーションバナーをつくってください。」</p>

<p><a href="http://jsdo.it/event/googledeveloperday" target="_blank">http://jsdo.it/event/googledeveloperday</a></p>

<p>この度、9月28日（火）、東京国際フォーラム（サテライト会場を京都で予定）にて開催されるGoogle Developer Dayに、jsdo.itが参加することになりました！ Google Developer Day は Google が毎年世界各地で開催している開発者向けイベントです。<br />
Googleが提供するAPIや技術、Googleが協力するオープンテクノロジーをテーマに、セッションが開催されます。</p>

<p>そこで、jsdo.itでは、GoogleAPIを使って制作された作品をみなさまから募り、投稿いただいた作品を、世界中から訪れるGoogle のソフトウェアエンジニアや Google のテクノロジーに精通したパートナー、コミュニティの方々にご覧頂こうと考えております。</p>

<p>みなさまの最新技術を使ったクリエイティブで、世界中のエンジニアをうならせてください。</p>

<p>なお、使用可能なAPIはこちらを参考にしてください。http://code.google.com/intl/ja/apis/ajax/※特設ページにあるお題コードではGoogle Map APIを使用していますが、特にAPIの限定はしていません。</p>

<p>[応募締め切り] 2010年9月27日</p>]]>
        
    </content>
</entry>

<entry>
    <title>more code description</title>
    <link rel="alternate" type="text/html" href="http://wonderfl.net/blog/2010/09/more-code-description.html" />
    <id>tag:wonderfl.net,2010:/blog//1.159</id>

    <published>2010-09-10T12:31:59Z</published>
    <updated>2010-09-13T02:27:00Z</updated>

    <summary>We introduced code description last week, and noticed that having description is good. for many reas...</summary>
    <author>
        <name>mash</name>
        
    </author>
    
        <category term="release" scheme="http://www.sixapart.com/ns/types#category" />
    
    
    <content type="html" xml:lang="en" xml:base="http://wonderfl.net/blog/">
        <![CDATA[<p>We <a href="http://wonderfl.net/blog/2010/09/lets-write-code-description.html">introduced code description last week</a>, and noticed that having description is good. for many reasons.</p>

<p>For old codes, which are posted before we released the code description feature,　we auto extracted comments before package definition as description.</p>

<p>We improved this auto-extraction logic to extract the document class comments which appear before the class definition, in addition to the already implemented package comments.</p>

<p>And, this auto-extraction will run for future codes too, only if you haven't set the description by yourself.<br />
If you write the description by yourself, it'll stay there, but if you leave it blank, description will be auto-extracted from ActionScript3 comments.</p>

<p>So, it will look like this when you leave the description blank:</p>

<p><span class="mt-enclosure mt-enclosure-image" style="display: inline;"><img alt="description.png" src="http://wonderfl.net/blog/description.png" width="507" height="412" class="mt-image-none" style="" /></span></p>

<p>comments before the package definition, and the class definition will be shown under your code title.</p>

<p>-----</p>

<p>先週、コードの description 「説明」機能をリリースしました。description機能は好評で、これを今回より強化しました。</p>

<p>description機能のリリース前に投稿されたコードについては、コードのpackage宣言前のコメントを抽出し、descriptionに設定しました。</p>

<p>この自動抽出機能を変更し、package宣言前に加えて、ドキュメントクラスの宣言前のコメントも追加して抽出するようにしました。</p>

<p>さらに、今後新しく投稿されるコードについても、投稿者自身でdescriptionを設定しない限り、この自動抽出を行ないます。<br />
自分でdescriptionを記入した場合には、もちろんそれが保持されます。<br />
description欄を何もうめず、空白にした場合には、上記のようにpackage宣言とドキュメントクラス宣言前のコメントを自動抽出して、descriptionとします。</p>

<p>この画像のように、それがコードのタイトル以下に表示されます。<br />
</p>]]>
        
    </content>
</entry>

<entry>
    <title>WonderflUtils and wonderfl API</title>
    <link rel="alternate" type="text/html" href="http://wonderfl.net/blog/2010/09/wonderflutils-and-wonderfl-api.html" />
    <id>tag:wonderfl.net,2010:/blog//1.158</id>

    <published>2010-09-10T12:24:29Z</published>
    <updated>2010-09-10T12:30:33Z</updated>

    <summary>Not many of you might know, but wonderfl has APIs. wonderfl API [wonderfl] And there&apos;s an as3 wrappe...</summary>
    <author>
        <name>mash</name>
        
    </author>
    
        <category term="release" scheme="http://www.sixapart.com/ns/types#category" />
    
    
    <content type="html" xml:lang="en" xml:base="http://wonderfl.net/blog/">
        <![CDATA[<p>Not many of you might know, but wonderfl has APIs.<br />
<a href="http://wonderfl.net/apis">wonderfl API [wonderfl]</a></p>

<p>And there's an as3 wrapper library for it now.<br />
<a href="http://github.com/mash/WonderflUtils">WonderflUtils [github]<br />
</a><br />
Thanks to <a href="http://wonderfl.net/user/bkzen">bkzen</a> for the contribution.<br />
Go fork it on github and feel free to pull request or give us feedback.</p>

<p>Here's the test code for WonderflUtils<br />
<a href="http://wonderfl.net/c/pFQB">WonderflAPI Test [wonderfl]</a></p>

<p>Enjoy!<br />
</p>]]>
        
    </content>
</entry>

<entry>
    <title>More attractive thumbnails!</title>
    <link rel="alternate" type="text/html" href="http://wonderfl.net/blog/2010/09/capture-button-added-for-the-edit-page.html" />
    <id>tag:wonderfl.net,2010:/blog//1.157</id>

    <published>2010-09-03T11:00:00Z</published>
    <updated>2010-09-03T11:05:08Z</updated>

    <summary>Thumbnails can be taken at any time! The new capture button(camera icon) is placed below the preview...</summary>
    <author>
        <name>mash</name>
        
    </author>
    
        <category term="release" scheme="http://www.sixapart.com/ns/types#category" />
    
    
    <content type="html" xml:lang="en" xml:base="http://wonderfl.net/blog/">
        <![CDATA[<p>Thumbnails can be taken at any time!<br />
The new capture button(camera icon) is placed below the preview SWF next to the reload button.<br />
By pressing the button, thumbnail is captured immediately.</p>

<p>Now that you can take more aesthetic thumbanils to make your codes look more attractive!</p>

<p><span class="mt-enclosure mt-enclosure-image" style="display: inline;"><img alt="capture_button.png" src="http://wonderfl.net/blog/2010/09/03/capture_button.png" width="465" height="538" class="mt-image-center" style="text-align: center; display: block; margin: 0 auto 20px;" /></span><br />
<br/><br />
いつでもサムネイル画像が撮れるように！<br />
新しいキャプチャ・ボタン(カメラのアイコン)はプレビューのSWFの下、リロード・ボタンの隣に配置されています。<br />
ボタンを押すと直ちにサムネイルは作成されます。</p>

<p>あなたのコードがもっと魅力的に見えるような綺麗なサムネイルが撮れちゃいますね！</p>]]>
        
    </content>
</entry>

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